Reviews from

in the past


After watching Rings of Power with my girlfriend, I decided I should check out the source material so of course I did the sensible thing and tried out Middle Earth: Shadow of Mordor. (The actual reason is it was free on Amazon/Twitch Prime like a month or two ago and I figured why not)

First off, a neat thing I truly didn’t expect is that you can kinda-sorta play the game as a woman? It lets you select a skin for Talion and most of them just put him in different types of armor (normal guy armor, evil guy armor, elf guy armor, etc) but then one of them is just a woman named Lithariel? It’s purely cosmetic (no audio/dialogue changes) and only in the gameplay segments (cutscenes switch back to generic Talion), but it’s kinda neat that it’s available at all. Being able to be a cool lady with a sword instead of generic gruff white dude #75 was a big plus for me.

But, uh, other than that I didn’t have a great time? The movement feels mushy (on keyboard and mouse, maybe controller would feel better?) and I felt like I was constantly fighting the camera for control. I also didn’t care much for the combat. I’ve never really been a big fan of the Batman Arkham game style combat and this is pretty directly that with some bits added on. But then this one it feels like I don’t get to decide who I’m actually targeting so I just kind of flailed between targets. I pretty frequently caught myself thinking that I wish this felt more like Assassin’s Creed: Odyssey because I love how that game feels for runnin’ around, climbin’ stuff, and stabbin’ dudes. Maybe that’s an unfair comparison since AC:O was several years later but it constantly came to mind for me.

I’m largely ambivalent on Lord of the Rings in general so this game is kind of not targeted towards me but the narrative (as far as I saw in my 3-ish hours of playtime) didn’t really do anything for me. Talion is a kinda boring sad dad, Celebrimbor trying to regain his memories doesn’t do much for me either (maybe because I already know some of his deal and the game seems to assume I wouldn’t know anything), and having missions where I had to go hang out with Gollum felt like fan service aimed at completely different people. It’s not necessarily a bad thing (well, maybe the Talion stuff is, that’s dreadfully dull) but it left me without much to really latch onto here. If the story had been intriguing enough maybe I’d feel compelled to stick through the mushy controls for a while longer to see what’s up with the rest of it.

Uma mistura genérica de Assassin's Creed com Batman Arkham forma um jogo igualmente genérico, de uma franquia que não tenho muito apreço (só assisti os dois primeiros Hobbits) e que só joguei por ouvir falar do sistema Nemesis e por ter ganhado o código de uma alma generosa no twitter.
E ele foi exatamente isso. Perto da metade, pensei até em desistir, algo que eu nunca faço, mesmo gostando do sistema de derrotar o exército de Sauron. Quando chegamos no segundo mapa, minha exaustão estava no ponto máximo, mas algo aconteceu: Eu não precisava mais só derrotar o exército. Eu tinha que o CONTROLAR.
Isso fez um jogo de 2,5 estrelas virar 3,5, e me fez entender o porque é tão aclamado. É tudo o que dizem mesmo, cada um que jogar terá pelo menos uma história marcante e única, e é extremamente satisfatório evoluir, manipular seus orcs e eventualmente lutar ao lado deles. É realmente espetacular, e me deixou cheio de vontade de jogar a sequência. Só espero que a qualidade do jogo acompanhe essa mecânica, ao invés de ser apenas uma cobertura incrível numa sobremesa amarga.

Vale apontar que é um CRIME que o sistema nêmesis seja patenteado e que nenhuma outra publisher possa fazer jogos que o utilizem. O próximo será da mulher maravilha, e esse aqui seria do Batman antes de ser cancelado. A Warner tá segurando a evolução da mídia por uma exclusividade pateticamente burra.

If this won game of the year, 2014 must have been a bad year for video games. Shadow of Mordor isn't bad per say but it's not a 10/10.

My favorite thing about this about is the Sauron's army mechanic. Taking out captains, helping them rise through the ranks, pitting warchiefs against each other. That was a lot of fun and very unique too. Only complaint is having to open the menu so frequently. Combat is pretty fun and so is the stealth only I wish there was less of it.

There's not really a story here, it's just a series of events that take place until Talion decides he needs to move on with the plot. Game's main story feels like a bunch of side quests stringed together. Speaking of side quests, 10 missions for each weapon and 24 outcasts missions is a bit much. Fighting captains and warchiefs always pauses the game so you can hear them say some dumb line. Open world is dull and the inconsistent climbing makes it a slog to traverse. The two final bosses are The Tower and Sauron respectively. I have never fought a more underwhelming boss fight. The Tower, you just sneak up on him 3 times. Sauron is just 4 quick time events and 1 mashing the button moment. I was so confused I made to look up if that was the real ending. It was, but I think it's supposed to be a set up for Shadow of War. Making a video game just to set up a sequel instead of standing out individually is not looked up too highly by my eyes.

I do believe Shadow of Mordor is a fun game with great Lord of the Rings lore despite talking more negatively about it. It sucks because the issues I have don't make it a bad game, they hold it back from being a great game which it certainly has the potential to be. Or maybe I expected too much from a game my dad has been bugging me to play since it came free on ps plus and the fact that it says "Game of the Year"? So much so to the point where nitpicks made me rate it far harsher than I should have. Guess we'll never know.

Fantastic experience but let down by two of the three boss fights being half-assed QTEs, the other being a more boring version of the standard combat, and the controls fighting you at every turn with delayed or dropped inputs and Talion either locking onto the wrong thing or nothing at all causing him to either suddenly rocket in a different direction or just stand there aimlessly; again though a fantastic game to play and replay regardless of the controls.

