Reviews from

in the past


You can jump out of a helicopter to crash a pool party listening to Power by Kanye West

Exceptional

Saints Row aqui apostou na criatividade pra se diferenciar de apenas um "GTA de baixo orçamento". E eles conseguem realmente deixar o jogo bem variado e criativo. O problema é que o jogo é mal feito, mal programado, bugado e muito desinteressante.

Se eu tomasse um shot pra cada vez que um bug me obrigou a fechar o jogo ou a resetar uma missão, eu teria um coma alcólico em minutos. É simplesmente a festa dos bugs.
O jogo é mecanicamente horrível, sendo inferior até a jogos muito mais antigos como o próprio GTA 3. O gunplay é tosco e toda arma parece igual na hora de usar, a dirigibildiade é HORRENDA e o combate é super tosco e repetitivo, muitas vezes me fazendo jgoar com o cérebro no afk enquanto progredia.

O humor do jogo também honestamente não me pegou. É o tipo de humor 2010 que muitas vezes é só vergonhoso mesmo

kanye west's power starts playing while shit hits the fan but forgets to loop

This game was dumb as hell but funny

A wonderful open world game full of dumb fun, increasingly weird shit, lovable characters and phenomenal writing. That's the part that which bears repeating - the writing? It's phenomenal! The missions are very creative, and also full of very funny and endearing banter between you and the members of your large lovable crew. Gameplay wise it's also great with loads of fun weapons, vehicles, upgrades, and customization. To be a purple clad genderfluid boss wielding a dildo bat... so rad. <3


when I was younger the strippers walking round the streets would give me a boner and that's the only positive thing I remember about this game

the game opened with a star wars reference and I immediately turned it off

SRTT has a incredibly sincere sense of humor that somehow also borders on parody. It's an insane clusterfuck of wrestling references, corporate shenanigans, and badassitude, smashed together into a third-person open world game. While it doesn't have the sheer customizability of SR2, it does make up for it with more memorable characters and glitzy graphics.

Dear Pierce,

GET IN THE FREAKING CAR!

a game cannot be more fun than this

the only good thing about this game is that Kanye west's power plays during one of the missions

no one man should have all that power

it’s fine but it’s sandwiched in between the two best games in the series so that, to me, makes this one pretty forgettable.

Vapid, yes, but thankfully not as dishonest as its Rockstar counterpart.

Saints Row, in general, is just the lesser version of GTA. This is probably the best Saints Row game, and I just didn't have the same amount of fun or excitement playing it as I did with any of the GTA games.

A disappointing followup to everything that made Saints Row 2 work. Just when the groundwork for the series felt like it's been perfectly fertilized, finally giving Saints Row a unique identity, Volition went out of their way to disregard it. It’s almost like a dire omen of what’s coming in the game opening with the Saints returning with their newfound excessively commercialized lives as “gangsters” in everything but name. Right from the get-go I knew I wasn’t going to like this based on how the presentation felt superficial, dated, and cheap. It’s almost fascinating playing this in the good ol’ year of 2022 because the tone and humor has aged not the best. The tight balance between absurdism and realism perfect by SR2 is not even bothered to be matched here. I wondered why Volition would even take this direction in the first place but then I remembered Borderlands was popular around the time and suddenly everything made perfect sense. Ironically, by trying to desperately distance themselves further from being associated with GTA has only caused Saints Row to feel more confused and flanderized.

Nothing you might’ve loved about Saints Row 2 remains here. Anything that does only shares a hollow passing resemblance that’s been stripped down for the worse. Customization was easily the best part about SR2 and it’s depressing to see how much of it got butchered here. The character creator is limited in creating the weirdly specific yet accurate protagonist you want. Buying clothes in this game feels like a waste because they lack variety in the kinds of styles you can wear to further customize. A lot of them are just “ecksdee so random” clothes with little to offer beyond that to feel rewarding. Even the crib and gang customization feels like a downgrade because you can’t really change up your player homes that much.

