Reviews from

in the past


Même si très répétitif, je suis juste trop fan de ce système où on prend chaque région d'une zone une par une.

In Mafia 2, the open world barely existed to highlight the tedium of the day job that is the Mafia. In Mafia 3 it's the Open World Template™, and Mafia 3 really wants you do engage heavily with it.

For some people that is good time, for me it's a replant that made me drop what is otherwise, an interesting game.

Обычный средняк, больше нечего сказать...

Öncelikle bu oyunun hikayesi bence bir mafya hikayesi değil. Mafia serisi adı altında değil de başka bir adı olsaydı ve mafya kültüründen kurtulsaydı belki daha iyi olurdu. Yine de hikayenin temelde iyi olduğunu düşünüyorum. Anlatış tarzı ve bazı karakterleri gayet iyiydi. Özellikle Donovan çok güzel yazılmış bir karakter. Lincoln de fena bir karakter değil. Fakat sadece oyunun başı ve sonunda bu hikayeyi ve sunumu görüyoruz. Oyunun ortasında tamamen sıradan bir npcye gidip kimsenin umursamadığı diyaloglar kurup görev veriyorlar. Görevler de zaten aşırı tekrar ediyor. Hasar sistemi birkaç görev için mantıklı olabilir belki ama 15 saat yaparsanız eğlenceli değil aynı şekilde mantıklı da değil. Bir de sürekli aynı yerlere gitmek var. Temizlediğiniz yere tekrar gidiyorsunuz. Oyun kendi kimliğini bence bulamamış, bazen Uncharted gibi adada oluyorsunuz bazen GTA gibi banka soyuyorsunuz. Hikayede bunlar neden yapılıyor açıklanmış fakat mafya ile alakası ne çözemedim. Zaten Mafia serisi ve mafya kültürü ile bağlantısını Vito ve birkaç karakter üzerinden kurmaya çalışmışlar. Bence bu oyunun en kötü yanı Vito Scaletta. Bu oyundaki Vito ile 2. oyundaki kişi aynı değil. Vito sıradan bir askerin boyunduruğu altına girecek kadar düşmüş mü? Oyun boyunca Vito üzerinden Lincoln övülüyor ve bu çok zorlama. Vito'nun ağızdan çıkan hiçbir söz Vito'nun sözü gibi değil. Oyun Vito'yu tamamen mahvetmiş. Diğer gözüken eski karakterler de pek bir şey yapmıyor. Aslında 2. oyunda olmayan birçok şey eklenmiş. Arabanın üstünden atlamak, çoklu sonlar vs fakat yine kurtarmıyor. İlk ve son 2 saati dışında tamamen ızdırap bir oyun.


Это и так всем понятно. Первая и вторая часть слишком попсова, она нравится только не думающему быдлу, а это часть по настоящему хороша, тут кинематографичность выведена на новый уровень и поднимаются важные расовые проблемы. Мне нравится.

Vamos la o começo do jogo gostei mto porem chega uma parte onde simplesmente fica tudo mto repetitivo o que salvou mto foram as DLC que todas as 3 acrescentaram um conteudo mto daora, a trilha sonora bem daora porem fica repetitiva dirigindo e basicamente o problema do game é ser mto repetitivo.

Liked the story and characters but found the racket system boring and repetitive. Might come back to it eventually.

Great story, boring gameplay and missions.
The map it's very big, so you gonna take your time to travel around.
The enemy ai is somewhat dumb, the police sometimes get's in the way and it's very harsh to escape in some situations, plus you need to be very careful with large amount of enemy.
Certainly different from the previous chapters, but it wins in the aspect of New Orleans and the music, it's very repetitive and boring, so arm yourself with a lot of patience.

Thought I'd give an underrated game in the trilogy some love. I know that alot of people hate/dislike this game and I can see why. Mafia 3 is a great game, BUT it's not a Mafia game. This game felt so different to 1 & 2 that this felt more like a GTA Game. The historical importance of race was absolutely spot on and very realistic. The story was actually good but as I said it's not a Mafia story. The gameplay was really good and Clay had the best car in the trilogy and that a win in my book 👍

Combat and music in this game are terrific, the rest is worthless

Low Points, High Stakes, Endless Routine

This game doesn't really follow the structure most of the Mafia series was building up to Mafia II. The old ones were linear story-focused shooting games in a open world setting, with little to do outside the main story. Mafia III on the other hand tries it's best to make a wider use of the city and buildings gameplay-wise, and it success at some points. The main difference with the older games is that this ain't linear, it's mission based.

Let's talk about the most glaring issue this game drags from start to the very end. It's repetitive, really repetitive. Most of the time you follow a routine just to continue the main story.

Before anything, you have your subordinates. Cassandra, Burke and Vito. They will manage your business and districts once you adquire them.

I'm not kidding, this is what you'll do for the rest of the game:

"The Start Line"

First go to Donnovan, he'll give you information about the overall operation. He will say he knows a man that knows another man that knows the guy you are after.

