Reviews from

in the past


Fantastic game, it's refreshing to play a souls game that's level based

Bluepoint Games è una software house dall'enorme talento, che, nonostante un esordio nel settore non proprio esaltante, meriterebbe di ricevere tutto il budget possibile per creare un proprio gioco originale, senza passare per remasterizzazioni, porting o remake.
Ad oggi, tuttavia, solo di questi dobbiamo accontentarci (e goderci).

Demon's Souls rappresenta indubbiamente una delle produzioni, in esclusiva Playstation 5, più importanti della nona generazione, specialmente in relazione al comparto grafico. Già con Shadow of the Colossus, in uscita su PS4, si poteva notare tutto il talento degli sviluppatori americani nella cura della realizzazione di ogni dettaglio estetico e dalla rielaborazione artistica del materiale originale, tanto reimmaginata quanto fedele, regalandoci paesaggi maestosi a perdita d'occhio. Con la stessa qualità, anzi, con le dovute migliorie rese possibili grazie all'hardware di nuova generazione, è venuto alla luce il remake dello storico Demon's Souls, un diamante grezzo che avrebbe portato alla creazione di Dark Souls che, a sua volta, avrebbe rivoluzionato il mercato videoludico.
Nel mettere mano ad un'opera di così grande importanza ci sarà sicuramente stato un certo timore reverenziale tra i dev, che purtroppo si è manifestato in alcuni aspetti del gioco in questione; dal ritmo del combattimento alle meccaniche di peso, Demon's Souls Remake non coglie l'occasione di privarsi di elementi ludici che già ai tempi risultavano datati, la cui assenza tuttavia non avrebbe snaturato l'essenza dell'action jrpg di From Software. Il level design di alcune aree di gioco continua a risultare artificiosamente difficile e poco soddisfacente da esplorare, mentre in altri casi si ha la situazione opposta, in cui viene enormemente premiata l'esplorazione, sia ludicamente che visivamente.
All'interno di Demon's Souls, inoltre, sono presenti certe meccaniche che non vengono onestamente spiegate, magari tramite indizi segreti o tutorial, e questo un po' rovina, non tanto la prima, quanto l'esperienza del ng+.

Tuttavia, per quanto siano comprensibili queste ruvidità non eliminate dal gioco, giustificabili con il senso di continuità con l'originale, è inspiegabile come Bluepoint Games e From Software abbiano mancato l'enorme occasione di rimediare alla più grande mancanza di Demon Souls: la sesta arcipietra. Originariamente, tale livello, fu cancellato dalla produzione per una mancanza di tempo e budget, dunque sarebbe stato perfetto se fosse stato inserito in questo remake, rinato dai progetti e dagli appunti del team di From. Ciò, purtroppo, non è mai avvenuto, lasciando l'amaro in bocca non tanto a chi giocava a DS per la prima volta (me compreso), quanto ai fan di vecchia data, dai tempi PS3.

Un altro aspetto rimesso a nuovo in questo remake è la colonna sonora, sempre molto fedele all'originale ma con diverse tonalità, molto ben riuscite, che donano all'opera un'aura di maggior mistero e di una, per così dire, "epica rassegnazione", manifestata tramite le storie dei personaggi che incontreremo, la quale delineerà l'evanescente lore del mondo di Boletaria & Co.

Pertanto, a far da contraltare ad un gameplay vecchio e spigoloso, ci pensa l'eccellente direzione artistica e sonora, oltre ad una bellissima storia introspettiva ed esistenzialista, nata dalla penna di un allora inesperto (ma futuro maestro) Hidetaka Miyazaki.
Esperienza che ogni possessore di PS5 dovrebbe vivere.

"You fool... Don't you understand? No one wishes to go on..."

Se eu não fosse muito fã da From, eu facilmente diria que esse jogo é uma bosta. Os mapas são chatos, os bosses uma merda total, tem literalmente 3 bosses bons o jogo todo e o resto é facilmente pior que os 40+ bosses de Dark Souls 2.
Além de que o remake só muda visualmente mesmo, porque parece que eu tô jogando a mesma merda datada de 2009. Amo muito, peak gaming.

