Reviews from

in the past


Rampage World Tour is a pure blast of mindless arcade destruction! Choose between classic monsters like George and Lizzy, then smash your way through cities around the world – eat people, demolish buildings, it's pure chaos. Sure, it's repetitive, and the graphics are hilariously dated, but if you crave some simple monster mayhem, it's definitely worth revisiting. Just don't expect a super deep experience!

There was a split second where this felt like the biggest game in the world, and even then it felt like a fever dream. On paper, it's the most "dudes rock" game of all time, running around punching infrastructure to death. At the same time, I imagine that most of the playthroughs of this game ended with everyone deciding to do something else and walking away from the cabinet.

World Tour is a direct successor to Midway's original "Rampage", and provides as much content as you can probably imagine from such a simple game where your main objective is to destroy buildings and eat those who inhabit them, but that's not to say that it doesn't deliver.
Gameplay wise, World Tour has much more depth than it's predecessor, allowing players to kick (a new feature) and punch omnidirectionally while travelling to different locations, as you can guess, worldwide. With 100+ unique cities and countries, you'll most likely never run out of locations to see in a single playthrough at an arcade cabinet, though whether that's a positive or a negative is up for debate.
The three playable characters, George, Ralph, and Lizzie are all fundamentally the same in terms of how you control them, and with the controls being as simple as they are, pretty much anyone can play the game and have a good time doing so.
The soundtrack and visuals have in incredibly amount of charm to them (especially when transitioning between levels/finishing a level) and they still definitely hold up today, despite being nearly thirty years old. Call it nostalgia, but I don't think there's any other game I've played that evokes the same unrecognizable feeling that playing this game gives me. I could chalk it up to the fact that it's because the game was published from a now defunct company (Midway) that I would only ever see the arcade cabinets for in shoddy rundown areas in my town, but It's really hard to say.
Overall, pretty good game. I'd play it with my dad a lot, I think Lizzie was his favorite character. Shoutout to you, dad.

so my "rampage" themed set bombed at the last comedy club I played at... an audience member said it made them want to ralph

laughter

I mean, the only thing those freakazoids are destroying... is my wallet

extremely laughter

the only "rampage world tour" i want to see involves millions of dead cops


I love Rampage dude, you can't change my mind.

Pros: Simple city destruction game, a revival of the arcade classic, now with CGI ACM graphics not too dissimilar from Donkey Kong Country. Punch windows, eat people, tear apart and crush buildings in iconic cities, along with their familiar landmarks too! And watch them all collapse to dust, as you move on from location to location. It's fun for a while, especially playing three-player multiplayer, there's a camaraderie to the demolishing, that makes it a cathartic experience.

Cons: But it does get very repetitive, very fast. It's a braindead game, and I understand if that's necessary at times, but man, this one is hard to go back to.

What it means to me: This is one I played a bunch with my step brother and brother, so perfect for three players. And we had our fill. Me, being from Chicago, enjoyed visiting the city in the game, and kickin' the crap out of the Picasso sculpture in front of the Daley Plaza!

This review contains spoilers

Beated it. Took many years and a few cheats along the way. This one ended on the moon, am I right? Destroy buildings and eat people. Could also fight player 2 if you wanted. What gaming is all about — killing time!

Yeah, I had a good time with this arcade smash-it-up side scroller. Performing wanton destruction and eating schools of humans still holds out today. A lot of recycled levels, so prepare for a repetition world tour. Always played as Liz. Eating syringes and smoke to be sick was a highlight. And finding that purple waste to turn into purple devil was pointless fun. The inaudible cutscenes were odd.

I love that this was the first video game I ever played. shouts out to the teenager at the arcade that gave me a loonie so I could smash buildings

Great for sleepovers; great for playing with the kids 25 years later. Simplicity at its finest.

I think, in a way, you have to have played the original arcade game, or the NES game that a friend and I once stayed up beating when I was a kid, to really appreciate this game. That isn't absolute, but I think it helps. I grew up a "Monster Kid", I loved dinosaurs, mythology, and monster movies like Godzilla and Ray Harryhausen stuff. So seeing Rampage, for me, was awesome, because it was a rare game where you got to PLAY the monsters.

As a kid, my favorite character was Lizzy, because she reminded me of Godzilla. Though I think as an adult I gravitated more towards Ralph being my fav., because Werewolves are awesome. But this game is a great update to the original formula. It doesn't reinvent the wheel, but it DOES add to the experience.

As a single player game, it can lose its luster pretty quickly. But just like the original, it is best played with friends. As a multiplayer/party title, it's great.

Some arcade games are great for playing for hours, making home console ports good ways to play. Others are fun for 10 minute bursts and you see how soulless they are if you sit down for much longer. Rampage is one of the latter games.

You take control of one of three monsters (not-King Kong, not-Godzilla and a wolf monster) and smash buildings and eat people. Being a monster is fun to start with, but the fun only lasts for a few minutes as you smash up the same few types of buildings again and again. There’s zero variety – once you’ve played the first level, you’ve pretty much experienced the whole game.

