Reviews from

in the past


This was way ahead of it's time. Shame MP doesn't work anymore.

A super enjoyable game back in the day when servers were still active. TF2 comparisons were inevitable but the snappy animations, easy to understand mechanics, and enjoyable DOTA-style gameplay with an added emphasis on turret defense made for a very fun time. It's a shame this didn't get too much extra content over the years to make way for it's sequel.

It may sound harsh, but there's a reason this game died. It was a below average pay to play hero shooter that launched too late to be unique, and too early to be swept up in the hero shooter boom of the mid 2010s.

This Third Person MOBA did absolutely nothing for me other than confuse me and make me wonder why I was bothering. Because of the perspective, it was hard for me to understand the flow of battle, and what exactly it was I should've been doing. Even when I did farm dudes and went to invest in ability upgrades, all the upgrades seemed so boring, just stat increases I would barely notice, that it hardly seemed worth the effort. I hated my time with this, it was too cumbersome and unfun for me.


This will forever be the closes I ever get to playing an actual MOBA

MNC weirdly kind of felt ahead of its time in some ways as a DOTA-like hero shooter but overall it wasn't really that great and didn't have any staying power.

This game had huge potential, but was unfortunately killed by the micro-transaction plague in its second installment.

It was beyond dead when I picked it up but it was a really cool concept that I wish did better