The remake is so stunning visually and the game is great

Halfway through my playthrough of this game, I was redpilled on Bluepoint's Shadow of the colossus remake. Then I heard about how many people didnt like this remake so I booted up the PS3 original.

Night and day. I am not touching the PS5 version anymore, vibe is totally off.

I wont shame you if you play this as its still a good game inherently but please play the PS3 version if you can.

I will review Demon Souls proper once I'm done with the PS3 version


Pretty solid first outing, never played the original. But the remake brings in amazing graphics, potentially the best I've ever seen in a video game. So it gets an extra half star.

Um bom jogo, o pai dos Souls Like.
O Caminho para os boses são longos e as vezes dificeis, confesso que a luta dos boses não são dificeis. Na realidade o jogo só fica dificil no NG+.
Recomendo para jogadores iniciantes, começarem por Elden Ring.
Gostei de jogar, mas confesso que foi cansativo o esquema de tendências tanto de mundo quanto de personagem.

Ele foi PLATINADO, minha ID é GugaPlatinador

I'll miss the worlds I've visited, the weapons I've wielded, the spells I've cast, and much more for the bosses I've faced. It was difficult at first but in the end the journey was worth it. What I learned was that everything here is hard, until you find out it's not.

I'm writing this in 2024 and so far it's still one of the best graphics on the PS5

I love Demon's Souls (2009) and the 2020 remake is no different. I played the original game in 2022 right before Elden Ring released as it was the final game in the series I had yet to complete, apparently I did not write a review, so I will do so here.

Demon's Souls is the original souls game and defined the genre as what we know it as today. What makes the game stand out is its incredible atmosphere, it's unique when compared to Dark Souls. The similarities are there being a fantasy setting, but I think DeS has the best in the series. The levels are shorter here and the bosses are pretty weak compared to what you see later in the series, but I think for the first, it does a great job. A unique feature to this game is the world tendency system, which unfortunately is one of the game's only flaws. By defeating bosses and invaders, you gain white tendency, making the world a bit easier to traverse and also including some nice goodies exclusive to that side. However, dying in human form or invading others you gain black tendency which makes the world harder to travel through and also adds in extra enemies and black phantoms, some of which are ridiculously difficult. Luckily it isn't too hard to avoid getting pure black tendency, but it is a cool concept that ultimately didn't work too well. The remake does a fantastic job updating the graphics and especially the sound design, everything sounds like it has weight and looks incredible, still I think the best PS5 game in the visuals department. The remake does take some liberties and it being a more realistic approach it does lose a bit of the atmosphere of the original, however I do not think of the remake as a replacement over the original, more like another option as both play fantastically and will suit those with a preference for both. The remake being a lot newer still has online functionality and I for the most part played my game alone and a friend's game as a phantom. The coop experience does make the game a lot easier, and in some ways I think breaks the AI for some enemies and especially bosses. The music in the remake is also a bit more ambient, and I definitely prefer the original's soundtrack for its more dreamlike sounding melodies (listen to Maiden Astraea's theme for a good comparison). Overall the DeS Remake is a fantastic remake of an excellent game, you have to remember this is still a 2009 game and the remake is incredibly faithful to its mechanics and even glitches so be patient, and you'll have a great time.

me arrependo de ter dropado ele duas vezes ano passado, aprendi a amar demon's souls depois de finaliza-lo agora

não é o melhor souls da from mas ainda assim é fantástico

Bluepoint did such a good job remaking this game I legit don't think Fromsoft will ever beat this on a technical level. Also FUCK THE SWAMP IN THIS GAME

Muito bom graficamente, não pensaram muito na mecânica de tendência do mundo, remake muito fiel ao original

This game is the most confusing in the Souls series. Honestly, it was the easiest in the series for me. I was able to beat the game with only a plus-one weapon. I don't think I even played it right, so I will probably replay it again and figure out the world tendency mechanic. Overall, I love the graphics remake. It's nice to see where the Souls series began and the early ideas that were implemented in later games.

