Reviews from

in the past


O que esse jogo tem de divertido, tem de desafiador. Hail to the King, baby!

duke 3d is amazing, one of my favorite shooters, maybe one of my favorite games, but my god this port sucks ass, especially on pc

-several removed episodes (including life's a beach, my favorite campaign)
-i can run most modern games maxed out or almost maxed out on my beastly $4k gaming rig i built, yet this shoddy port stutters
-cant rebind quicksave/load
-added the death rewind feature of the console versions
-randal's greasy magic


also despite being a port of one of the most notable pc first person shooters ever, somehow they fucked up the mouse in more ways than i can imagine.
-mouth smoothing (cant disable)
-mouse acceleration (cant disable)
-cannot assign actions to mouse buttons 4 or 5
-for some fucking reason, the mouse wheel for changing weapons is barely responsive? i need to scroll all the way up or all the way down really fast about 3 or 4 times in a row just to switch to weapons once...
-vsync forced on (adds delay to mouse aiming)
all this combined, makes for some of the worst mouse aiming ive felt. not a problem in megaton, that had great mouse aiming and was very customizable

and all of that is without even mentioning the new campaign. on the one hand, 8 new levels of duke is always welcome, especially when done by the original level designers, with added weapons, music, and enemies not seen in the original... on the other hand, its not very fun, and you're getting more, better content from megaton since world tour gutted several episodes. the new campaign doesnt really make up for it and should be the only reason you pick up world tour. even then i cant recommend it because you'd be giving randal money and also the new campaign isnt very good and is super short. it pretty much has a "bigger is better" approach to the design, with levels so big you cant even see the enemies shooting you past the fog, (btw i dont think fog was in the original) and the maps are just sprawling with countless enemies (and by countless i mean up to about 200) which is insane and impressive for the engine, but it just kinda gets tedious and obnoxious. not very hard, mostly due to the new "rewind on death" feature, but very annoying at times. there are a couple of impressive moments here and there, mostly with how the devs played with the engine and did things that were very clever, notably a part where you go around in circles and the area changes. but other times, its just frustrating and annoying in a way that just seems intentional, like theres an entire level where you have to blow up walls... but every single wall you blow up has about 7 or 8 other walls you need to blow up directly behind it... this isnt red faction, thats only cool when the entire environment is destructable. also it doesnt help that the campaign is super short. i get that its just kind of a bonus, but idk it felt too abrupt, like youre just going about the level and "oh theres a recolored boss from the original game. oh its the final boss. oh thats the end. ok." the new campaign had its good moments, i cant say its terrible or anything but man... it aint worth it. get megaton off a key site or pirate it or something. world tour is just a bad port that removes more than it adds and what it adds is mediocre.

Really fun game that still holds up really well. A few levels can be really frustrating and I found a lack of ammo at times but overall a fun package, maybe just play on a more normal difficulty

A stone-cold classic. The extra levels lessen the experience a bit, but you can't really ruin an experience this carefully calibrated for maximum fun.

Very fun. One of the best boomer shooters out there. I love duke's one liners and movie references, altho found them not to be loud enough, the gunfire and enemies sounds made it hard to hear in my experience. Could be a port issue however. The new duke lines are a great addition and the developer commentary is a thing more games should have.

The level design is awesome. So many interactable elements. I did get lost in some levels because i missed a thing that wasnt so obvious but still great. This version of the game has a rewind feature which im not a fan of. Makes the game way too easy. That aside the difficulty is challenging in a fun, lets try that again with another approach sort of way. There is some absolute BS tho, especially with the flying enemies. Adapting your weapons to suit the enemies is really cool. Like you could just shoot an enemy repeatedly, wasting your ammo but if you have shrink or freeze ray ammo on hand you can just shrink them and deal with them faster. I just love that freedom with enemies.

Duke needs a proper comeback.


Frist episode was solid, but a slog after that. You play long enough and you really understand what makes DOOM special.

a truly heinous port of a good game, no reason to buy this now that atomic edition is buyable again

THIS WAS ONE OF MY MOST FORMATIVE GAMES GROING UP. It made me SOOOOOO unbelievably happy to find this on PS4, I don't care what others think of it.

Err, It's Duke 3D, but this remaster or remake has some flaws, such as:
-New Duke talks sound forced
-New visuals look weird in some areas
-It doesn't run all that on my machine (yes, it meets all the requirements)
Enough with the negative aspects, I really enjoyed the new episode.
(I played this on PC and on Xbox One S)

An interesting way to play the classic, the new episode is neat, but lacks the content of the megaton edition.

I'll never forgive your randy

The new levels by Gearbox are great fun, and no Randy didn’t pay me to say that.

Love when the achievements on a game aren't super ridiculous.

[GERMAN]

Original natürlich schon 1996 als 12-jähriger durchgespielt. 😁 Hatte aber wieder so'n Jucken, dass Ding mal wieder aufzufrischen, inkl. der neuen Episode, die extra für dieses Release von ehemaligen Level-Designern zusammengekloppt wurde. Hat sich voll gelohnt, der gleiche Spaß wie anno dazumal: Fiese Gegner, knallende Waffen-Sounds, schönes Level-Design und neueingesprochene Sprüche von Jon St. John!