"Uh oh, chores"

Go to the man that knows some information about the district business that is directly connected to the guy you are looking for in the first place. A bunch of missions will be added.

"The Fun Part"

Piss off the dude running the business on set district by destroying his assets or killing people related to set business and make their income gain goes to 0$.

"Taking Over: The Business"

Once made their income gain go to 0$, head on to the guy that knows the information about set district, the very same one you met a Step 2. Now he'll give you the order to kill the dude that runs that business. Once that is done you will have the business for yourself and subordinates. Choose between the 3 underlings to run over the business you just unlocked.

"Taking Over: The District: Finish Line"

Do that 2 or 3 times and Donnovan will give you the order to kill the big guy that is running the whole operation on set district. Once you are done, he'll give you the district alongside the business you already unlocked.

It doesn't sound bad on paper for a gameplay loop, funny number gets bigger. But what I just explained gets repeated through the entire game with little to no variation. It's structure is that simple and predictable. But, it's not all negatives though, there are missions that take a linear approach to it's design like in the older games. Those missions get special threatment, mechanics and are great once you quit the slog (the repetitive missions), leading to that moment.

You can also play side-missions that are much of the same: Kill a certain dude in case of Vito and steal X in the case of Cassandra and Burke. Don't bother with those really unless you have some minutes to spare.

Gameplay wise, it's good. This is what kept me going all the way to the end. It's snappy, fast, fluid and brutal. You will be getting little upgrades after making your subordinates happy after giving them a business or a district. Say, Vito gives you the chance to summon some of his man to a shootout, it's good stuff. It's an entertaining loop, but one that gets very tiring after a while. It should've been shorter in my opinion, but the repetitive missions I talked, get reduced to little annoyances you have to do to get to the very end after you get most of the upgrades.

One thing that made me buy this game no joke were the cutscenes, the songs and the writting. It's just too damn good and full of charisma for an era that wasn't explored that much in games, the end of the 60's or plain the 60's. 'Nam, War, Race and big changes to the american society in general. "A time to dream". It nails the ambience of the period with a great arrangement of songs of famous artist of the time (and still are to this day). Steppewolf, Jimmy Hendrix, Creedence Clearwater Revival, Johnny Cash all safe but great selections. Personally they are the best choices, but I would've liked something more unique.

As I said before, the script and the characters is what sold me. Favorite? Donnovan, he's just so fun while on screen, Father James is up there too. Father James in particular got to participate a documentary about him and his relationship with Lincoln, the main character. As for Donnovan, he is brought a senate comitee to tell his role on Lincoln's crime career. Pieces of that documentary and congress tapes will be shown as we progress in the game.

About my personal experience with this game. Had like 6 or so crashes and 11 five second stutters on Xbox One played through Xbox Series X. Can't say if the PC or PS4 version suffers the same problems but this damn game is very unstable to me.

O museu virtual interativo da playboy, têm uns extras de mafia tbm mas não é muito bom

Surprisingly much better than I expected seeing all the criticism it received but as far as im aware it is mostly due to glitches that where patched out. It would almost be a perfect game if not for the G-d awful repeatition of the gameplay formula that was so painful and thats coming from someone who enjoyed it a lot and didn't had issues with other similar games when it came to repeatition.

Wow, What a waste of potential. This game has enjoyable mechanics, a great story, and well-written characters(not the best but they are enough) but very very poor game design. I am glad to experience this game but at the same time, I am very disappointed. Because this game could be much better with a better mission design. It's so repetitive and boring(like Assassin's Creed 1) and side missions are real trash. After Mafia 2 this game feels wrong. I hope there will be a new Mafia game and I hope it will be much better than this.

Bad, I refunded this drivel and only bought it back later out of boredom to complete the series. Disappointing after the master class that was Mafia 2, gunplay here is amazing and that’s it.

Subestimado, apesar de algumas coisas repetitivas na gameplay e um lançamento de performance esquisito, é um jogo extremamente divertido e bom narrativamente.

Mafia III offers a compelling narrative but stumbles in other areas, earning it a rating of 3.5/5.

Buen juego, mecánicas que se repiten a lo largo del juego, que se sostienen por una buena historia global.

Such an amazing story that is only slightly ruined by a somewhat repetitive and slightly mediocre gameplay loop. The gunplay itself is pretty fun and brutal but the management of the 'Mafia' itself feels a little disconnected.

However, the cinematics and actual plot of this game is phenomenal. Utterly brilliant and worth finding a way of playing or at least watching the cutscenes.

Es muy repetitivo y eso le resta bastante. Gráficamente además tiene (o tenía cuando jugué) una cantidad considerable de fallos.


A good story bogged down by gameplay that feels like a monotonous chore

Absolutely top premise and ideas marred by repetitive bloat.

Game play is repetitive, story is pretty damn good. Black character at a time where it was rare to see them was a plus.

Good spin on the Mafia formula overall although the game does run into a few small story pacing issues during the halfway point.