Given that the bar of the Nintendo picks for the DLC packs was already pretty low, these two are easily the best out of the 3 Nintendo slots in the two DLC. They're basically two characters in one and while I also haven't played them a bunch, I remember having a pretty fun time playing them when I did.
I personally really like this character both as someone who really enjoyed Xenoblade 2 and because I like the expansive toolkit you have when you account for all the moves you get when switching between the two characters.
That said, the stage really lowers my opinion on this pack overall. I guess it does represent the game pretty well but I couldn't help but feel as if there were so many breathtaking locations in Xenoblade 2 that they could have used instead. I would have found a stage based off Uraya or even More Ardain to be far more visually interesting than a vast sea of clouds despite the latter being fitting of the game's overall setting. Even that aside, the stage feels really small and doesn't give you a lot of horizontal space to maneuver.
That said, the stage really lowers my opinion on this pack overall. I guess it does represent the game pretty well but I couldn't help but feel as if there were so many breathtaking locations in Xenoblade 2 that they could have used instead. I would have found a stage based off Uraya or even More Ardain to be far more visually interesting than a vast sea of clouds despite the latter being fitting of the game's overall setting. Even that aside, the stage feels really small and doesn't give you a lot of horizontal space to maneuver.
Inclusion: Funnily enough Pyra and Mythra come from the only game represented in a Smash fighter that I haven't played to some degree, though I do plan to do so once I go through the rest of the Xeno series. I don't feel super strongly about them as characters, but seeing people cry about "another weeb character" was gigglesome.
Fighter: Fighting them is really annoying, especially with them being a top tier. And that's a shame, since I actually dig the gimmick they have going. Instantly switching between someone slower who focuses on damage to a faster fighter who isn't much of a heavy hitter. They're similar in a lot of ways, but their differences are distinct enough to make playing as them a unique experience.
Stage: The stage kinda stinks tbh. The layout is pretty rough and it feels super cramped. It's probably the best representation of it, but I know Xenoblade 2 has some amazing looking locations that would've been better suited to it. Though admittedly avoiding another Gaur Plain situation might've been for the best.
Music: Mostly pretty solid. I haven't listened to too much of the soundtrack but I generally like what I've heard. Not the biggest fan out the Counterattack remix, that's one I have listened to quite a bit and I think the Smash version doesn't quite live up to it.
The funniest thing about their reveal is that everyone in my call watching it was celebrating because it wasn't Rex.
Fighter: Fighting them is really annoying, especially with them being a top tier. And that's a shame, since I actually dig the gimmick they have going. Instantly switching between someone slower who focuses on damage to a faster fighter who isn't much of a heavy hitter. They're similar in a lot of ways, but their differences are distinct enough to make playing as them a unique experience.
Stage: The stage kinda stinks tbh. The layout is pretty rough and it feels super cramped. It's probably the best representation of it, but I know Xenoblade 2 has some amazing looking locations that would've been better suited to it. Though admittedly avoiding another Gaur Plain situation might've been for the best.
Music: Mostly pretty solid. I haven't listened to too much of the soundtrack but I generally like what I've heard. Not the biggest fan out the Counterattack remix, that's one I have listened to quite a bit and I think the Smash version doesn't quite live up to it.
The funniest thing about their reveal is that everyone in my call watching it was celebrating because it wasn't Rex.
I don't care what anyone says, I couldn't be happier about this inclusion. Not only did one of my top five most wanted characters get added and end up being good, they're also a rushdown, which is my favorite fighting game character playstyle. Isabelle, Sephiroth and Steve were all cool additions, but this was the announcement I really popped off at.