Reviews from

in the past


O que achas, 70 paus e damos-te meia hora de conteudo?

Oh what a dark time it was back in Destiny 2's first year. People were hoping that this would've "fixed" Destiny 2, they were pretty wishful thinkers and/or overdosing on copium. Would they reintroduce random rolls? Would double primary go the way of the dodo!? Of course not, you must've been delusional if you thought otherwise. As the days neared launch, people finally realized that this would not be the answer to their prayers, but just one more nail in the coffin.

What a time to be playing Destiny 2, fan sentiment and morale was at an all time low, I'd say even worse than the first half of Lighfall's year. Looking back on Curse of Osiris, I'd say that it wasn't particularly worse than vanilla Destiny 2 at the time. It was just more of the same, which the game desperately didn't need and would only recover with year two. We got a subpar destination; ultra-mid campaign; a raid-lair with only one "real" encounter; the "most rewarding" public event, gotta love getting two tokens and a blue; the usual loot additions, both exotic and legendary; and how could I forget the Infinite Forest of infinite content. Certainly one of the "expansions" of all time.

However, objectively speaking, I don't think Curse of Osiris is the worst $20 Destiny DLC. I believe that would go to The Dark Below. It had less content and quality-wise was about on par with this expansion. Even with that in mind, I prefer The Dark Below, and I believe it's because that Destiny 1 was a better game. In a vacuum, Curse of Osiris is not the worst Destiny DLC but when looking at the whole picture, it makes sense. Destiny 2 was in a very bad spot at the time; newbies played it and bounced off, while the hardcore were dissatisfied because Destiny 2 wasn't made for Destiny fans but for people who didn't like Destiny. Destiny 2 was very close to getting it's plugged pulled and it took Forsaken, one of the best if not the best Destiny expansion, to save it.

I don't have many specific things to say about Curse of Osiris other than very general statements because it's been a while since I played it. And I can't revisit it outside of YouTube videos because Bungie doesn't know how to make a stable game so they removed it and a whole heap of other stuff. You can't play the Destiny 2 campaign in Destiny 2 anymore... but I digress. I did everything there was to do outside the raid, mostly in the tail end of year one and during year two. I even got the Sagira shell, which isn't a very difficult task but it helped me understand what it's like to have a lobotomy.

All in all, Curse of Osiris was a rough period for Destiny 2, probably the worst. I foresee it being that way for the foreseeable future, unless The Final Shape ends up being the wet fart to end all wet farts. As someone who regularly plays Destiny 2, that would be really funny and an amazing way to go out. Not with a whimper but a pile of shit.

I had some pretty good fun with this expansion. I liked the new story content put into the game and felt it improved that part of the experience. The new missions are pretty cool and done well with the great gameplay.


This is the worst Destiny expansion and almost killed the game entirely, some of the content was worthwhile but this being a paid expansion was an insult to everyone who stuck around since D2 launch, this should have been a free content update.

One of the worst campaigns that I have ever played through. Mind numbingly boring.

wowwww this was stinky
ewwww stinky

Literally will not miss this expansion. Ever.

Incredibly short campaign and patrol space, not many interesting guns. By far the most forgettable expansion and brought Destiny 2 down to an extremely low point after players were already unhappy back then.

Bad but this was the time when I personally REALLY fell in love with the game for some reason, don't ask why I played for over 300 hours during this time.

this was an absolutely terrible point in Destiny 2, Eververse was the endgame, Mercury was small as hell, we were farming goddamn public events to level up and Eater of Worlds a terrible raid lair with no aspirational loot

I was expecting this to be like the old Destiny's expansions where it was like an hour long tops, but I really enjoyed this. Lengthy and interesting.

Aside from an amazing soundtrack and a final boss that I still think about to this day, this expansion is... pretty forgettable.

This one was pretty lame

Panoptes had such a sick character design too bad they got their ass handed to them

I liked it in concept but it was so disappointing, the Infinite Forest had a lot of potential for a never-ending Prison of Elders style arena activity but Bungie just did not deliver.

Curse of Osiris took everything bad about launch D2 and just made more of it. Its bad.

The worst thing to ever touch Destiny.

I am a bit nostalgia blind to the strikes/ nightfalls but that’s it.

A good story with some great moments, but gameplay is pretty scarce. Say what you will about the raid, though: I thought mechanically and presentation-wise, it was perfect.

As much as I love Osiris and Sagira, they've yet to been done their share in the official story campaigns of Destiny 2.

embarrassing, the new "destination" was a small circle and the story was abysmal. The raid lair was fun though

Ah yes, the dark days of D2. I still remember them quite "fondly."


Pretty low point in the game. Mercury was a small play area, with no way to go into the Infinite Forest other than missions/strikes. The main area is a giant public event waiting to happen or is happening. Sad to see it go, but I hope they bring it back with more to do.

Nossa bicho, por mais que sejam só 8 questzinhas de nada, é bem melhor que a campanha do jogo base

It is increasingly dawning on me how much it may have been a mistake to play through the original content.

I don't have much to say here, because there is very little to talk about. It's a super boring completely inconsequential bit of content with even worse strikes and encounters. Despite having the enemies fresh in my mind after The Red War and only just getting into the game, I still felt like shit was being recycled in front of me.

It's that much devoid of a sense to go on that I wished I didn't spend any time in it.