El control a veces no es todo lo fluido que debería ser, su sistema de progresión de personajes le obliga a meter picos de dificultad demasiado acuciados y una opción de juego cruzado le vendría de perlas. Pero no seré yo quién se queje de este orgasmo de puñetazos pixel que ofrece una experiencia frenética al ritmo de los poderosos bits de Anamanaguchi.
A very solid classic style beat-em-up. It's no game-changer in terms of gameplay but is a very enjoyable little romp that, in my opinion, is best enjoyed with other people (not that you can't enjoy also it alone of course.) What really sets the game apart is the gorgeous pixel art that perfectly replicates the charm and style of O'Malley's comics, as well as the absolutely kickass soundtrack performed by the chiptune-rock band Anamanaguchi. Whether you're a fan of Scott Pilgrim or just want a new game to play through with friends during these times, this game is definitely worth checking out.
Now if you'll excuse me, I'm going to go empty my wallet on that physical edition.
Now if you'll excuse me, I'm going to go empty my wallet on that physical edition.
Back around when this game first came out, It was right around the time I first got my 360. I was just starting middle school and downloaded the demo. I remember playing the Demo that was just the first area over and over. But I think by the time I had the disposable income and decided I wanted too play the whole thing, it was just delisted. I was really annoyed but kept my demo on my 360 so I could just keep playing that first stage. I kept holding out hope over the years that they would re release it because I loved the visuals, the soundtrack (or at least Another Winter, since thats all I could really listen to) and was just one of my first experiences with a beat em up. Was so happy when they finally announced the re release and actually bought it twice (accidentally though), digitally and physically on Switch. I waited until my physical came in though to play through and this game is a testament to why physical games are so important. (On a side note, the day this game got released digitally, I think Ubisoft delisted the version of Uno I bought on Switch. Ironic.) As for the game itself, theres so much effort poured into this tie in game, I cant really think of another movie tie in game that matches its level of quality. I played as Knives on this play through. The soundtrack is definitely the highlight, along with the insane amount of varied, high quality, colorful pixel art. Moving around can be pretty clunky though, picking up items is so obnoxious, and the starting difficulty curve is definitely noticeable. But once your a few levels in its not too bad. Overall, pretty great package, definitely buy it physically if you still can. BUT, one thing I DESPISE about this “complete edition” is that Wallace and Knives aren't on the cart??? You need to connect to Ubisoft Connect to unlock them?? So 20 years from now, when those servers will probably have been shut down. If somebody new wants to try the game, there forever locked out of that content because of dumb Ubisoft Connect?? Out of ALL the games to pull this with. I hate you, Ubisoft.
Scott Pilgrim
#1
PC - Steam
Beaten January 20th, 2023
Short review which I will edit later, hopefully:
Still a fantastic beat-em-up, this and Castle Crashers back in the day helped me fall in love with the genre. The moment-to-moment mechanics pale in comparison to some of the more modern BMUs but honestly the music, art style, levels and characters more than carry this game to greatness.
I wish the leveling system wasn't opaque (a complaint I share with River City Girls) but as a returning vet it didn't bother me. Also the story should definitely change a BIT more for each character you play as, rather than just the ending slide but... still, running around this world, beating up hipsters and ninjas and extras on a movie set still felt damn good.
Also its like 15 bucks just buy it man
Final Grade: A-
#1
PC - Steam
Beaten January 20th, 2023
Short review which I will edit later, hopefully:
Still a fantastic beat-em-up, this and Castle Crashers back in the day helped me fall in love with the genre. The moment-to-moment mechanics pale in comparison to some of the more modern BMUs but honestly the music, art style, levels and characters more than carry this game to greatness.
I wish the leveling system wasn't opaque (a complaint I share with River City Girls) but as a returning vet it didn't bother me. Also the story should definitely change a BIT more for each character you play as, rather than just the ending slide but... still, running around this world, beating up hipsters and ninjas and extras on a movie set still felt damn good.
Also its like 15 bucks just buy it man
Final Grade: A-
as someone that does not like beat 'em ups at all, still enjoyed a lot of this game. I suppose that a lot of the enjoyment comes from liking the original comics, so seeing the characters you like in some beautiful pixel-art, AMAZING soundtrack, and some cleverly designed stages makes up for the basic gameplay.
If you're a fan of the Scott Pilgrim comic books, you'll understand my excitement when I learned that a video game based on the series was in the works. And I must admit that "Scott Pilgrim vs. the World: The Game" lived up to my high expectations. It's a challenging and entertaining beat 'em up with side scrolling.
The game's nostalgic appeal comes from the combination of its 8-bit visual design and rocking chiptune music. All the comic book characters are playable, and each one has its own special skills and powers. Story-relevant settings are used for the levels, such as Scott's apartment, the Toronto subway, and the site for the Battle of the Bands.
The action moves quickly, and some planning is required to complete each level. You'll need to use your best punches, kicks, and special skills to defeat swarms of adversaries, including some of the comics' most recognizable foes. To help you through the game's more challenging parts, you may spend the money you earn on useful upgrades and equipment along the way.
In conclusion, Scott Pilgrim vs. the World: The Game is a great video game that faithfully represents the comics' spirit and humor. Everyone who likes classic beat-em-ups should check it out, not just series devotees. The gameplay is excellent, the graphics are stunning, and the music is fantastic. I've replayed it several times since completing it, and it remains one of my top recommendations for gamers of all skill levels seeking a stimulating and rewarding challenge.
The game's nostalgic appeal comes from the combination of its 8-bit visual design and rocking chiptune music. All the comic book characters are playable, and each one has its own special skills and powers. Story-relevant settings are used for the levels, such as Scott's apartment, the Toronto subway, and the site for the Battle of the Bands.
The action moves quickly, and some planning is required to complete each level. You'll need to use your best punches, kicks, and special skills to defeat swarms of adversaries, including some of the comics' most recognizable foes. To help you through the game's more challenging parts, you may spend the money you earn on useful upgrades and equipment along the way.
In conclusion, Scott Pilgrim vs. the World: The Game is a great video game that faithfully represents the comics' spirit and humor. Everyone who likes classic beat-em-ups should check it out, not just series devotees. The gameplay is excellent, the graphics are stunning, and the music is fantastic. I've replayed it several times since completing it, and it remains one of my top recommendations for gamers of all skill levels seeking a stimulating and rewarding challenge.