Reviews from

in the past


Playstation plus extra (20h)

Dave the Diver is a gem! This 2D diving game blends with a restaurant management sim, making it a truly fantastic combination. The gameplay is incredibly diverse and you can fish with a gun, bombs, and a samurai sword!

Pros:

- Memorable and hilarious characters
- Addictive restaurant management that keeps you coming back for more
- Fresh content and mechanics are introduced regularly, keeping the game engaging
- No two side quests or puzzles are alike, avoiding being repetitive
- Boss battles are well designed, with a final boss fight that's a bullet hell masterpiece
- Free DLC adds a new zone and fish to discover

Cons:

- Exploration can feel a bit slow at times
- Finding specific ingredients in previously visited zones can be annoying, but it's facultatif

Overall, Dave the Diver is a must-play for anyone looking for new experience

*AI was used to improve my sentences and correct my mistakes. No plagiarism involved.

Dave the diver me proporcionou algo muito além do que eu estava esperando, e olha que eu estava com as expectativas lá nas estrelas! Vamos lá...

Primeiramente, o jogo é um prato cheio, principalmente quando se trata do valor dele, proporciona bastante variedade na gameplay, e apresenta muitas coisas que dão um charme durante suas longas horas de duração! Era basicamente impressionante quando eu estava jogando, e um novo estilo de jogabilidade era apresentado, seja gerenciar o Bancho Sushi, que é o restaurante que Dave trabalha com seus parceiros, ou até mesmo na hora da pescaria e boss fights!

O jogo é bastante rico quando se trata de sua trilha sonora, direção de arte, e também suas animações! Basicamente sendo cada aspecto que citei acima bem únicos, suas trilhas sonoras são bastante caracterizadas com um estilo praiano, sua direção de arte é bastante viva e linda, e suas animações são muito bem feitas, polidas, e intrigantes!

Pra mim um dos melhores pontos deste jogo é sua longevidade, por que quando eu digo que o jogo realmente apresenta muito coisa nova durante a jogatina, não é brincadeira!

Um ponto negativo, mas que não é algo tão relevante assim, dependendo do tipo de experiência que você busca, é sua repetição! No caso aqui, quando estava jogando eu pensava bastante em alcançar o 100% nos achievements, e pessoalmente eu adoro grind, mas o desse jogo em específico não me pegou, pelo menos não agora após zerar.
O problema é que, o jogo é repleto de ''minigames'' quando está pescando, e mesmo tenho o arpão mais foda do jogo, esses minigames continuam vindo e vindo, chegou momento que eu juntava o máximo de peixes que conseguia em um dia (no jogo), e saia com o pulso doendo de ficar apertando espaço, ou ''A & D'', e até mesmo aqueles de girar o mouse. Mas é como eu disse, isso foi só no late game, durante minhas aproxidamadas 45-50 horas de jogo foi tudo uma maravilha, por que sempre tinha algo a mais para fazer ou descobrir, e não apenas grindar!

A dlc do Dreadge é super divertida, abrindo mais o leque ainda de diferenciar a gameplay!

Concluindo, o jogo é maravilhoso, vale muito a pena, uma baita experiencia diferente de bastante coisa que se vê por aí, muito relaxante e descontraído! :D

Great game with a relaxing art style and fun characters, but after a bit, the gameplay gets super repetitive. The only part I really had fun with the whole way through was the restaurant management.

He might just be the greatest Dave to ever do it. Dave the Diver is a game that succeeds in blending a very fun sea diving adventure with a cool restaurant simulator that, for better or worse, is constantly trying to expand on itself.

The gameplay mainly revolves around diving into the vast sea and gathering materials and ingredients during the day, and then using what you acquired to create dishes for your sushi bar which you operate during the night. This day/night loop hooked me from the very beginning and it stayed that way for a good chunk of my playtime. Exploring the ocean and discovering/catching all the aquatic life was very fun and you're given a lot of tools and upgrades to work with. The restaurant management section of the game starts out very slow but quickly picks up once you start building up your rating and more things are opened up to you. I honestly ended up enjoying it more than the diving section by the time I was done with the main story.

Speaking of the story, I ended up really liking that as well. It's silly, endearing, and pretty well-paced for the most part. I think what really makes it shine though are the characters. The main cast is really cool and each of them have their own little quirks that make them stand out. The way they interact with Dave, whether helping him out in some way or just simple banter, is really nice. I ended up liking a lot of these characters more than I originally assumed I would. Trust me when I tell you Bancho is the coolest character in the game.

The game is also really good-looking. The 2D-pixel art is really appealing to look at and the cutscenes are really over the top in the best way possible, they fit each character perfectly, and I rarely ever skipped them.

Remember when I said this game constantly tries to expand on itself for better or worse? Yeah, that's my main issue with it. This game constantly introduces new mechanics, features, minigames, etc.(especially in the 2nd half) in what I assume is to try to keep the gameplay loop fresh. While some of the things they introduced are nice, how they went about it and the sheer amount of stuff brought in is almost overwhelming. By the end of the game, a lot of it just felt like I was just doing busy work. Getting overloaded with a constant flow of new information...now I know how Jogo felt.

