Ok, now I get what all the fuss is about.
For moments the repetitive puzzle approach bores me, and also at the same time, the dopamine does its work making me try to solve more and more... hey, some puzzles are not intuitive at all, still at the same time, the level design adds some limitations not to make it impossible and frustrating to solve.
In the end the drama and tension are so addictive that it makes it difficult to stop playing.
For moments the repetitive puzzle approach bores me, and also at the same time, the dopamine does its work making me try to solve more and more... hey, some puzzles are not intuitive at all, still at the same time, the level design adds some limitations not to make it impossible and frustrating to solve.
In the end the drama and tension are so addictive that it makes it difficult to stop playing.
Portal 2 is a remarable successor and sequel to the original portal, it improves upon the original game in almost every single way that you'd think such a game wouldn't even be possible. Its core gameplay remains the same, you have a portal gun and solve a puzzle, but its unique mechanics in each puzzle room is what gives it depth, and this game keeps improving upon that core concept by adding new and new mechanics to get you hooked and keep learning, while also not being so hard that you'd be frustrated in trying to do it again, its a very unique experience in how it handles its level design, and I quite frankly hold it to a very high standard.
The story is what unexpectedly caught my attention, its charming wit that ages well to this day and is also what I feel like the spark for what was "2012 humor" as this game is a once in a lifetime experience I don't think they could ever improve upon, which shows as Valve refuses to touch this IP in a normal format again. I love this game and would love more, but I am ultimately fine with this being its ending. its aged beautifully graphically and its music is still peak to this day. The part where he kills you is still, shockingly, the part where he kills you.
And that's not even talking about the co-op part. The co-op was very well thought-out with puzzles that actually were solvable by 2 dumb human beings (me and my friend). I do feel like this might have been the direction they were planning to go on before just scrapping it but I could be wrong. The co-op is something you must experience with a friend if you're a fan of portal, as it can be insanely fun and just as frustrating if he decides to keep throwing you in the damn acid.
10/10 would definitely recommend to give this a shot.
The story is what unexpectedly caught my attention, its charming wit that ages well to this day and is also what I feel like the spark for what was "2012 humor" as this game is a once in a lifetime experience I don't think they could ever improve upon, which shows as Valve refuses to touch this IP in a normal format again. I love this game and would love more, but I am ultimately fine with this being its ending. its aged beautifully graphically and its music is still peak to this day. The part where he kills you is still, shockingly, the part where he kills you.
And that's not even talking about the co-op part. The co-op was very well thought-out with puzzles that actually were solvable by 2 dumb human beings (me and my friend). I do feel like this might have been the direction they were planning to go on before just scrapping it but I could be wrong. The co-op is something you must experience with a friend if you're a fan of portal, as it can be insanely fun and just as frustrating if he decides to keep throwing you in the damn acid.
10/10 would definitely recommend to give this a shot.
When I first put together this list of games I wanted to replay at some point, I thought of tossing in Portal 2 as well, I mean, it had been over 10 years (god I'm fucking old...) since I had last played through it. At this point, I must have forgotten how to solve at least a big part of it... right...? RIGHT...?
Well, in the first 2 hours or so I realized that, when it comes to hyperfixations I had in the past, my brain is better at preserving information about them better than I actually thought, because I found myself going from puzzle to puzzle with relative swiftness, with only a couple of them in the late game giving me trouble. So, why did I stay?
Because if there's something I didn't quite remember as well, was the humor being so phenomenal, it's great to see that after all these years, the comedy of this game still stands up to this day. Specially since this time around I caught on some jokes that as a kid pretty much flew over my head, like think about it for a moment, working for someone like Cave Johnson is like talking to a friend that always replies to you with the nerd emoji when you tell them something, the guy was a walking PR nightmare.
To anyone going for their first playthrough, you are in for a delightful experience, and I hope you enjoy solving these amazing puzzles while breathing in the amazing atmosphere of the game... unless you are breathing the asbestos of underground Aperture, in that case... I'm sorry about your lungs lol
Well, in the first 2 hours or so I realized that, when it comes to hyperfixations I had in the past, my brain is better at preserving information about them better than I actually thought, because I found myself going from puzzle to puzzle with relative swiftness, with only a couple of them in the late game giving me trouble. So, why did I stay?
