Krass, dass sie das erste Metroid als Vorlage hatten, das war nämlich der größte Scheiß. Trotzdem ist das Spiel eingeschränkt wegen seiner Vorlage. Dieses Spiel ist sehr linear und es ist schwer etwas zu verpassen. Habe das Spiel in 4:40h mit 75% durchgespielt. Ist ein ganz cooles Spiel für zwischendurch aber nix atemberaubendes. Die Bosse waren richtig lächerlich. Vielleicht bin ich einfach zu verwöhnt von Hollow Knight und Metroid Dread. Habe nicht das Bedürfnis noch die 100% zu holen.
A short, tighter experience for a Metroid game, and perhaps an over calibration from the normal formula. Minimal backtracking, you know where you need to go. It is also one of the easiest. That being said, between the clever world design, soundtrack, gameplay, and that eerie vibe, this is an impeccable game and an accessible entry into the series. The penultimate chapter is also a terrifying highlight (of sorts) that was a clear inspiration for the horrifying EMMI of Dread.
It's good, but, like, Super Metroid was already kind of an expanded remake of Metroid, making Zero Mission a bit feel redundant and just a less interesting version of Super. Sure, it's nice and short and controls extremely well, but thanks to being pretty faithful to the original Metroid in a lot of ways feels very basic, and the expanded map doesn't really make the game much better. The most interesting aspect of Zero Mission is probably the final act that is wholly original, but also sadly pretty boring and seems to be mostly an excuse to sexualize Samus in her zero suit as much as possible.
If this is what Metroid is like, I'm super excited to continue the series. The music is brilliant and adds to the atmospheres of the planet's various biomes. The graphics are hella nice and Samus looks badass. My favorite part of the game is near the end, when That song plays while Samus is fully powered up and kicking ass!
Another timeless classic and masterpiece from the Metroid series. This game takes you on a sightseeing tour of Zebes, and reimagines the world from the NES classic. Metroid games rarely miss, and this is no exception. The only issue I have with this game is that its too short. I want more! Favourite boss: Ridley
Difficulty: 3/5
Controls: 5/5
Atmosphere: 4/5
Length: 3/5
Boss Fights: 4/5
Average: 3.8/5
Difficulty: 3/5
Controls: 5/5
Atmosphere: 4/5
Length: 3/5
Boss Fights: 4/5
Average: 3.8/5
A lovely short little game! Having played some but not all of the original Metroid, I feel that this is the superior version in many ways, my only real issue being that because the GBA screen is so small it makes the game feel quite claustrophobic, though that's not the games fault. As copies of this are insanely hard to come by I played this on my phone with a controller connected, but if I can ever find a legit copy I'll be sure to pick it up because this is one of the best games of it's genre that I've ever played.
One of the best in it's genre, has a super addictive gameplay loop paired with a mysterious, unsettling atmosphere that keeps you wondering what's next. Great sense of progression and I love how it characterized Samus + her backstory, making her resourceful and strong, but still worn down. Beautiful pixel art and an outstanding but repetitive soundtrack. It improves upon the original in every possible way while staying true. There are some problems though, a couple tediously long backtracks, annoying sections, and inconsistent difficulty, but those are the extent of my nitpicks and accurate to the NES original. This is the epitome of what all game remakes should try to be.