Reviews from

in the past


A really satisfying game mechanically and auditorially, with some uneven visuals and level design at times. However, at it's best it is stunning in all ways and a joy to play. Diving and gliding through huge clouds and through giant cliffs is just such a treat and the synth and guitar heavy soundtrack gives everything a nice sense of awe.

A weird and mysterious adventure that leaves just as confused as when you started it. If you like space and it's many glorious sights, this is an easy recommend.

A small relaxing experience that excels on every element of feel and look, from the smooth mechanics and great sense of speed, and the visually stunning enviroments delivering constant variety, the game has this strong thatgamecompany feel that sometimes people look for, just simplicity that dosent need demand massive amounts of knowledge to get invested in the gameplay or story, just a beautiful abstract canvas that welcomes any reflection and interpretation.

Really pretty and incredibly unnerving game all things considered. Play it in two chunks or with friends and this thing is like, a dream. Really fun control scheme too, even if sometimes it gets a little too big for its britches.

I'm not sure what that was...
The presentation was good - I love the visuals, atmosphere and effects (they really nailed the feeling of going at an incredibly high speed). The story was really ambiguous - which is something I generally like a lot. And while there's a part of me that wants to watch a Youtube video explaining everything, I would prefer to try and piece this story on my own.
In most cases, I would do that, this game is short enough to warrant a second or even third playthrough for me, but I'll be honest - the game isn't fun at all IMO... Controls and mechanics are good, and again, the game feel is immaculate, but in practice the game ends up being really boring. The main culprit for that is the fact the levels are entirely procedurally generated. it makes everything feel bland, repetitive, and lacking in engaging challenges. I guess that's part of the point, and that's fine - I can enjoy a good walking simulator, but that's not what I expected going into this (probably my fault - I didn't look at any clips or trailers besides a few from Twitter), but still - keep in mind this won't necessarily be fun in the traditional sense (unless I'm missing something here)...
Try it if you're curious, it's short and intriguing.


A little too obtuse as far as expectations go in some settings, but still a cool and atmospheric experience.

Pretty short, 1h and a half to complete and it's near to not be considered a game, but still really fun. Curious story, cool ambience, it's a good experience overall.

A game with very unique movement. You play as a strange alien spaceship – created by humans after aliens sent the designs to them following a failed space expedition resulting in the loss of lives.

The “ship” is a ball with the unique ability of increasing gravity for itself, using this you can increase your momentum as you jump over hills to get to the next strange alien tower, which slingshots you to the next planet. Another ability is a temporary glide, as the ship squishes itself into a disk to allow for increasing your jumps. It feels really odd at first, but as you get used to it, you can get some amazing height and speed.

The game features a “found footage” look and is extremely stylish, with some vast levels that look phenomenal, and some really fun ideas for planets. It’s not a long game, but is a really unique and interesting experience.

I would say a relaxing, atmospheric adventure game for Exo One. Although the controls look easy, they are actually not as easy as they seem. You must have enough energy to float, and you must gain momentum on the right surfaces to collect energy. As for the game, we are traveling with a strange spacecraft flying on different planets and different landscapes. There's also a story in Exo One, but it's a pretty clichéd story, and I didn't really care much when I was playing because my main goal was to relax and enjoy the scenery and atmosphere. As a result, if you want to have a short and enjoyable experience accompanied by a rich atmosphere, stunning landscapes and relaxing music, I recommend that you try Exo One (p.s: I also recommend that you play by listening to synthwave music while playing, and I recommend that you play the game from gamepass.)

A VR version would be insane, hope someone somewhere's working on that.

For being essentially "Flower"/“Journey” in space, it's pretty fun. Tho what made those games' experiences so memorable was their solid direction and this is just feels like a mostly empty sandbox with pretty colors. I think there's a lot that someone could do with this type of simple gravity-based gameplay; the speedruns for this are wild, can you imagine how much fun racing would be???