DLCs:
Lord of The Hunt is fun though really short and easy.
Bright Lord is garbage and removes abilities and increases enemy health to create a more tedious challenge exacebated by it swarming you with followers even without request that Talion locks onto instead and wastes the few abilities that actually do meaningful damage.

Abandoning this only because I don't have my PS4 anymore and because I don't see myself coming back to get most of my progress again. The game is fun but it gets old after the first session, but the combat was fun nevertheless.


Platinum Trophy - lots of ideas that won’t be fully capitalized on till the following entry, but a lot of this felt more visceral and personal than shadow of war. Most notably the nemesis villains, I’ll always remember my first captain who came back to life 3 times and killed me several times.

Replayed this on PC in 2019. Amazing game set in Middle Earth. Great combat, the amazing nemesis system, good parkour, serviceable story. Overall, very much worth getting this game. I highly recommend it.

Apesar de ser um jogo bem na pegada Assassins Creed, ele consegue ser bem imersivo, e respeita a lore oficial (até onde é possível com esse tipo de abordagem).

As someone far from a fan of LOTR, I was blown away by this. It is essentially a more fluid AC game with a middle earth blanket. Everything feels good, and its combat is some of the most satisfying I've ever played within a hack n slash setting. Although, I found the climax of the game to feel undercooked. It has a lot of fun to offer and I'm sure I'll pick it up again to snatch up 100%

Not the best of stories, but very fun gameplay. This is what games can be: a purely delightful romp of orc killing. Very good.

The atmosphere in this game over Shadow of War is really what makes the game for me. The darker tone makes so much of a difference.

It is a huge shame to have a great loop like the orc nemesis system bundled with a shamefully boring game. You have a great system, a LOTR license and an interesting premise, plagued by obscene filler, mid to bad writing and boring art direction.
This mid 2010s open world design is something I hope we never witness again.

It's a fine game. Just when the gameplay starts getting boring, they change up the mechanics and make it more interesting, which I really liked. Trying to dominate the Captains is a waste of time though, just run the main story and only go for captains when the story tells you to.

Great game for all Assassin's Creed and The Lord of the Rings fans with super cool Nemesis mechanic

pretty decent, a lot more technical than arkham games, but i think i might just be tired from playing the same game 4 times in a row, cause i didnt enjoy the combat as much as i did in the latter 2 arkham games. the plot and all fanservice was lost on me because i do not really like lord of the rings (i am physically incapable of sitting through a movie longer than an hour and a half and even then im on my phone half the time)

O jogo tem uma história bem OK.
Ele é obviamente do universo de senhor dos anéis, que eu não sou tão fã mas mesmo assim é interessante ver esse universo, o jogo tem uma gameplay exatamente boa, possibilitando várias coisas para fazer, o final é meio ruim, mas tirando isso o resto é legal.
E o jogo em si é bom.

So good, but admittedly less good than when I first 100%ed it. Idk, when you've done it once before, there is something less all-encompassing about the experience; you don't marvel at the depth of the nemesis system, the two maps seem a bit, well, same-y, and the like. Still, I'd give anything to play it fresh for the first time - a modern classic.

A total blast. One of the best games I've ever played. The combat makes you feel so badass and is SO intuitive, allowing you to choose your style of play (magic-casting wraith, swordsman ranger, or both) and switch it up in a matter of moments. The story is really exciting and ties into the lore of The Silmarillion in a really fun way, and the Nemesis System... God, the Nemesis System. It's incredible. There's nothing I can say about it that hasn't been said. It's perfect. It makes every Uruk feel real. The way they kill each other and are replaced so easily is such a good little commentary on the war machine. I can't wait to play the sequel.

This review contains spoilers

Probably in top ten if I ever made a list. Played PS4 copy on PS5.

Youtube essayists are legally obligated to never shut up about the Nemesis System, however, while the Nemesis System is very cool, I think just as much time should be spent praising the power fantasy of Shadow of Mordor. I spent something like 40 hours 100%-ing this game, and the combat never got boring. Seriously, a decade later and this is still one of the most satisfying iterations of the Arkham combat system.


Easily the best game based on the Lord of the Rings lore, the gameplay is heavily influenced by the Batman Arkham games but it introduced a cool new “nemesis” feature where enemies would remember you. For example if you fought a enemy and he was able to escape before you killed him, when you bump into him again he will remember and have changed his tactics to fight you. Other enemies are also aware of your achievements and fight accordingly. It’s a shame this feature was not implemented in more games.

Highly addictive. Once you start playing and clearing all the icons.. it's really hard to stop.

"Ok now I stop..
- Wait, there's an artifact just over there.
- HEY YOU SCUM! You left me for dead.. you will regret it!"

It just never ends! First thing you know it's 1am.

One of the best power fantasies ever.
this game truly makes you feel powerful while still being challenging. The combat never gets old, and the open world is very atmospheric and immersive most people criticize it's open world for being too similar to ubisoft's open world games because of some elements like the towers but I think there is nothing wrong with that and I think this game refines that formula and makes it actually fun. The story is pretty okish but it doesn't get in your way too much so it's better than nothing I think you'll like it if you are a lord of the rings fan. The dlcs are great at the start I despised the dlcs because I thought they were just recycled content but after completing both of them I have to say they are the best content of the game.
My final thoughts : you should play it if you are a lord of the rings fan or if you just want to play a solid game with exceptional combat.

Je ne me rappelle plus des détails, mais allé démembrer des orcs, c'était cool.