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My name is Farron and I occasionally write reviews whenever I like a game enough to finish it.
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Favorite Games

Little Nightmares
Little Nightmares
Red Dead Redemption 2
Red Dead Redemption 2
The Last of Us Part II
The Last of Us Part II
Life is Strange 2
Life is Strange 2
God of War
God of War

028

Total Games Played

002

Played in 2024

038

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Evil West
Evil West

Jan 05

Stray
Stray

Jan 05

Infamous: First Light
Infamous: First Light

Jun 30

Maneater
Maneater

Jun 27

Ratchet & Clank: Rift Apart
Ratchet & Clank: Rift Apart

May 21

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This review contains spoilers

Just fine for an Ubisoft game, the story is nothing remarkable and neither is the gameplay. Most of the charm of this game comes from the wildly unserious characters like Juan, Bicho and Dani. There are a few things I'd change about the story being told, I really would've loved to have some kind of double agent action going on with Juan (and I really would've loved to kill him for getting Clara killed and trying to kill an innocent 13 year old boy in place of Anton), especially after he went behind Clara's back so much. Him wanting to take McKay's money in exchange for Dani sparing his life and Libertad being involved with the CIA without Clara's knowledge could've been beautifully expanded on but... Ubisoft. I also would have adored Diego surviving, leaving Yara with Dani and them having a "found family" trope. I think it's bullshit because it seemed like that was where the direction of their story together was going and then it just seemed like Ubisoft chickened out at the last second along with the classic "this guy is a terrible villain but oh no he's got terminal cancer!" theme we see so often in media (ironically, breaking bad just from a slightly different lens.) I do think that way of killing Anton off was particularly coward of Ubisoft because he wasn't a half bad villain, in the end it was kind of pointless to write in a type of sickness for a sense of desperation and urgency in the story anyhow because he just ends up slitting his throat after shooting Diego. Most of this game's flaws can be attributed to Ubisoft's lazy writers and the fact they're such a big studio they can put out nearly anything and still make millions so they've stopped caring about the quality of their work, this shows through how they have milked the title of Assassin's Creed so much they ended up losing sight of what that title even means for the game in the midst of all that greed. Now, I will say the game was still fun BUT if you're someone who likes loads of diversity in gameplay I will say this is not the one for you, personally I can play games like this for hours at a time that can be reduced to just moving the joystick and pressing L2 and R2 (aim and shoot), that's something I enjoy because I like most repetitive gameplay, I'm a firm believer not every game has to be Sekiro or Mortal Kombat to be fun but if you don't get enjoyment from lots of walking/land traversal, fast traveling, basic combat and rather stupid enemies, this isn't for you. This game is already decent but it could've been so much better had they had the balls to give Dani and Diego a mother and son relationship and killed Juan Cortez or at the very least made him some kind of snake. I really enjoyed this for what it was and I think if you go into this with mediocre expectations, you'll have just as good of a time as I did. I will say, the side quests were well written, unserious and a nice time which was surprising because Ubisoft usually sucks at side quests, if you look at literally every AC Val side quest they all suck and so clearly had no effort or soul put into them, that's one thing I WILL give this game is that it has some damn good side quests. Concluding this, there's obviously better games but this is still pretty good for being made by Ubisoft and I'd say it's one of the few in the many series titles they like to milk that suffers the least from technical difficulties, lazy writing, time crunching and/or last-minute changes.

Timeless and beautiful graphics & gameplay. My favorite part was chapter 12 "At Sea" I loved being able to drive the boat around and search for new areas to explore and find trinkets. The puzzles are hard but fun! This game is never not a recommendation. The environments are big and beautiful. El Dorado, once you find it anyway, doesn't disappoint. Most of the game impressed me and hardly disappoints all around. Combat can be frustrating and feel heavy sometimes but I played this a couple years since then and my gaming ability has gotten better, so don't take my word for that. Definitely justice for how they did Nathan in that Uncharted movie though, bro deserved better lol.

Even if you're not somebody who is into Star Wars, there are quite a few reasons I'd recommend this game. It's immersive as heck, seriously, this is one of those games where you pick up the controller and don't put it down until late at night, this game will literally have you waking up earlier to play it more lol. The combat is fun, not the smoothest in existence but still feels good and isn't clunky or hard to memorize. The navigation and traversal can be a bit confusing (I'm looking at you Zeffo...) a quick tutorial online can help you through that, some of the bosses are ridiculously hard, for me that was the Second Sister, it's a pretty good balance of fun and frustrating though, so when I finally beat her it was probably amongst the most rewarding feelings I've gotten from finally beating a boss in a game. The graphics are pretty nice but nothing to write home about. Honestly, my biggest problem with this game is the fact they give you the Kyber crystal way too late in the game, I would've loved to change the color of my lightsaber a lot earlier. I also would've liked a bit more customization to your lightsaber, possibly being able to upgrade the attack or other things about it other than the color and the handle. Overall, MORE than worth a play for some good, immersive fun and an absolutely lovely game, doesn't drag on for too long and doesn't tell a lackluster story.