yggdrasilsaltar
2015
i’m a very new m&l fan so i have no nostalgic bias towards these games. a couple years ago i decided to finally play through them all. LOVED the original trilogy to bits but something about dream team felt… off? it felt too slow, messed with my muscle memory i’d gained over the last 3 games and it didnt feel right. I shelfed it for a year or so and grew a bitter resentment towards it, saying it ruined the series and never got what made people love it…
until people got on my ass about it i decided to give it a second chance, see it through to the end to see if it was truly worth the hype. my answer? its GOOD. but i wouldnt consider it on par with the original trilogy. its a game with stellar world building with the pillos, zeekeeper and antasma. its amazingly fleshed out and i got really interested to its story. but the pillo kingdom itself feels very… bland? it uses the grass, desert, beach, jungle etc locations mario fans are used to but shakes it up in a way that doesnt really change it all THAT much. the gameplay however is where the game faulters hardest. it’s the same m&l you know but with weird motion and confusingly inconsistent input commands?? why would i use bye bye cannon when jet board is right there and does more damage? (granted this could be a nonissue because its been a while since i played the other games but idk)
the dream world itself is interesting in concept but doesnt really do much for me in terms of gameplay, its just very uninteresting puzzle solving mixed with fun luiginary effects, i like pulling on his mustache and making him sneeze, plus luigi’s character arc towards him being more confident… while done before was super nice to see :)
the main area where this game shines for me is the giant battles!!! oh my god these are soooo good, the spectacle of it all is magnificent! the bowser fight ESPECIALLY was great for someone like me who loves BiS to bits. plus the zeekeeper fight and the giant town robot were probably luigi at his coolest. while basic in gameplay the pure spectacle of it alone easily made going through the game worth it, just to see how cool it could get.
me personally, i wouldnt blame you if you skip it but if you decide to see it all the way through, you’re in for a pretty fun time with cool characters and a cool setting.
until people got on my ass about it i decided to give it a second chance, see it through to the end to see if it was truly worth the hype. my answer? its GOOD. but i wouldnt consider it on par with the original trilogy. its a game with stellar world building with the pillos, zeekeeper and antasma. its amazingly fleshed out and i got really interested to its story. but the pillo kingdom itself feels very… bland? it uses the grass, desert, beach, jungle etc locations mario fans are used to but shakes it up in a way that doesnt really change it all THAT much. the gameplay however is where the game faulters hardest. it’s the same m&l you know but with weird motion and confusingly inconsistent input commands?? why would i use bye bye cannon when jet board is right there and does more damage? (granted this could be a nonissue because its been a while since i played the other games but idk)
the dream world itself is interesting in concept but doesnt really do much for me in terms of gameplay, its just very uninteresting puzzle solving mixed with fun luiginary effects, i like pulling on his mustache and making him sneeze, plus luigi’s character arc towards him being more confident… while done before was super nice to see :)
the main area where this game shines for me is the giant battles!!! oh my god these are soooo good, the spectacle of it all is magnificent! the bowser fight ESPECIALLY was great for someone like me who loves BiS to bits. plus the zeekeeper fight and the giant town robot were probably luigi at his coolest. while basic in gameplay the pure spectacle of it alone easily made going through the game worth it, just to see how cool it could get.
me personally, i wouldnt blame you if you skip it but if you decide to see it all the way through, you’re in for a pretty fun time with cool characters and a cool setting.
1998
2002
2017
I think it’s both better AND worse than 1’s story mode. The levels are honestly too long? 5 minutes each for every level sounds nice at first but then it stacks and you just feel burned out by the end of it and want to move onto the other ones. BUT the greater variety of things to do makes you keep playing and try different levels! until you 1,000% it and waste all of your time.
2015
Probably one of the best indie 3D platformers ive played. not my favorite but it definitely gets up there, however i cant shake the feeling something felt off about the game? the levels were great and the movement is phenomenal but i didnt care for any of the characters and the bosses were all incredibly underwhelming. it has the skeleton of a 10/10 but it just feels like a 7 or a 8. which isnt bad mind you but it feels like it’s ceiling could go way higher.
2001
2023
2001
2022
It basically takes both gameplay styles and tries to mesh them into this weird… best of both worlds situation where you get the selection variety of OE but the platforming of Valley and it doesnt? work? like for the most part you’ll just be using hero shot just so you can use smallfry and even then it’s so short you can just breeze by in about an hour or so.
the grizz reveal however is incredible and still is the best final boss in splatoon dont @ me.
the grizz reveal however is incredible and still is the best final boss in splatoon dont @ me.