Borrowed this as a kid, in the olden days when Blockbuster still existed. It's charming and I enjoyed the mix of puzzles to action sections. The shaking gimmick is funny and implemented with enough variety to feel inventive without being overly complex.
Sadly, child me couldn't beat it in the time I had before I had to return it to the video store. 100% playthrough foiled by 90s capitalism.
Sadly, child me couldn't beat it in the time I had before I had to return it to the video store. 100% playthrough foiled by 90s capitalism.
This is one of those games you hear all the time about being an “underrated gem” but it’s not. The story makes no sense, and the gameplay is fine but nothing spectacular. It’s slower mega Man X with shaking. Marina is cute and I think THATS what most people remember along withe the music and graphics which are also good. Overall, it’s not bad at all, just not the masterpiece everyone says.
SHAKE SHAKE
O plataformer mais único e diferente que já terminei, o jogo com a maior variedade de fases que já vi, nenhum level é igual, muito autêntico.
Os gráficos são uma mistura de 2D e 3D, felizmente envelheceu muito bem, é bem bonito.
A Marina é um amor, super carismática, o resto dos personagens são ok
A gameplay também é única e assim como os gráficos envelheceu super bem, no início você vai estranhar de leves a mecânica, mas depois que se acostumar, vai se apaixonar assim como eu, é MUITO divertido
Soundtrack impecável.
E é um jogo bem longo viu, vai perder uns dias jogando ai, foi uma experiência maravilhosa que valeu super a pena, recomendo
O plataformer mais único e diferente que já terminei, o jogo com a maior variedade de fases que já vi, nenhum level é igual, muito autêntico.
Os gráficos são uma mistura de 2D e 3D, felizmente envelheceu muito bem, é bem bonito.
A Marina é um amor, super carismática, o resto dos personagens são ok
A gameplay também é única e assim como os gráficos envelheceu super bem, no início você vai estranhar de leves a mecânica, mas depois que se acostumar, vai se apaixonar assim como eu, é MUITO divertido
Soundtrack impecável.
E é um jogo bem longo viu, vai perder uns dias jogando ai, foi uma experiência maravilhosa que valeu super a pena, recomendo
Every time Treasure makes a game for a game system, it's always a contender for one of the best games on the platform. This is no exception! this is my favorite n64 game. during recess i would grab kids bigger than me and try to shake them while saying 'shake shake!' because i liked the game so much.
This was pretty fun! It's obviously known for being one of the only true 2d games on the N64 but it does some fun things with polygons and sprite transforms. The grab-based, non-direct combat was also pretty inventive, and is something I feel like would be right at home in a modern indie game. Some of the bosses were a bit frustrating but not too bad, and the forgiving saves helped a lot.
This game is equal parts a mixed bag, and wonderful.
One the one hand, the "shake mechanic" and overall gameplay aren't necessarily my favorite. The game is hardly "perfect", and certainly could have played smoother, or had some more interesting level designs.
On the OTHER hand, on a system that had all but abandoned 2D gaming (to my great sorrow), here was a game that helped illustrate WHY they shouldn't have. The game is mostly 2D, with prerendered graphics, though there are some stages, and even bosses, that have polygonal elements. But it is a pure side scroller, and while it's not THE most beautiful game (Yoshi's Story looked better, well, at least the sprites did), it still helped to illustrate what games like Symphony of the Night had already proven. That there was still a LOT that 2D gaming had to offer, and with more powerful 32/64 bit hardware, there was a lot more that 2D games could do than we had yet seen, be it graphics or inventive level designs, etc.
This game isn't amazing, by any means, but I was still very fond of it, and it was one of the handful of N64 games I actually owned myself in the late 90s, on my original system. There is still a good amount of fun to be had, once you get used to the gameplay, and it's still one of my favorite N64 titles.
One the one hand, the "shake mechanic" and overall gameplay aren't necessarily my favorite. The game is hardly "perfect", and certainly could have played smoother, or had some more interesting level designs.
On the OTHER hand, on a system that had all but abandoned 2D gaming (to my great sorrow), here was a game that helped illustrate WHY they shouldn't have. The game is mostly 2D, with prerendered graphics, though there are some stages, and even bosses, that have polygonal elements. But it is a pure side scroller, and while it's not THE most beautiful game (Yoshi's Story looked better, well, at least the sprites did), it still helped to illustrate what games like Symphony of the Night had already proven. That there was still a LOT that 2D gaming had to offer, and with more powerful 32/64 bit hardware, there was a lot more that 2D games could do than we had yet seen, be it graphics or inventive level designs, etc.
This game isn't amazing, by any means, but I was still very fond of it, and it was one of the handful of N64 games I actually owned myself in the late 90s, on my original system. There is still a good amount of fun to be had, once you get used to the gameplay, and it's still one of my favorite N64 titles.
Oh god I love this game
Was playing it when I was a little brat, couldn't understand English, yet it was a game that I loved so much I replayed it again and again... Even to this day !
And now that I understand English, it's waaaaaaaay better 'cause I can see how funny this game is !
And don't even get me started on the music... :D
Was playing it when I was a little brat, couldn't understand English, yet it was a game that I loved so much I replayed it again and again... Even to this day !
And now that I understand English, it's waaaaaaaay better 'cause I can see how funny this game is !
And don't even get me started on the music... :D
2D platformer in which grabbing is the primary mechanic. You grab, you throw, and you shake stuff and see how every enemy, projectile, and object reacts (they almost never do what you expect them to).
It has some low points in the later levels, especially in the second part of World 4, but goddamn, the highs are incredible. I'll be remembering that final battle for the rest of my life.
Innovative on every level, silly when it has to, and consistently enjoyable from start to finish.
And, at least for me, that's what video games should be all about.
It has some low points in the later levels, especially in the second part of World 4, but goddamn, the highs are incredible. I'll be remembering that final battle for the rest of my life.
Innovative on every level, silly when it has to, and consistently enjoyable from start to finish.
And, at least for me, that's what video games should be all about.
What a great and unique game. A bizarre mixture of platforming, combat and a strange shaking mechanism. The graphics and music are top notch. The bosses are all amazing and I can safely say that the final boss is one of the best in whole gaming.
Btw Marina's "Shake! Shake!" and "Through fire justice is served!" live rent free in my head even today.
Btw Marina's "Shake! Shake!" and "Through fire justice is served!" live rent free in my head even today.