This is a terrible port of a great game. Really wish 3DRealms still had the rights to Duke. Gearbox sucks.

The final episode (new to this version) is definitely the weakest, which leaves a poorer final impression, but even that is very good.

I like the game, but there are SO. MANY. LEVELS.

And I didn't even play that much, just 5 hours apparently. But it felt like an eternity, then I realized I had just finished episode 2 of 4, and noped the hell out of there.

Episode 1 was great, but after that I just got progressively sick of it until I just didn't feel like playing it anymore. Talk about overstaying its welcome.

The "rewind" feature upon death of this port is pretty great though.

Hi Randy, I like the new levels

Eu vou avaliar a versão mais recente, mas eu também tenho a Megaton. DN3D tanto no original quanto nos novos episódios e expansões é diversão garantida.

I più giovani forse non lo sanno, ma Duke Nukem 3D era già vecchio quando uscii nel 1996, eppure, diverte come poche cose al mondo, dimostrando come non servano necessariamente nemici o armi poligonali. Infatti, questa remastered svecchia il Duca solo nei punti giusti, peccato solo per la mancanza delle varie espansioni.

One of the classic fps. Replayed it on Switch and still holds up after so many years. Absolute classic.

Game fácil para conseguir 1000g ou platina.

Al igual que con Doom 64, fue un viaje a la nostalgia, pero en este caso mas divertido por toda la personalidad que desprende el titulo. Obvio que su humor es muy de los 90' pero siento que todavia tiene cierto encanto.


Joguinho bala. musica legal e a gameplay é bem fluida para um jogo antigo, tem umas partes bem difíceis. Esse port ficou muito legal e é uma boa porta de entrada para fãs. Excelente game com excelente port.

figo il primo stage in città, mi ricordo quando lo giocavo sul sega saturn da piccolo

Шедевр на века!
"Shake it, baby!"
"You wanna dance?"
"Nobody steals our chicks... and lives"
"My boot, your face. The perfect couple"
Эти и ещё многие другие броские фразы не выветрятся из моей головы вплоть до самой смерти или же амнезии, деменции.

Игра, с которой начался я как геймер. Игра, подарившая нам одного из самых харизматичных брутальных и по-настоящему крутых героев. Игра, которая одной из первых показала, что враги могут притворяться мёртвыми, а взаимодействовать с окружением — прикольно.

Сам Джон Кармак, создатель DOOM, хвалил создателя движка Build Engine, на котором и работает Duke Nukem 3D, Кена Сильвермана. Если бы не Кен, то мы бы не получили такие крутые игры, как Blood, Redneck Rampage и Shadow Warrior.

Dune Nukem 3D даёт нам стать крутым спасителем мира от инопланетных захватчиков, любящего женщин и делающего свою работу по делению на ноль врагов с удовольствием.

Мы, как и в DOOM, стреляем в плохишей. Но тут главный герой говорящий. И при этом говорит по делу, со вкусом. Носит крутые очки, потому что сам крутой. И отражается в зеркале. Как вам такое, новые "АААА"-игры, которые на старте не идут даже на топовых компьютерах без проседаний и лагов?

Наличие приятных мелочей в игре делает её особенной. Такой как раз является Duke Nukem. Нам позволяют давать на чай стриптизёршам, за что они показывают нам свои прелести. Мы можем бить левой ногой по рожам кабанов-полицейских, одновременно стреляя или даже находясь в ускорении. Нереалистично? Да. Но кого это волнует? Весело же!

Секреты и левел-дизайн эталонный, как в той же DOOM. Однако здесь вертикальности ещё больше, поскольку наш герой имеет возможность прыгать и летать. В его арсенале так же есть голографический клон для приманивания врагов, очки ночного видения и прочие полезные вещички.

Одна главная тема чего стоит. Сразу задаёт нужный настрой.

Поскольку отзыв посвящён переизданию, то следует обговорить его особенности. Тут у нас пятый, совершенно новый эпизод, сделанный людьми, приложившими руки к оригинальной игре 96-го года. Все локации перенесены в полное 3D, что, на мой взгляд, идёт только на пользу игре, но при желании нажатием одной кнопки можно переключиться обратно на 2,5D режим. После смерти вместо обычной загрузки последнего (быстрого) сохранения можно отмотать до определённого момента игру обратно до того момента, где мы погибли. Очень удобная штука, которую я в других играх больше не видел. Выбирать сразу можно любой уровень из любого эпизода, что крайне удобно. Достижения несложные и интересные, поэтому я, обычно не любящий проходить проекты на 100%, здесь выбил так называемую платину.

Жаль, что кооператив не добавили, как в ремастере Blood, а также два эпизода, которые были в Megaton-издании (они тоже суперские).

It is beautifully done, but the tasks are quite monotonous, which makes it seem that the game takes longer than reality.