Theatrhythm Dragon Quest

Theatrhythm Dragon Quest

released on Mar 26, 2015

Theatrhythm Dragon Quest

released on Mar 26, 2015

Square Enix expands their rhythm-based series to another of their storied franchises. Theatrhythm Dragon Quest features music from the first 10 main entries of the Dragon Quest series, with their respective iconic characters and monsters.


Also in series

Theatrhythm Final Bar Line
Theatrhythm Final Bar Line
Theatrhythm Final Fantasy: All-Star Carnival
Theatrhythm Final Fantasy: All-Star Carnival
Theatrhythm Final Fantasy: Curtain Call
Theatrhythm Final Fantasy: Curtain Call
Theatrhythm Final Fantasy
Theatrhythm Final Fantasy

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More Info on IGDB


Reviews View More

This game was fun for me as someone who is very familiar with the music of Dragon Quest. Unfortunately, the game was never localized in English; thankfully, knowledge of Japanese is not really needed to play the game. I played a few songs in Curtain Call to familiarize myself with the menus and get acquainted with the controls.

At the beginning, you choose 4 characters from a given list to be your starting party. I never felt the need to change party members after; my party easily carried me through each song's mission. You go through a mode where you play missions for every song, similar to Final Bar Line but way easier. Once I had finished every song, a second mission mode opened up that seemed more of the same but with higher levels.

I didn't interact with the character customization as I can't read much Japanese. From what I can tell, you collect collectacards and can use them on your party members to power up. It was not needed for the first mission mode.

The gameplay is just like the other two 3ds Theatrhythm games, except that battle music is fought with the notes coming at you rather than across the screen. It's a nice replication of the first person classic Dragon Quest combat.

You can play Sugoroku. It's exactly as it sounds like, except you defeat enemies on the board with music. It seems like it's main purpose is collecting items and collectacards.

The game is a grind. After playing through all 60 or so songs, I had only unlocked 3 of however many characters you can unlock. Not to mention the collectacard system, to get everything you'd probably need to play every song multiple times.

Okay game overall. I enjoyed revisiting each piece of Dragon Quest music. The game isn't long; I was able to play all the songs in a bit under 5 hours. The fact that most of the music is midi didn't bother me. If you've never played a Dragon Quest game, this game probably won't be very fun, but otherwise it's okay.

Juego rítmico de Dragon Quest que sigue la línea Theatrhythm Final Fantasy, pero se queda corto. Se siente descafeinado, tiene menos contenido, personajes, canciones y modos de juego

fui paquerar a @Mewtsukki e aproveitei pra roubar o 3ds dela por um tempo

aproveitei pra começar devorando esse aqui, muito fofo como todo teatrinho

Had my fun with it, beat all the songs in the challenge modes.

Wish it had more than just the songs from the games, gimme some more songs from spinoffs or remixes or something. Felt let down in that regard. Also while the monsters look cute in this art style, I felt the humans look too much like Funko Pops to think they looked good. Wish they looked better.

Clearly made for those who appreciate the songs and the history of the series. If you're a filthy final fantasy fan you may not like this as much as the other theatrythm games.

It's everything i like about Theatrhythm Final Fantasy except the music is worse.

you'd think a Rhythm game celebrating DQ wouldn't be using MIDI tracks but guess i was wrong. :(