Reviews from

in the past


bom mas velho ao ponto de incomodar

Lets set the record straight by saying, that for 2008, this is a great game, yet still flawed. My main issues stemming from the story feeling disjointed and confusing, combined with the repetition of most elements. This is a horror game after all, and while a lot of its scares work from the first few hours, you really just loose a lot of that fear the more you play. Sure the creatures are grotesque in nature, but they really do not feel scary after having clearly displayed that they are not a threat by killing hundreds; and after that, this is just a standard, if not slightly intriguing shooter. The story being the only thing that could have pulled it up, but even that suffers from the same fate as the scares. Starting good, and just falling into a mess of repetitive missions structures, and hard to follow story elements. Still a fun shooter, worth a play if you are into that, but it really could have been so, so, much better for what it is.

You’re 75% through the game and you think you’ve seen everything and then they throw that fucker with the detachable limbs at you


Having a hard time deciding on a good rating for this game because on the one hand I don’t think the gameplay mechanics are particularly impressive, but on the other hand this is one of the most polished and thoughtfully crafted 7th gen games I’ve played and I have a lot of respect for a dev team putting that amount of thought and work into their game.

You’ve probably already heard enough about the UI but it really is fantastic with the way-finding especially being a very important element of its success. Dead Space came out during the quest marker and quest arrow scourge of the 7th and 8th generations and implementing a way-finding system that allowed you to ask for directions only when you wanted was an amazing decision. The levels also seem designed around this lack of a quest marker because they’re all very intuitive to navigate and explore.

The graphics in this game are also unbelievably good for a title that came out in 2008. It looks amazing about 98% of the time with brightly lit areas generally being the only parts where the graphics feel aged. On the topic of visuals this is also a game with a really unique and distinctive visual style that permeates absolutely every element of the game - the architecture, the weapons, the necromorphs, UI, the outfits, etc. I can remember when this game came out and Isaac’s armor along with the plasma cutter became iconic and beloved pieces of visual design almost immediately and were still remembered fondly by a lot of gamers even before the 2023 remake.

All of this effort and creativity and really smart design work makes me want to love this game more than I actually do. It’s all so heartening to see in a AAA game and I have a tremendous amount of respect for it.

That said, this game is let down by its combat mechanics. They’re not bad by any means but they’re pretty shallow and mindless and there’s very little sense of increasing challenge or adaptation as the player progresses through the game. Don’t get me wrong, blasting necromorphs is fun - I generally had a good time doing it for most of the game, but it’s mindless fun. There aren’t many strategies for tackling the necromorphs and the design of combat areas is very simple and barely changes throughout the game, which makes combat pretty boring and easy by the end.

The strongest part of Dead Space’s gameplay is honestly the moments of rising tension between fights which this game does really well up until the very last couple of chapters. I don’t want to describe how the game does this because I’ll risk lessening its effect for first time players but it’s well done and feels very meticulously crafted to create as much unease in the player as possible.

Overall enjoyed my time with this game and wish I liked the combat more because there’s so much about this game to love.


Simplesmente o melhor jogo do gênero, ele consegue te dar medo, ansiedade e aflição na sua primeira vez jogando, por você não saber o que está por vir, sempre ouvindo barulhos e com medo de um xenomorfo aparecer kkkk

survival horror protagonists when you tell them there will be their significant other at the outbreak of unholy abominations:

Can't lie, this game scared me out of finishing it. Reminded me what a little bitch I was.

This review contains spoilers

genel olarak İYİ bi oyun. farklı olsaydı daha iyi olurdu dediğim şeylerin en başında oyunun süresi geliyor. evet oyun çıkış yılına göre harika mekanikler barındırıyor ancak bunları da tadında kullanmak gerekiyor diye düşünüyorum. bi noktadan sonra mekaniklerin tekrar tekrar sunulması bana oyunun fazla uzadığını hissettirdi. mekaniklerden bi noktada sıkılmamda aslında 2024 yılında oynamış olmamın da katkısı olduğunu düşünüyorum, aynı oyunu 2008'de oynasaydım herhalde kafayı yerdim (korkunun da etkisi olurdu kafayı yememde). hikaye genel anlamda dikkat çekiciydi zaten half-life benzeri herhangi bir hikaye ortalama olsa bile dikkatimi çekiyor. evet oyun bir çok yönden half-life ile benzer. head crab benzeri necromorph türünü görünce köyden gelen akrabaları görme hissine kapılsam da oyunun en beklenmeyen noktalarında ürkütücü olabiliyor bazı tip necromorphlar. özellikle twitcher denen arkadaslar ciddi manada sinirimi bozdu. pek zorlayıcı olmasalar da herhangi bir işle uğraşırken birden arkanızda size koşan bir twitcher görmeniz hoş bir an değil, oyun amacına en iyi bu türle ulaşmış. oyun kapanışını şafak sezer filmleri gibi yapıyor. ha battık ha çıktık derken e buna da şükür diyip devam ediyoruz yolculuğa.

The very first steps in this game—when you have to run in a heavy and slow costume—are hands down the most nerve-wracking for me! I swear, I felt like my heart was about to burst out of my chest.

Eu passo mais tempo morrendo, do que jogando...

funciona muito bem no que se propõe, envelheceu bem. Sua história pode ser interessante, mas os diálogos entre o Issac e a Nicole podem te tirar risadas. Contudo é magnifico em seu sound design e combate, com sustos que hoje são levemente previsíveis mas ainda podem te pegar de surpresa se vc não tiver experiência.

The story is kind of really stupid and the interactions between Isaac and Nicole are laughable at best, but the gameplay, atmosphere, and sound design is so good I've completed this game like 7 times

Sağlam korku. Yenir. Süre tahmini.

I have purchased this game two times. The first time I couldn't get through the tutorial because of the famous v sync bug that makes it impossible to get through one of the doors and I ended up refunding it. Now almost a year later I bought it again and tried to fix it, and it worked. So now when I finally got the chance to play it I'm just gonna say this... it lives up to the hype. The atmosphere and the environment is among the most unsettling ones I've ever put myself through and I'm saying this as somebody that got numb to horror games due to repeated exposure and also played during daytime with lights on. Can't wait to complete this game but it's probably not gonna be soon sadly.

Dead space is an underrated game the weapons and gameplay and monsters are really fucking interesting and the story is super well written not many FPS campaigns make me care for the story but deadspace does that slightly better

(from original post in 2021) a very good (atmospheric) horror game that left me mixed on its story, i hope ea doesn't fuck up the remake

Huge experience back in the day. Felt very visceral, scary, and very fast-paced for its time. Looking forward to picking up the remake soon.

Joguei e isso foi uma vibe do caralho, os inimigos te dão um puta susto e tem ótimos visuais. Só não cheguei até o fim pq empaquei numa parte não tive a paciência rejogar uma parte pra mais bala e vida pra conseguir passar.

Dead space es un survival horror sin survival. El jugador poco debe preocuparse por administrar sus recursos pues el juego llena los escenarios de cajas de suministros y también en las salas antes y después de cada tiroteo. Los encuentros con los necromorfos son, en su mayoría, poco desafiantes y simples. Los escenarios de combate también son muy simples lo cual ayuda a que los combates se sientan muy simples.

7th gen survival horror at it's finest. Keep a tight hand on your cutter!


Tried on PS3. It feels really good as a third-person shooter and the atmosphere does create horror tensions.

What a rip-off of Alien.
The horror scenes were pretty much predictable and I don't even want to talk about the bugs in this game.

I spent more than two years trying to finish this, guess it didn't make a good impression.