Reviews from

in the past


generally easy, but still enjoyable. introduced some new and interesting mechanics I really wanted

Seems fine, but the map design just isn't vibing with me for some reason...

Don't buy the dlc for this game, it's honestly not worth it. I was horrified to learn it totaled $45. With that said, Shadows of Valentia does a lot of things right and breathes a lot of new life in an older game. The things it didn't change are often dreadful, though, so if you're familiar with Awakening and Fates and looking at this game, you'd probably be better off skipping it. It can be an absolute slog to play, especially the later maps. The story can be fun, but only if you can handle the protags making frankly stupid decisions. Berkut is the best part of this game.

prob the best fire emblem game


Best presentation of any Fire Emblem game I've played. Voice acting and cutscenes were amazing. From what I've heard this is pretty true to the original, which unfortunately means it suffers from outdated map design, etc.

Would honestly be a contender for best game in the series if it wasn't like that

The voice acting feels so magical to me. It's like a normal boat compared to the cruiseship that's Three Houses but d*mn it's a nice boat

My favorite fire emblem game and in my top ten games ever. I feel like the presentation of the series peaked here even though we’re on home consoles and this is a 3ds game. I wonder if they’ll ever remake an older fire emblem in this style again because I reminisce about this all the time it felt perfect to me

story is one of the best in the series and the presentation is beautiful the only bad thing about this game is the combat and map design but other than that its amazing

Some well designed maps and decent story. Having the two different parties allowed for more characters to get their chance to shine on the battlefield. The actual unit types didn’t seem very balanced and I eventually benched a chunk of the cast and started wrecking enemies. Despite some parts of the map being too vulnerable to repetitive random battles, I liked the game. All complaints are minor. I’d like to see an expansion of some ideas here, with more fleshed out dungeons being a main one. Simplistic story is a strong point.

This is a pretty decent entry for what seemed to be a series dedicated to Fire Emblem remakes.

My favorite part about this game is the art style. The game looks very beautiful and has my favorite character portraits of any Fire Emblem game. The character designs look amazing, especially considering how newer Fire Emblem games have been lacking in this department in my opinion.

I also find the writing pretty solid. The kingdoms of Rigel and Zofia are very fascinating, and having you switch between Alm and Celica throughout the game truly compares and contrasts not only their characters, but the nations they personify.

I find the characters' writing themselves to be a mixed bag. Without spoiling anything, some major plot details made me much more disappointed in how some characters were developed. The female characters in particular struggle from a damsel-in-distress syndrome that the original game had. I wish that the writers had polished a lot of the character endings. Being a remake of an older game, this would've given the developers an opportunity to improve upon some of the original game's weaker writing. We already see it with Leon now being written as a gay character to improve portrayal of LGBT+ characters in the series, so I don't understand why the remake retains the original game's poor portrayal of female characters.

I found the maps in this game to be so-so, and none of them were truly memorable for me. I did enjoy traversing through dungeons however.

And so there's Shadows of Valentia, the first and only entry in the Echoes series so far. Unfortunately, some people theorize that due to poor sales, we've never had another Echoes game since. It's a shame, as it's a solid game in spite of its flaws and can be enjoyed by newer and older fans alike.

Such a weird FE game. Didn't mind the deviations from the usual formula, such as dungeon crawling, AS calculation, weapon arts, learning spells, etc. And DEFINITELY didn't miss reinforcements. Presentation was amazing as well, loved having all characters fully voiced and the voicework overall was great. But those awful, generic maps really hurt the game. As did the lack of enemy variety and the trash mobs the game throws at you. Definitely a standout FE game, but not one of the better ones

Great game, especially Alm's route.

standard Fire emblem with wonkier map design but insanely good voice acting and presentation.

one day inti creates said "what if we made a fire emblem game that's good" and this is what happened

Si te dicen que este FE solo vale la historia y como juego esta meh huye de esa persona lo mas lejos que puedas

The art is FANTASTIC, the gameplay isn't. The dungeons were a bit boring. The maps were a bit disappointing as well. The story, on the other hand, was really good.

The amount of voice acting in this game is insane. Its also a fun rpg with really cool dungeons.


Qué bonito todo el arte pero como vea un desierto/pantano más me mato

probably the most awesome remake i have ever played

ça va mais j'en garde pas vrm de souvenir

I love almost everything about this game. The story, the characters, the music, the art, and the voice acting are all phenomenal and some of the best in the franchise from what I've played. However, the maps aren't greatly designed and gets repetitive towards the end. But in the end, I still like this game.