Reviews from

in the past


Nettes Rätselspielchen für zwischendurch. Allerdings eher für den PC als für die Switch geeignet, da die Maussteuerung nicht gut für Konsolde umgesetzt wurde.

Very cool game, I'm just very hit or miss with puzzle games, and this was a miss.

Muy bonito esteticamente, pero muy pesado de jugar

Its certainly one very cute casual adventure and one where I was happy to blitz through thanks to a rather sweet story throughout but its also a game that doesnt really have enough substantial content to make it feel worth the time and money overall.

The awkward mobile to console controls dont help and the fact that half the puzzles seem to just amount to 'click things at random and hope something happens' is even worse.


A very basic hidden object title, with a pleasant aesthetic but very little originality of variety in its puzzles.

Goed game when you just want to turn off your mind. The controls are a bit annoying but all right

Divertido e relaxante, ótimo joguinho para se jogar no celular.
ps: foi zerado no androide.

Complete playthrough with all items collected. Down in Bermuda is a casual puzzle game, based interactions with a variety of mechanisms scattered around each of six island locations, alongside some simple collectible searches - viewed from an overhead perspective and using a cursor-based interface (or alternatively, touch-screen controls). There's nothing ground-breaking here, but the puzzle-solving generally manages to evoke that crucial sense of satisfaction and each location is nicely designed and well-realised with distinctive, attractive cartoon graphics. Overall, this is a decent distraction for a couple of hours, but there's nothing to draw you back after that.

this game wasn't really what i was expecting of it.. more like a kid's game than anything else, not my cup of tea

This game is all right, but the puzzles can get pretty pixel hunt-y, which I very much dislike.

Down in Bermuda is a puzzle game where you manipulate the camera and environment to guide a stranded pilot through strange worlds back home.

Each area has you completing a series of tasks including finding a certain amount of hidden "star pieces" throughout the world and solving puzzles in order to complete certain tasks for residents and combat monsters.

Each level also contains additional collectibles including a map to help you find the star pieces, polaroids that flesh out the story, keys that can unlock areas throughout the various levels and hidden "artifacts" that you must tally up to 100% the game.

Many of the puzzles involve rotating the camera and moving the cursor around to manipulate the perspective and this works best on the macro scale of finding the collectibles but doesn't really ever have a significant impact on the smaller individual puzzles.

The smaller puzzles largely involve identifying and matching some kind of pattern found in the world to activate some device and/or how different mechanisms interact.

The game doesn't necessarily do a fantastic job of tutorializing these themes and some puzzles don't do enough to surface what the end goal is supposed to be but nothing is so frustrating that some trial and error can't get you through it.

Ultimately the way each world is designed leads to a snowball effect where each bit of progress you make winds up making the next step easier and the moments from the climax to the end of a level can feel fantastic.

There IS a story here but it's very sparse, not particularly original and the game doesn't really call too much attention to it.

Tl;dr: Down in Bermuda is a nice puzzler that's fun to sit down on and work on in chunks but doesn't do anything that necessarily sets itself apart.

wow, rough reviews for this short and sweet puzzle game! i don't think anything in it is like pixel hunting -- the game gives you a map of what you're finding if you need it, and finding things is rewarding. it's really a cute game and i'm glad i bought it.

The puzzles are simple and uninteresting, but the real challenge is trying to manage the camera which sucks ass. do not play this game i feel robbed.

I'd be more forgiving to its simplistic gameplay if it weren't for the games horrendous controls on Switch.

Probably more fun on mobile but its still a very basic experience that just looks nice.

Controls really terribly, it had a bit of charm, but it's really boring and clunky

I have disliked similar-style games recently but this one: I dunno, I actually really liked it and had a good time. It took like 3 hours and was a delightful little puzzle box. Maybe it's because I haven't played a game in The Room series in a few years and this scratched that itch

lovely art style, gorgeous music, simple but sweet story, largely intuitive puzzles. could do with a little less pixel hunting and wrestling with the controls. 7.5/10.