An otherwise great game made worse by what came after it. I can’t even imagine how radical Demon’s Souls felt to the people experiencing it when it first released. The Fromsoft games have buoyed my interest in video games for the past decade, and this game still retains a lot of the groundwork DNA that would be refined and evolved in subsequent games. Suffers from a number of systems that feel either incomprehensible or unnecessarily limiting (and that are tellingly not present in future games). Pretty easily the worst collection of bosses.

I haven't played the 2009 version, so I can't say much, but while I did enjoy playing it, after playing Dark Souls 3 and Elden Ring it gets really hard to not compare this with those games. To be fair, I should compare it to Dark Souls 1, and even then, this game lacks quite a lot in many aspects that made the souls series so iconic. Regardless, it was a fun experiencie, and the visuals were amazing.

I was so happy when I read the news that one of my favorite games of all time was getting a remake! It was the main reason I got the PS5 on launch! The game did not disappoint it's still the best looking game I've seen on the PS5, loadings are very fast and the sound is amazing with the PS5 official headset, I've platinumed it too fast tho, should have enjoyed more. Might get back to it someday for nostalgia.

A nice trip down memory lane. Yeah, the art direction of the original is butchered, but I enjoyed it for what it was. Revisiting old levels that, to this day, I still think rivals a lot of the levels from the Souls series

One of the most graphical impressive titles ever. However, it is held back on a few fronts. It is mixed between being a faithful remake, and a unique remake. Making numerus QOL changes, and art style changes that go against the original game while also being too afraid of changing the true core problems with the title. They seriously left a 10+ year old AI, that sucks, in one of the main bosses causing them to be faithful to a fault. Alongside not changing things like the Dragon God it makes you wonder their creative philosophy.

I love souls games but this was a step down when it comes to content. Obviously it’s an older game but the bosses were way to easy where I wouldn’t even be excited to face one.

Not the greatest game in the world by any means, but great for what it is and a wonderful way to kick off the souls series. Theres a few mechanics (world tendency) that I could do without, but even these small hiccups don’t stop the game from being great.

One thing I will say though is majority of the bosses in this game are sub par when compared to the rest of souls, but it is the first game so some forgiveness is warranted. most can be exploited really easily as soon as you find their weakness, and while some of their gimmicks are fun, others are really boring.

Great level design, beautiful graphics, and smooth and fun gameplay. Would play again.

Por mais que o remake deixe a desejar em alguns pontos, eu acho que foi um dos melhores tratamentos que Demon Souls podia receber, principalmente dado a importância que esse jogo teve na história da From, e eventualmente, em toda a industria dos games.

I love Demon's Souls, the OG souls game. Its like a comfort game to me.
What can i say, they did a good job with the remake, i liked it but honestly i like the original version better, i feel like it's more atmospheric.
The world tendency system kinda sucks, im glad they didn't include it in other games.
It probably is the easist game in the franchise, the hardest thing in the game was keeping track of everything missable (because of World Tendency ofc) so i don't miss anything.

i slept through the whole thing! and i was the one playing it!!!


The quality of life improvements made serves only to reduce some of the annoying grind required in the original. The graphical fidelity is phenomenal, but the art direction does suffer pretty greatly, this doesn’t really bother me but it is worth noting. I would consider this remake to be an overall improvement.

na segunda vez foi mais gostoso

This game was amazing. I'm tempted to rate it higher but it will stay here for some tedious sections of the game and mediocre boss fights, however do not let that stop you from playing this amazing game. It truly deserves more love, this remake makes this game drop dead gorgeous. The gameplay is obviously fun and addicting like any of the souls games. The Ost has some amazing tracks in it. The level design of this game is really great too.

This game man... apart from 2 other titles (ratchet/returnal), this feels next gen. The dualsense vibrating on its sticks indicating something coming out you, the sound design in both the controller and the headphones, as well as the incredible lighting in this game raised my hopes for the coming games in the ps5 library. There are plenty of annoyances in this game that bluepoint couldve tinkered around with. Consumable healing, world tendency confusion, the 4-2 runback lol but even with these quirks i find its what sets this game apart from the other fromsoft titles. I will die on the hill that it has the best lore and score of any soulsbourne game fight me punks