I had vague recollection of playing this on the PS2 back in the day. I believe at that time I gave up on the game and instead went for the excellent sequels as the first was just too difficult for me as a child. Coming back to this game I can see why. Onimusha is not an easy game, but it is one crying for a remake or a reboot as the series is incredibly interesting. Set in Feudal Japan with demons rising out of the earth, shenanigans ensue and Samanosuke Akechi comes in to save the day. The layout of the game is incredibly similar to Devil May Cry and Resident Evil which is a treat if you're a Capcom fan. With interesting level design (you're basically in a haunted mansion, sound familiar?) beautiful art and tense combat, I really hope to see more of this series in the near future. My main complaint for this particular version is that for an HD remaster, we don't really get many extras for the price (not even button mapping which is a crime). Fingers crossed that we can at least get more HD remasters of this classic series.
it plays like resident evil, but you're a samurai. meaning combat plays a bigger role and is very fun! though a bit shallow, only one attack buttons, three weapons, and very simple magic system. Level design isn't as good as most keys require you to upgrade your magic rather than finding keys. But its a pretty short game so the redundancy doesn't overstay. Would recommend for RE / action fans if you're looking for something fresh
This is basically the missing link between old school resident evil and devil may cry 1 and it rocks
however this version has some downsides with lazy ai upscaling, the default mode is 16:9 which just crops the screen, and worst of all despite being a remaster, it lacks content of the xbox release
but with that said, it at least did update controls to just be better, and it runs very well, at least on pc
if you get it, this is probably the second best version overall, but as a remaster it is a bit lacking
however this version has some downsides with lazy ai upscaling, the default mode is 16:9 which just crops the screen, and worst of all despite being a remaster, it lacks content of the xbox release
but with that said, it at least did update controls to just be better, and it runs very well, at least on pc
if you get it, this is probably the second best version overall, but as a remaster it is a bit lacking
This game just proved to me that the Switch badly needs some sort of a trophy system. The poverty achievements that were implemented as an replacement in this game was kinda sad unfortunately. Gameplay-wise, this game still feels great. Felt a lot like the OG Resident Evil thanks to the level design, way more than Onimusha 3, which was more reminiscent of Ninja Gaiden to me in this regard. Didn't mind the short length either.
Onimusha: Warlords pra mim sem dúvidas foi um dos jogos mais icônicos da Capcom na era PS2.
O jogo não envelheceu muito bem com o passar dos anos mas ainda é uma experiência agradável para fãs do gênero, é bom ressaltar as melhorias na gameplay que facilitaram muito o jogo possibilitando um combate mais fluído e menos estressante.
Gostaria de ver o restante da franquia remasterizado futuramente.
O jogo não envelheceu muito bem com o passar dos anos mas ainda é uma experiência agradável para fãs do gênero, é bom ressaltar as melhorias na gameplay que facilitaram muito o jogo possibilitando um combate mais fluído e menos estressante.
Gostaria de ver o restante da franquia remasterizado futuramente.
I find it really interesting how much patience I had back when I first played this game, because man I was not in the mood for it this time around. Even with the quality of life improvements were still not enough to make the game all that enjoyable to play. Granted they were bare bone additions and they could have added some more improvements like being able to skip cut scenes and maybe a check point system. It's a product of it's time which was great back then but just not as acceptable today.