Reviews from

in the past


ruim demais, é muito ruim mesmo

Beating it with the secret ending still counts as beating it right? :'D


Dani, você quer o mundo? Eu te dou! É o melhor Far Cry, não tem como pô.

It’s brimstone… It’s dust…

This review contains spoilers

Just fine for an Ubisoft game, the story is nothing remarkable and neither is the gameplay. Most of the charm of this game comes from the wildly unserious characters like Juan, Bicho and Dani. There are a few things I'd change about the story being told, I really would've loved to have some kind of double agent action going on with Juan (and I really would've loved to kill him for getting Clara killed and trying to kill an innocent 13 year old boy in place of Anton), especially after he went behind Clara's back so much. Him wanting to take McKay's money in exchange for Dani sparing his life and Libertad being involved with the CIA without Clara's knowledge could've been beautifully expanded on but... Ubisoft. I also would have adored Diego surviving, leaving Yara with Dani and them having a "found family" trope. I think it's bullshit because it seemed like that was where the direction of their story together was going and then it just seemed like Ubisoft chickened out at the last second along with the classic "this guy is a terrible villain but oh no he's got terminal cancer!" theme we see so often in media (ironically, breaking bad just from a slightly different lens.) I do think that way of killing Anton off was particularly coward of Ubisoft because he wasn't a half bad villain, in the end it was kind of pointless to write in a type of sickness for a sense of desperation and urgency in the story anyhow because he just ends up slitting his throat after shooting Diego. Most of this game's flaws can be attributed to Ubisoft's lazy writers and the fact they're such a big studio they can put out nearly anything and still make millions so they've stopped caring about the quality of their work, this shows through how they have milked the title of Assassin's Creed so much they ended up losing sight of what that title even means for the game in the midst of all that greed. Now, I will say the game was still fun BUT if you're someone who likes loads of diversity in gameplay I will say this is not the one for you, personally I can play games like this for hours at a time that can be reduced to just moving the joystick and pressing L2 and R2 (aim and shoot), that's something I enjoy because I like most repetitive gameplay, I'm a firm believer not every game has to be Sekiro or Mortal Kombat to be fun but if you don't get enjoyment from lots of walking/land traversal, fast traveling, basic combat and rather stupid enemies, this isn't for you. This game is already decent but it could've been so much better had they had the balls to give Dani and Diego a mother and son relationship and killed Juan Cortez or at the very least made him some kind of snake. I really enjoyed this for what it was and I think if you go into this with mediocre expectations, you'll have just as good of a time as I did. I will say, the side quests were well written, unserious and a nice time which was surprising because Ubisoft usually sucks at side quests, if you look at literally every AC Val side quest they all suck and so clearly had no effort or soul put into them, that's one thing I WILL give this game is that it has some damn good side quests. Concluding this, there's obviously better games but this is still pretty good for being made by Ubisoft and I'd say it's one of the few in the many series titles they like to milk that suffers the least from technical difficulties, lazy writing, time crunching and/or last-minute changes.

Gorgeous looking, soulless and humdrum elsewhere.

Sure is more Far Cry.

Great with a podcast or 20.

this game, uh, it's a thing. I mean, don't get me wrong, it's visually stunning, the whole open-world thing, the characters – it's all there. But here's the thing, it just didn't do it for me.

I don't know, maybe I'm just weird, but this game? It put me to sleep. Literally. I dozed off more times than I care to admit while playing this thing. It's like, yeah, it's fine, it's a game, it exists. But did it grab me? Nah, not really.

I mean, I get why people dig it. It's got all the Far Cry stuff – the shooting, the exploring, the blowing stuff up. It's like a checklist of Far Cry goodness. But for me, it was just... meh. Like, I couldn't even be bothered to finish it. I had to watch a YouTube video to find out how it ended, and even then, I couldn't tell you what happened.