Despite the issues, I really enjoyed my time with Dave the Diver and I do recommend it. Not sure if I would call it a "cozy" game like a lot of other people do tho.

I didn't find this game particularly fun


MUITO BOM

Joguei do começo ao fim com um sorriso no rosto, cada cap tem uma coisa nova pra te mostrar e o jogo é cheio de conteúdo.

10/10

I thought people were exaggerating when they said this was "the everything game" but it's actually true, you do do a lot in this.

It's extremely addicting, effortlessly funny, insanely charming and just overall a really good time. It does really fall off when you get to the final big area of the game but it's not enough to drag the entire experience down. I'll be keeping my eyes on mintrocket.

I don't know what's better in this game:
Dive
sell sushi
or the incredible animations

This review contains spoilers

This game has:
Spear Fishing
Business Management
Cooking Mama
Stealth Section
Bullet Hell
Rhythm Game
Farming Sim
Etc.
It just keeps throwing stuff at you!

Jogo bem divertido que rapidinho te deixa viciado kk... curti a historia, personagens, gameplay e principalmente as referencias a alguns animes dentro jogo onde te arranca algumas risadas ... pra mim o game merece um 8.5/10... pois é, não leva 10!!! já que achei que ele acaba te sobrecarregando de tarefas do meio pra frente o que acaba tirando um pouco da diversão... lembrando que é minha opinião, Joguem !!!

Not-really-an-indie-game Dave the Diver is a charming mix between crafting, managing a restaurant and exploring the ocean with a great 2,5D presentation. The gameplay expands over time and introduces new systems and quirky characters regularly. Better equipment lets the player dive deeper into the ocean, getting better resources to craft even better equipment. And make more money by capturing and serving more rare fish in the restaurant. There are quite a few systems to take care of but none of them is very deep or complex and mostly revolve around mini-games. There is also no time pressure or danger of going bankrupt. Overall it’s a very laid back and relaxing game that also works perfectly on the Steam Deck. Just don’t expect deep gameplay or truly engaging mechanics. It’s a simple game with a lot of heart and charm.

No começo eu estava achando bem legal, o ciclo de pegar os peixes e vender no restaurante.

Mas depois de algumas horas começou a ficar insuportável. O jogo nem tem upgrades interessantes para fazer você querer gastar o dinheiro que você ganha. Quer dizer, talvez mais para frente ele libere coisas mais interessantes, mas acho que os jogos deveriam fazer um esforço para prender seus jogadores, não esconder as coisas atrás de dez horas gameplay entediante (isso se de fato houver coisas mais interesantes mais para frente)

Pode parecer bobagem, mas eu não sou muito fã de ficar atacando animais indefesos em jogos. Embora alguns peixes te ataquem, a maioria só foge de você, ou fica lá parado enquanto você dá tiros ou arpoadas várias vezes seguidas, isso realmente me dá um certo mal estar.

Eu estava disposto a superar isso, porém, se o loop de gameplay fosse mais dinâmico. Mas ele consiste em DOIS mergulhos diários em um cenário que é sempre exatamente igual, que dura vários minutos (de dez a vinte se você se esforçar um pouco - e pelo que eu vejo a tendência é eles ficarem cada vez mais longos). Até os baús com itens e upgrades estão sempre no mesmo lugar, muitos peixes (a maioria?) também estão sempre no mesmo lugar, nada muda.

Fora que o jogo é inexplicavelmente longo. Eu vi no how long to beat que passa de 25 horas, isso se você ignorar o conteúdo adicional. É ridiculamente longo para um jogo com tão pouca profundidade. Eu nem terminei o primeiro capítulo ainda e já estou entendiado, e olhando os comentários de outros jogadores, parece que não vai melhorar.

Ah, e tem a música. A música é tão repetitiva quanto o resto do jogo, parece que são três notas repetidas num loop infinito que se enfiam no seu cérebro como um parasita.

Dredge foi um jogo que lançou ano passado com uma proposta semelhante, mas muito mais bem executada na minha opinião. Talvez eu ainda retorne ao Dave the Diver, mas sei lá

the party ended an hour ago and he's still here

Good fun I'm not a fan of the aiming and forced button presses for harpoon fishing honestly but that is an addictive gameplay loop done well here. The Sushi restaurant side of things I would've liked some more complexity or an option for longer opening hours such as opening during the afternoon - not for economy issues It just felt it had more to give. It's a shame the cooking mama gameplay is reserved for certain VIPs much of which come late into the main content. It's a very back ended game becoming more reliant and heavy on gimmicks and joke scenarios seemingly because it isn't confident in the gameplay loop it's presented for the last 10-15 hours. It goes too far in some of these more indulgent encounters especially an egregious chase sequence that far outstays its welcome. Had the mini games that crop up more towards the final few hours of the game been better spread out among the other new additions to farming etc. It might've gone down better for me but the ending and game was fine if a bit anticlimatic for sequel/dlc bait (who knows what's next after Godzilla content.)

its a cute game with a lot of charm, but i feel like the amount of money pouring out of it kind of backfired. there's a bunch of little things you can spend your time paying attention to and the systems fall short enough that you get burnt out before seeing most of them through. i was here for the restaurant management and it was kinda fun, but that was a very small piece of an overly large game.

