Reviews from

in the past


Total dearth of anything to engage with, completely disrespected my time and energy. I guess I could be charitable and say the game is functionally sound and feels like a shmup should, and the 15 supporting weapons to select from are neat, but there's nothing going on in this game, there's no level design, half the bosses die from 1 bomb and the other half take 100,000 (no exaggeration) shots to the head. How do you make something like this? Debatably even worse than D-Force on sheer artistic merit

Great game in the same vein as Aero Fighters / Sonic Wings, but somehow forgotten.

Being able to choose your weapons at the beginning of each level let you build an strategy to beat each stage, since you'll not want to spend the better ones on the earlier stages.

Strike Gunner and Task Force Harrier EX competing to be the most uninteresting shmup of all time