released on Sep 22, 2015

SOMA is a sci-fi horror game from Frictional Games, creators of the groundbreaking Amnesia and Penumbra series.

The radio is dead, food is running out, and the machines have started to think they are people. Underwater facility PATHOS-II has suffered an intolerable isolation and we’re going to have to make some tough decisions. What can be done? What makes sense? What is left to fight for? SOMA is a sci-fi horror game from Frictional Games, the creators of Amnesia: The Dark Descent. It is an unsettling story about identity, consciousness, and what it means to be human.

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Frictional's best game. Lambasted by some for not being as scary as they remembered Amnesia to be (it was a different time), this one still chills me to this day. Some of the greatest voice acting I've ever heard too. Inject this existential crisis into my veins

La historia es lo mejor que tiene. Y eso que tampoco he estado leyendo todo exhaustivamente y prestando atención a todo, pero la idea está muy guay. Hay tensión, buena ambientación, y toda esas cosas que necesita

the existential crisis i had from this game.......... excellent

Para mim, os melhores jogos de horror não são aqueles que mais te dão sustos, mas sim aqueles que perturbam e te fazem sentir um sentimento angustiante, esse é o caso de Soma, um jogo que o faz questionar sua própria existência, o que é ser um humano, e o vazio de tudo ter sido destruído.
Você termina soma triste e pensativo, seria esse um final bom? Mas bom para mim? Ou apenas uma falha tentativa da humanidade preservar algo de si mesma, visto que essa não existe mais.
De fato, uma obra sublime, uma pena que sua gameplay não é muito variada ou complexa, sendo totalmente carregada pela história, narrativa e atmosfera.

Honestly the horror gameplay actively sucks and after a point becomes tedious along with scary. The story is consistently very interesting and thought provoking though, particularly uniquely with the environmental storytelling. It still doesn't make the game amazing for me but the story is worth the asking price 100%

Never did I experience thought-provoking themes from playing a videogame. Whenever I wanted a deep narrative, I resorted to films.
SOMA is the first time I am utterly obsessed with a story’s themes on a videogame.
The “horror” sections are trash and just get in the way of experiencing the deeply philosophical story. Honestly, would have preferred if this game was a walking simulator.
I highly recommend playing SOMA on Safe Mode. If I was to play it for the first time again, I would prefer to do so on Safe Mode.