Steelport is mediocre. As an open-world sandbox it pales in comparison with how lively Stillwater was, right down to the unmemorable districts and needless open-world additions of giant signs pointing which direction you’re supposed to drive to and waypoints centered right on the screen. What made Stillwater so cool was how it felt like a map dominated by different factions that you need to steer clear of and take over one at a time. It’s a solid approach to gradually unraveling the open-world to the player as a sandbox worth fucking around in. There’s nothing in Steelport that carries the same sense of progression in dominating other gangs and claiming your mark on the map. It’s not worth trying to dick around for much mindless fun here because the side activities feel lacking and enemies are bullet sponges. I guess the biggest compliment I can give it is that the driving is decent and seems like maybe the biggest improvement from SR2 in how smooth it feels to control. But what hampers it ties back to how Steelport is boring to explore in and vehicle customization also feels stagnant. Also Pierce's AI somehow got even WORSE than it was in SR2.

I’d try to pick apart the story, but that’d imply there was one to begin with. I’m not really exaggerating when I say there’s like the most shredded paper scraps of a plot going on beyond the opening of the game which is never taken full advantage of in creating narrative momentum. It’s meandering, poorly paced, and downright lazy with how uncreative the main missions are by just being side activities they recycled with the occasional super gimmicky mission to show off how “haha funny lol random ecksdee” it can get which got predictable as it did annoying. There’s only very few that I enjoy, mostly the entire mission where you jump out of the helicopter while crashing a penthouse party guns blazing while Power by Kanye West plays which is fucking fire. Uh, I guess that weird DLC with the Johnny Gat clone was some mindless fun because it gave you ridiculous super powers? Everything else feels like a downturn because the gameplay isn’t too good and the story never bothers to actually try, which is insanely disappointing because SR2’s story is so good. You don’t care about the Saints like you did previously because there’s not a lot of time spent with them personally to feel close. You especially don’t care about the villains because the game can’t even decide which one is the central antagonist before they just give up and you never really confront them personally like you did in SR2. It’s not even to say you can’t take the chess pieces that are already placed on the board here and rearrange them to form a stronger narrative that lived up to the heights of SR2. Like after the events of SR2, The Saints became drunk on their newfound fame and power and as a result went from a respectable scrappy gang to just an over-glorified shameless brand. This would’ve helped justify the change felt in the game’s opening as something intentionally satirical to show how far these guys have fallen since we last saw them. It would’ve made the death of a certain character actually matter because it’s the reality check they needed when they immediately plummeted back to the bottom to realize how they need to rebuild themselves as certified Saints once more. It might’ve given SR3 a more meaningful place in the series because it’s when Volition could’ve just stopped desperately trying to distance themselves from the inescapable stigma of being a “lesser” GTA clone and just accept it while playing into what made SR2 feel special. I don’t expect too much in telling a story in a game like this but it at least has to do something with it rather than nothing at all.

I understand that this game has its own fans, apparently being the most commercially successful entry in the series, and I could even see some of the appeal for people who were okay with this sharp turn of a direction. But being too unabashedly stupid to compensate for how little it offers doesn’t sit right with me as someone who loved Saints Row 2, and wanted something that faithfully followed its footsteps.

Some games take themselves too seriously, this is certainly not one of them.

+ Story addiction
+ Carbon Cooperative
+ Large (.)(.)
+ Open world
+ Leveling system and weapon upgrading
+ Cool cars and various weapons
+ Create a character for yourself
+ Sexy Shaundi

10 out of 10, I recommend taking it at a discount!
The Street of Saints is waiting for you!

Saints Row: The Third is my favorite game of the franchise. The wacky, goofy open world action-adventure is well worth playing. The gameplay is fun, the story is hilarious, and it's overall a great experience. Highly recommended.