Sigo en mi espiral de indies pendientes con este titulo de 2019. Pensé que era un juego de encontrar objetos ocultos, pero más bien es un ligero juego de puzles, con un componente muy secundario de, efectivamente, encontrar ítems ocultos.

No sorprende, no reinventa la rueda ni creo que el apartado jugable sea especialmente remarcable pero esas 2 horitas que dura se hacen muy amenas. Los puzles son simples, pero están muy bien pensados... cualquiera puede ponerse el juego y pasárselo, no es nada difícil (ni lo pretende).

La historia que está de fondo y que tampoco se esmera en contar no es muy reseñable, pero esos "flashbacks" como poco si te dibujan una sonrisa.

¿Es un indie indispensable y que te cambia la vida? No, para nada.
¿Es CUCO COMO ÉL SOLO y te hace pasar un rato agradable? La verdad es que si.
¿Lo recomiendo? Pues claro que si.

This is such an adorable and wholesome little puzzle game!! I really enjoyed playing this one, and I recommend it if you wanna kill a few hours with some casually-challenging puzzles and give your brain a nice little workout.

Down in Bermuda begins 30 years after adventurer Milton’s plane crashes during a storm. He’s been stranded on some lost islands in Bermuda ever since, but now it’s time to return home. With the help of the player (you) and some friendly creatures, Milton will solve puzzles and uncover secrets as he hops from island to island.

Visuals

Down in Bermuda is a visually pleasing game. It has simple, low poly graphics, but everything is bright and crisp. It’s very colorful and each island is unique. There’s not a ton of detail, but you can easily tell where you are and what everything is suppose to be. The creatures Milton meets are very cute, even the monsters! Some noncharacter elements, like grass and water, are animated which adds some life to the scenery.

You’ll know right away if the visuals are for you or not.

Sound Effects + Music

There is no music in Down in Bermuda. None. The only sound is some ambient noise, bird calls, and things like that. It’s very, very minimal in terms of sound. It fits the relaxing vibe of the game though.

Gameplay + Controls

Down in Bermuda is a puzzle adventure. It’s essentially a point-and-click style game, as you simply click on items to pick them up or move them around. Most of the puzzles are clicking on levers to make things happen, often in a specific order. There are also plenty of pattern matching puzzles as well. Your main objective is to collect all of the star orbs to activate the door to the next island and get Milton home. You’ll find a “star map” on each island which marks where each is located. This makes the game even easier than it already it is, but some star orbs are in awkward places.

There are other collectibles as well. Each island has relics hidden around. There are also locks hiding secrets, but the key might be on a different island, so you’ll have to travel back and forth between them if you want to unlock everything.

The controls in Down in Bermuda are pretty clunky and not very intuitive. You can use the button controls or touchscreen, but neither work great. I switched back and forth between them, depending on which was working in the moment.

Using the touchscreen was hit or miss. I found myself having to tap on an object several times before it registered, or in slightly different places. It’s quite annoying. The cursor doesn’t require as precise placement, but it takes more effort to get into the general region than a finger tap.

The camera controls also seemed to be backwards from what I’m use to. I was always rotating in the wrong direction. You use the d-pad (or swipe the screen) to move around the map, which was simple enough. The trigger buttons are for zooming in and out, while the shoulder buttons rotate the camera in increments rather than using the right joystick for more precise movement.

Replayability

For me, Down in Bermuda is a one-and-done type game. I finished it within a couple of hours. It was an enjoyable time, but not something I see myself repeating. Once you’ve completed the game, that exploration aspect is gone, especially if you managed to find all of the collectibles. Which isn’t hard at all.

Overall

Down in Bermuda is a fun puzzle game, but it doesn’t offer anything extra. I enjoyed the few hours I spent on it and would recommend it to anyone looking for a calm, relaxing, stress-free puzzle experience.