Completed with 100% of achievements unlocked. The Corridor is a short 'experience' game, based around the idea that the game doesn't want to be played. The player is initially presented with a featureless white corridor, empty save for a red button at the end, which upon being pressed, closes the game. Relaunching, the button is then moved/recontextualised, with a further plea from the game for you to leave. This approach repeats throughout, with the core appeal coming from the humourous voiceover and range of approaches to trying to deceive the player - from a simple corner 'hiding' the button, to turning the player around, starting the game with a black window to make it seem that the game is hanging, and much more. It's all very simple, but enjoyable to see what the game comes up with for each successive attempt - and at 20-30 minutes for a complete playthrough, the perfect length to explore this concept without becoming stale. Good fun.
I loved this game, I thought it was going to be "just another Stanley Parable clone" but I was proved wrong! Playing it made me think of The Beginner's Guide, and how playing this game evoked the same kind of feelings in a way - especially towards the end.
Can't wait to see what upcoming this developer has in the pipeline!
Can't wait to see what upcoming this developer has in the pipeline!