It's pretty simple and charming, and that mostly works in the game's favor. The puzzles can occasionally be pretty tricky. Each world has a different gimmick that is utilized pretty well in a variety of ways. The mechanics never really interact, and the puzzles feel fun but nothing too crazy. It's good, but a bit lacking.
En 2019 a pocos meses de empezar a trabajar me fijé en BoxBoy+BoxGirl y en un ataque repentino de consumismo, lo compré. Le di unas pocas horas pero con el cansancio del trabajo y demás, apenas sacaba tiempo para jugar y lo dejé abandonado. Hace unos días decidí darle una oportunidad al que originó la franquicia y la verdad, un juego de puzles muy satisfactorio y con una curva de aprendizaje bien estructurada. Ha hecho que me coma la cabeza varias veces en las etapas finales pero tremenda satisfacción llegar al final del juego.
Por cierto, no he jugado los niveles secretos. Volvería a jugarlo ni que fuera en ratos muertos.
Por cierto, no he jugado los niveles secretos. Volvería a jugarlo ni que fuera en ratos muertos.
A simple yet devious little puzzle game where you create and manipulate blocks to get to the end of each level. Don't let the looks deceive you, this game has some very difficult puzzles, all of which are very well thought out. My main issue is the lengths and replayability. Once you beat the game, you don't have any incentive to come back and there aren't many puzzles to begin with. With that said, it is a quirky game that I recommend to any avid puzzle platformer enjoyers.
Very simple puzzle game that knows exactly what it wants to do. The levels are all pretty simple and easy until the very end of the game, the extra levels, and the challenge levels. Good game length. Wasn’t too short but didn’t overstay its welcome. Each additional mechanic felt like a good addition to the game.