So yeah, "Far Cry 6." It's a game. Some people love it, and hey, more power to 'em. But for me? It's just another entry in a series that couldn't keep me awake long enough to care.







Far Cry 6, like a pinata filled with explosive surprises, promises an adventure that's been marinating in excitement for quite a while. Set in the vibrant and volatile world of Yara, it's a sandbox where chaos and creativity collide. You'll find yourself facing off against a dictator with a flair for the dramatic, which is like trying to wrestle a crocodile in a tuxedo – both dangerous and oddly stylish. The graphics are so crisp, you might mistake a jungle for your backyard. The characters are as rich as a double-chocolate fudge cake, and the story weaves through twists and turns like a rollercoaster made of plot twists. Some folks hoped for more innovation, but hey, if it ain't broke, why not blow it up some more? Far Cry 6 sticks to its guns – quite literally – with familiar gameplay mechanics that feel like slipping on your favorite pair of socks. Yet, despite the familiarity, it's still a blast (pun intended) to play. So grab your controller, strap in, and get ready for an adventure that's wilder than a jungle rave!

It's pretty overhated. I don't really like the story, but I think the gameplay was refreshing for a Far Cry title and I had fun playing it in co-op too. That being said, it is a Far Cry game and Far Cry games usually don't exceed mediocre -- this isn't really an exception, but I can't say I disliked it. I had fun, there was fun to be had. I left the game not really ecstatic over what I just witnessed and played but.. I didn't hate it.

Far Cry 6 is a whole lot of chaotic fun, but it's also basically the exact same Ubisoft open-world game we've been playing for years. Blowing stuff up, taking over bases, the formula is all there... and there's nothing really new to it. Giancarlo Esposito is a great villain, the island of Yara is beautiful, but the story's a bit of a mess and the missions get repetitive fast. If you love Far Cry already, you'll enjoy it, but don't expect anything to really surprise you.

é ruim, zerei só de brabo

Story 4.8 | Gameplay 3.8 | Audio 3 | Visual 4.3 | Details 5 | Entertainment 5 | Open world 5

Total 4.4

bu oyunu yapanlar eşşek mi hacı?

A história em sí é boa, mas a ubisoft não se cansa de dar CTRL C + CTRL V nos jogos, a mesma coisa a mesma receita triple A, nada de diferente...

A história podia terminar melhor e algumas missões eram desnecessárias... Mas é ok.

Eu tentei, eu juro que eu tentei, mas eu já to velho demais pra gastar 20/30 horas num jogo SEM ALMA desse. Essa bomba consegue ser repetitiva na primeira hora de campanha, imagina o resto...

This shit is like a hospital patient that gets revived for 7 minutes before slowly dying in the hospital bed except the defibrillator is the opening cutscene, the hospital bed is the open world and the patient is anyone who bought this 60$ game.

Usually AAA games make me feel like I'm eating fast food, but Far Cry 6 reminded me of a moldy old frozen pizza I'd forgotten about in the freezer. It's technically a video game, but it's so uninteresting and devoid of any creativity or novelty.
Ubisoft seems to be trying to recapture what people loved about previous episodes. From "you have to burn down a plantation with a flamethrower, listening to fun music" to "there's a false ending that makes you finish the game very early in the adventure", it really does feel desperate.

Giancarlo Esposito is the GOAT, but here the script is poorly written and his character is forgettable.
This was the first Far Cry to feature a real city, which was very exciting on paper, but Esperanza is a huge disappointment. It's a completely dead city that reminds me more of a series of corridors disguised with fake buildings from a movie set. Honestly, this should be considered false advertising, given that Ubisoft was selling urban guerrilla warfare with FC6.

Outdated graphics, animations, mechanics, AI, open world design.. Far Cry really needs a complete reboot at this point because this ain't it.

It was a game. If I wasn't playing it co-op it wouldn't have been finished.


The most Ubisoft ass game. Like it's fine but it's just really uninteresting.

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