Throwing everything at the wall. Truly bonkers piece of candy-coated pop mayhem. Like seriously we really need to be talking more about how batshit this game is. Packed to the brim with virtually every relic of the seventh-gen imaginable cranked up to 11 - including but not limited to a glitchy co-op mode, constant bullet hell, explosions, zombies, and bombastic protect/escort missions. I used to dislike games like this at the time, but looking back they're just so sinfully fun (I'm also a huge Resident Evil 6 apologist, for what that's worth). Has one of the most God-tier soundtracks in gaming history (It's My Life, Yonkers, Return of the Mack, 31 Seconds to Die, Power, Satisfaction, Machinehead, etc. etc.), attractive graphics, a wicked sense of humor (some sporadic cringe aside), missions that are a blast to play, an eclectic collection of freakish characters, and a fucking ripper array of weapons. Come on dude, this is just awesome. In my opinion makes one very, VERY fatal flaw keeping it from elite greatness and that's killing off [REDACTED] in the second fucking mission. I have my reservations about this as a follow-up to Saints Row 2, but it also has a car with a giant mounted cannon that sucks in and shoots out pedestrians - so I'm more than happy with it. Wild.

nothing better than waking up on a sunday, wearing a gigantic head for a mask and wacking ppl with a purple dildo

when the mcelroy brothers did this for monster factory and made sarcastic jokes about its South Park Humour i realised something very important: saints row is way funnier than the mcelroys will ever be

Took the goofy aspects that set Saints Row apart from GTA and went too far with it. Not quite off the deep end like further entries were, but enough that it really hurts the experience.

saints row tem um dos melhores momentos que já experienciei em um video game: tu desce de um helicóptero matando geral ao som de power do kanye west
pqp que mitada pprt


Lighthearted GTA-esque sandbox with co-op and bonkers character customization: whats not to love? Dated humor but hilarious in 2011. The gunplay is very medium, but the vehicle controls are excellent and its fun to slowly improve your fleet over the course of a playthrough. The progression is a bit to linear for me, but at least you have lots of options to spend your money on. In theory you can "spec" your character but the game is quite easy on normal.

I'm finished with the main campaign and I'm gonna work on the DLC, but man has it been a while. I haven't played this game since 2013 and it feels so new to me. I might've only screwed around with the sandbox when I was a young teen, but i still had a blast with it. I used to play it on PS3 and upon a look back on that version, I can say my purchase of the PC version was a wise one. The game still holds up graphically to this day while some of the lighting could be better, but it looks great on my setup. The controls were actually perfectly set upon booting it up. No messing with sensitivity at all!

Now, this game has a drastic change in tone when it comes to Saints Row 2. While some people find it odd they went for straight up chaos, I accepted it almost immediately since this was my first Saints Row game. I love the amounts of chaos you can create and the absurdity of everything. I always had the mindset that Saints Row was the Cartoony Satire of the GTA series. It's what made me love this game and this series.

Now that I've beaten the campaign, I can say that the story was a little bit forgettable. Don't get me wrong, i had fun playing the missions, but some of them were introductions to the side activities in the world rather than be actual missions. Out of the 56 campaign missions, about 20 of them were kinda unnecessary. The actual missions were your usual open world missions, which is fine, but the story that goes with them gets crazy way too quick. I understand that I sound like a hypocrite when I say this, but the story could've been crazy if they fleshed it out more. You can't have the first 5 or so missions be about the Morningstar and then immediately go to the next one like that. I wanted to know more about The Syndicate since this is their turf. Having the Saints demolishing Steelport after just being captured from their home would make sense if you showed them that they were way out of their league in the first few missions. But whatever, the game is crazy and the story is trying to convey that craziness. I just wishes it was just a little bit longer and gave us some background on Steelport.

I've been rambling for a while, so I'll end it right here. Saints Row The Third is fun and is a definite purchase. Maybe even buy the remaster.

Man I really love these games. This is the first Saints Row where it felt like they stepped out of the shadow of parodying GTA and created their own voice in gaming. Its bizarre, crude, outlandish and it works so well for what they've created. Highly recommend giving this one a playthrough