Because if there's something I didn't quite remember as well, was the humor being so phenomenal, it's great to see that after all these years, the comedy of this game still stands up to this day. Specially since this time around I caught on some jokes that as a kid pretty much flew over my head, like think about it for a moment, working for someone like Cave Johnson is like talking to a friend that always replies to you with the nerd emoji when you tell them something, the guy was a walking PR nightmare.
To anyone going for their first playthrough, you are in for a delightful experience, and I hope you enjoy solving these amazing puzzles while breathing in the amazing atmosphere of the game... unless you are breathing the asbestos of underground Aperture, in that case... I'm sorry about your lungs lol
This review contains spoilers
Cara, que aula de game design. Eles pegaram tudo que o primeiro jogo tinha acertado e expandiram exponencialmente. O primeiro jogo era bem simples, meio que só uma "sandbox" pra vc se divertir com aquela mecânica dos portais, mas já dando indícios que tinha mais coisas do que aparentava. Agora aqui no 2, meu amigo! Eles estouraram na história e principalmente na gameplay extremamente polida e responsiva e divertida, além da companhia maravilhosa da GLaDOS, que personagem incrível. Outra coisa muito foda é que a gente como a Chell podemos ver literalmente por baixo dos panos da Aperture e podemos entender, mesmo que de forma sutil, como que o laboratório e a GLaDOS ficaram do jeito que os vemos no jogo, absurdo de bom. Ah, o capítulo 9 é genial, só isso mesmo.
Video game sequels must be an improvement of everything that the first game did, and Portal 2 is one of the biggest examples of it. It took everything good on the first game and did it even better, at the same time, avoided all the mistakes of its predecessor.
The graphics have aged very well, the textures, the water, the art direction, everything is more beautiful than the previous game. the environments are more varied, you go through the classic test chambers and the gaps between them, seeing how the aperture laboratories work. you will also have moments where you will explore the old aperture facilities and learn more about its history.
The puzzles remain extremely creative and fun, becoming more difficult as the game progresses. They added more mechanics to the game, such as a liquid that increases Chell's jump, another liquid that increases your speed and a type of technology that allows she and objects to float.
the soundtrack in Portal 2 is better and more present, with futuristic electronic music tracks that match perfectly with the game's atmosphere. Just like the first game, this one also has a great song in the end credits.
Now the game has three active characters interacting with you, Wheatley, GLaDOS and Cave Johnson. They are all extremely charismatic and funny. Character interactions add a lot to the game's story.
If the first game was short and suffered from a lack of content, Portal 2 definitely doesn't make the same mistake. The game has a longer, more challenging campaign, as well as a fun multiplayer mode with lots of new stages to complete with a friend.
This game is incredible, one of my favorite games of all time. I definitely recommend it to everyone that likes puzzle games.
The graphics have aged very well, the textures, the water, the art direction, everything is more beautiful than the previous game. the environments are more varied, you go through the classic test chambers and the gaps between them, seeing how the aperture laboratories work. you will also have moments where you will explore the old aperture facilities and learn more about its history.
The puzzles remain extremely creative and fun, becoming more difficult as the game progresses. They added more mechanics to the game, such as a liquid that increases Chell's jump, another liquid that increases your speed and a type of technology that allows she and objects to float.
the soundtrack in Portal 2 is better and more present, with futuristic electronic music tracks that match perfectly with the game's atmosphere. Just like the first game, this one also has a great song in the end credits.
Now the game has three active characters interacting with you, Wheatley, GLaDOS and Cave Johnson. They are all extremely charismatic and funny. Character interactions add a lot to the game's story.
If the first game was short and suffered from a lack of content, Portal 2 definitely doesn't make the same mistake. The game has a longer, more challenging campaign, as well as a fun multiplayer mode with lots of new stages to complete with a friend.
This game is incredible, one of my favorite games of all time. I definitely recommend it to everyone that likes puzzle games.