Esse jogo me fez ter medo de um planeta, recomendo

Very cool little game. The combination of unusual gameplay (manipulating gravity to fly a little ball spaceship over alien planets), otherworldly environments and a mysterious story that at least partially comes together in the end, makes for an engaging unique experience that does not overstay its welcome

Really cool but short indie game that has some very unique controls. The story isn't great but the environments and music more than make up for it to me

Very Minimal but it feels excessevly good and Medetative. perfect length. story somewhat irrelevant.

2-3 hours that pull you in with little more than a disc/ball spacecraft, harsh (and occasionally beautiful) alien environments, and some engaging - albeit frustrating at times - gameplay. Meditative and addictive.

This game was trippy. Enjoyed the abstract storytelling.

Everything Jett: The Far Shore thought it was, this is.

Great for zoning-out and enjoy the journey.
Amazing environments and great sound design.

Really short game where you guide a liquid metal drop through an acid trip. Despite being really short I felt it outstayed it's welcome.

O jogo é simples, e bem curto. Perto do fim o jogo ficou bugado e não funcionava mais. Porém, enquanto eu estava jogando, me diverti. A sensação de velocidade é bem legal, e a narrativa é curiosa. Gostaria de ter jogado até o final.

Let me fucking go fast dude

A serene, zen-style platformer with a loose, interpretive plotline. Beautiful art direction and audio, but may leave something to be desired.

Full Review: https://neoncloudff.wordpress.com/2022/10/01/now-playing-september-2022-edition/

As far as chill space games go, Exo One ranks among the top of them. Maybe not technically a space game (only one level is actually set in space) but alien landscapes run abundant in this short expedition where you play a shapeshifting vehicle trying to reach the next hyperjump beacon. There's honestly not much to say here besides it plays good and looks very pretty.

Quase desenvolvi Talassofobia

Exo One is a relaxing game with simple but fun movement in a very pretty set of environments. However it's very short and I have no urge to play it again.


Two buttons is everything Exo One needs to create some of the most physically intuitive movement I've played in recent years. Following Miyamoto's famous empty room anecdote, our sheer existence as this shape-shifting ball is extremely fun and stimulating as long as we have a dune to surf.

I love it when progress in a game's curve is based on my understanding of its gamefeel alone, and I loved learning to break the sound barrier with my tiny avatar so badly... that I was a little underwhelmed when I reached the final level without that many opportunities to play around in even crazier grounds. From my point of view, it's a diamond in the rough, really recommendable as it stands, but with the potential of achieving excellency if the team implemented its fantastic kinestesia into some thought through level design that allowed for more complex ways of expression.

No idea what’s going on with the story but gameplay is just 3D tiny wings.

(Game Pass) Atmospheric and mesmerizing. This is a game that you can play in a single setting and just enjoy the speed, sounds, and visuals of flying through planets. Great game and great replayability.

Exo One is a short, abstract, flying marble from outer space game. Sounds intriguing, right? It's nice that the game doesn't overstay it's welcome and it was fun at times to just glide around and enjoy the weird atmosphere, but at times the controls can be finicky and I had no idea what I was, what was going on or why I was doing what I was doing.

You play as a sphere, that I think is supposed to be a spacecraft, that can change it's shape into a disc to glide around. You use the games physics to gain speed and get to the exit (a beam of blue light) as quick as you can. You also collect little balls of orange light that are said to upgrade you, but I'm not entirely sure I noticed the difference?

You'll glide around all kinds of under-developed planets and environments while breaking the speed barrier and seeing random flashes of photos and hearing random talk over a radio. The best I can guess is you're supposed to be some kind of remnant of the past that is remembering things that happened in space? Or maybe you are an alien craft that is picking up frequencies? I have no idea.

While in some levels, it feels like you're in a dream state as you glide and roll through these landscapes, but there were times where the controls just felt off. The game some times will force you to go one way and your ship starts to get all wonky like it can't decide which way to go. It really broke the immersion of being there.

As I mentioned, the game is short so you won't be frustrated long and you won't have time to figure out what is going on. But if you just want to glide around for fun, what the hey.