It all feels a bit clunky, too, smashing buildings feels a bit awkward as you have to jump onto them to start the process, movement just isn’t fluid and there aren’t many ways to take out a building. Everything already felt dated when it came out on the N64, and time hasn’t helped it out.

That said, Rampage World Tour is an accurate port of the arcade game, which itself is an accurate update of the original. If you really, really wanted to play Rampage at home, this provided that experience – it just didn’t do anything else.

Video Games Used To Be So Dumb. I Love It.
Dude, when you die, your monster turns back into a tiny human and they're freakin' nekkid! Hilarious!
The people who bought this port of a console game for $60 probably thought to themselves, "Well look at me now, I can finally finish Rampage World Tour in the comfort of my own home without spending another quarter!", not realizing that with that $60 in quarters, they could have played far more Rampage than any one person needs in an entire lifetime.

this game is so addictive i love punching windows and eating people and toilets

Easily the best Rampage I've played so far. As with the original, the health-annihilating enemies shows it's still designed to be an arcade money-muncher, but this entry is elevated mainly through sheer personality, with its charming animations & sound effects, and limited but earwormy soundtrack. And despite its still annoying difficulty, World Tour makes up for the other games' clash of good presentation and crappy gameplay, as not only do your range of attacks finally pack a satisfying wallop, but there's a really fun array of collectibles, power-ups, and interactions hidden in each level - eating nuns gets you struck down by God's lightning, world flags send you into an aerial minigame in which you fly around on a jumbo jet, consuming purple ooze turns you into a winged fire-spitting mutant, etc. Plus, there's this really hot scientist, which is very important and crucial to the game's story. I still can't say this is engaging enough that I made it through the 100-odd levels to the apparent final boss fight against a mutated blob-monster on the moon, but it's a lot of fun while it lasts.

faltou ter o the rock nesse também

Obviamente quando criança o jogo era muuuito mais divertido, mas ainda sim achei que manteve, imagino que jogar multiplayer deve ser bem massa ate hoje em dia!
A repetitividade existe mas eu entendo ela, o jogo é pra ser esse arcadezao mesmo de entrar na fase, destruir tudo e tchau…eu gosto, mas depois de uma horinha vc ja ta de boa.
Penso que é um bom joguinho pra matar o tempo ou jogar com um amigo mesmo.

Fun enough in multiplayer. That one dude always caught on the pot? We liked chomping him up the most.

I was just a lil too stupid as a kid to grasp how to play this game (series) correctly so I could never get far enough to see the Dwayne The Rock Johnson final boss fight

Fun, if repetitive, arcade smasher.

I don't think I like this one as much as the original, but it's hard to argue that it's not an overall improvement. More robust movesets, power-ups, stronger animation, varied environments, more enemies, and lots of fun little interactions make this a more engaging playthrough, even if it is about as interminably long (129 Days this time). I like the end-of-level rating system, and I have to imagine that gives multiplayer a fun competitive lean.

There are a few key downsides, though. First is the ability to punch adjacent buildings. Since you can only focus on one building at a time, you lose a lot of the original's strategy. Second, lives don't last you nearly as long. This mostly comes down to far, far more aggressive and powerful enemies chewing through your lives. I shudder to think how much it would've cost me if I hadn't done this in free play. Third, more subjectively, I don't really like the visuals. I know this is the direction the series takes from here on out, but I've always liked the more classic designs than these Xeriouxly Forxe takes on the characters. Oh well. You also lose the more mellow vibe of the original, but you probably don't want that as the tone of your kaiju brawler.

Also, it ends on a boob joke. If you were a pubescent, so-inclined kid in '97, was it worth it?


Where's Dwayne "The Rock" Johnson?

Compared to the original game, Rampage: World Tour was a complete overhaul that simply improved the foundation already set by the original 1986 game. Including but not limited to;

-Faster gameplay
-More responsive controls
-More combat options
-Unique, cartoonish art style
-Hot scientist lady with big tits: https://pbs.twimg.com/media/Dt3dro_WkAEKCTD.jpg
-3D renders of monsters transitioned into sprites
-Music (original game didn't even have that lol)

So yeah, that's awesome! The problem is, the core gameplay itself is something that can't really keep my attention for more than a few minutes. However, I played this a LOT as a kid, so it was probably something with mainly kids in mind. Although I can't even imagine a kid really sitting through 100+ stages at an arcade.

It's just a game where it's not really destined to be a long-lasting experience, just something closer to the idea of 'video game made up for TV show.' If that makes sense. Still, for what it is . . . it's alright.

Maybe the best Rampage game, but that doesnt say much since this series sucks ass. This might be the most boring concept for a game ever and even with multiple players, it doesn't help much. The graphics were cool for the time and it presents itself nicely, but besides that, I would stay away from this one.

game is weiiiiiiiiiiiiiiiiiiiiiiiird