Pretty fun stuff, basically a restaurant tycoon where you control the logistics and quality of supply by diving to get fish. The mechanisms are fun to deal with however the real winner of this game is the artstyle. Each character has these expressions that make them all charming, my favorite is this one black dude who keeps doing the soyjack pose which probably isn't intentional but it's funny as hell. Duff's cutscenes are goated btw.

I just can't bring myself to come back to this game. It's perfectly adequate for a short run, but after a handful of hours it becomes a shallow, monotonous slog. The diving and the restaurant sim are extremely hollow, the characters are universally assholes and not fun to deal with, and the visuals are... charming, but when it's mixed in with the bad stuff it just feels like the game is trying to be something it's not: a tried and true indie game.

I will start with the good. The art style is very nice and the animations are very charming. The main loop of diving and running the restaurant is nice, although it gets quite repetitive.

Now let's talk about the bad. There are just too many systems that get thrown in that are barely fleshed out. It's a mile wide and an inch deep. Much of these systems just feel like busywork, such as the farming. I think the game would have benefited from having less systems, but refining the core diving and restaurant loop.

It's crazy to me that this is what counts as a "good indie game" and not just because it's not an indie game, but because it's just the classic "throw so many systems at the player they're bound to like something" and I've never vibed with that structure. Though that's Stardew Valley which is beloved, so it shouldn't be surprising.

Eğer hayatınızın bir noktasında ben indie bir oyun oynamak istiyorum derseniz oynayacağınız oyun bu olsun. Hiç öyle 5-10 saatte çerezlik biter diye başına oturmayın kafadan 30 saat kilitliyor, hele NG+ DLC falan derken bir bakmışsınız 80 saat olmuş. Bu oyunun önü açık, yüzedur Dave the Diver.

Müthiş bir iş. Core gameplayi harika. Bunun üstüne sürekli içerik bombardımanı var. Uzun zamandır oynadığım en iyi indie idi.

Really good shit. Might not be everyone's cup of tea because it throws so much stuff at the wall to see if it sticks that it becomes a jack-of-all-trades master of none kind of game. But the core mechanic: diving and collecting fish is good enough that even if you don't connect to the farm sim mini game, it won't last more than 2 mins before you can get back to what you like.

Art style and cutscenes unexpected mvp

Fun premise, main story, and side hustle with the sushi restaurant. Found it very easy/fast at first, slows down to a better pace later. A lot to do; fishing, sushi quests, main quests, sea people quests, 3 different farms, collections, etc... Can be overwhelming but most can be ignored if desired. Overall a really fun play.

This review contains spoilers

THE DAVE FEET SHOT AT THE ENDING! WHY?

15+ hours and I had to quit playing because it started clicking some weird addiction in my brain and I didn’t want to harm myself. I spent more than 100 hours this year with Like a Dragon: Infinite Wealth and this game is 100% like a Yakuza mini-game. I had more than enough, but the game is great. If you like management sims mixed "hunting action" with an interesting narrative. It is the always engaging "there is always something to do" kind of game.

Dave the Diver tem um dos sistemas que eu mais gosto em videogames que é o sistema de gerenciamento de recursos, sua gameplay e inteira baseada nisso, pra quem gosta é um prato cheio, a todo momento o jogo esta implementando novidades, a um ritmo que pode incomodar uns e agradar outros, no fim só você jogando pra saber se vai curtir a experiência, que pra mim foi um deleite, talvez o jogo se estenda um pouco mais do que deveria por conta disso, mas ainda assim foi uma experiência gratificante.
Po e o Dave mo gordão maneiro o jogo tem varias piadas em cima disso kkkk ri demais.


E via o pessoal falando bem desse jogo e não dava nada.
Que jogo bom e viciante.
Voce passa o tempo todo jogando com muitas coisas fazendo.
O jogo inteiro é bom e os dialogos muito divertidos.

Why tf people eat sea horses

- Weird game about being a diver and catching fish that spirals out of control.
- Keeps introducing new stuff that it never feels stale.
- While there is a lot of stuff you can do in this game, a lot of it is shallow.

Great first half with fun gameplay loop and momentum building thanks to continuous addition of smart mechanics. Second half becomes a bit repetitive and convoluted. Puzzle/stealth sections felt very tedious slow. Story mostly uninteresting. Would have preferred if the Sushi restaurant was a bigger part of the game.