Reviews from

in the past


Not bad for GBA. it's better than Tekken 3D :)

Quite a bit better than Virtua Fighter 2 on the Sega Genesis, twice as good as Deadly Alliance on Gameboy Advance, and 50 times better than Mortal Kombat Advance. You can sidestep, Korean backdash, juggle… it’s basically a shockingly functional (albeit stripped-down) Tekken 3 de-make on the GBA.

Obviously there are technical limitations in play (sprites, smaller roster, smaller moves list, less buttons, no Tekken Force or Ball) but when you look at the overall library of fighting games on GBA, having one that works this well is quite the treat.

adorable but ultimately just a novelty

funnily the first tekken game ive played and it solidified tekken as my fav fighting game franchise of all time


É um bom jogo para introduzir o universo de Tekken a jogadores iniciantes, mas carece de modos de jogo e outros recursos. É como se fosse um Tekken "ripado" digamos assim. Mas ainda vale a pena a experiência.

It's fine for gba but rough by modern standards

Un juego bastante competente que para jugar unas partidillas en Arcade y demás está genial. Me parece fascinante cómo adaptar la jugabilidad de Tekken a una consola con tan solo 2 botones en vez de 4

This is the definition of a game that looks worse by modern standards. Mobile gaming was a lot less capable back then, and being able to play a game on the go was a novelty in and of itself – that was the appeal of this game, I think.

It was a very basic port of Tekken 3 for the Gameboy advance and lacked a lot of Tekken 3’s features, as well as gameplay depth and obviously the graphics were much more compressed.

I’ve ranked it this low because of how it stands today as a game. Normally I rank old games higher if I have a sentimental attachment to them, but even though I had this growing up – I don’t feel very attached to it.

Emulador é tudo de bom.
Incrível ver como em 2001 resolveram lançar um Tekken pra portátil, e simplesmente soltaram a maior pedrada de luta que um videogame desse nicho portátil já viu.

Jogo bom demais.

Actually a good fighting game for GBA. Really a surprise.

Two questions:
1. How the fuck did Tekken even make it over to the GBA
2. How the fuck did they make it an actually fun game

How is this game even real.

It looks terrible but it's graphics are also amazing. It's actually "3d"; you can sidestep, wavedash, kbd... it has more movement than the first Tekken.

The controls are weird. You use 4 buttons but not like normal Tekken where each button corresponds to a limb. You have a punch button, a kick button, a grab button and a tag button... Yes, this game has a tag mode, 3v3 in fact.

Tekken Advance is a weird mismatch of Tekken 3 and Tag1. It's a very ambitious game and kind of impressive as it plays well even with the reduced movesets.

I am not a fighting game gal, but I watched EVO with some friends and it reminded me that I own this after finding it in a thrift store. My relationship to fighting games has always been that I wish so badly to be good at them, but I’ve never gotten the hang of a single game, lol. I played a decent amount of Street Fighter IV on Xbox 360, but never won a single online match. I say all this only to preface that this game feels good to me, someone who all fighting games feel wrong to. Hits feel good, the game works well, it never felt clunky at all! Also is pretty crazy that character sprites don’t look fucking disgusting, and the background twisting when you move up and down is pretty crazy. A great GBA tech demo, I guess, but I don’t figure it as some hidden gem.

Honestly, for what it is, it's good, but you would really need to find yourself desperate to play Tekken if this is what you go with.

Graphically terrible but all of the moves are very much there and it isn't too difficult to get your head around once you get into it.

Tekken Advance brings the iconic 3D fighting franchise to the Game Boy Advance with surprising success. It boasts impressive visuals for the platform, replicating the look of Tekken 3 with fluid sprite-based animations and detailed backgrounds. The gameplay, although simplified for the handheld, retains the core Tekken feel, and its fast-paced, combo-driven action delivers a satisfying portable fighting experience. While it lacks the depth of its console counterparts, Tekken Advance offers a surprisingly enjoyable Tekken fix on the go.

It's a technically impressive adaptation to the GBA with a surprising amount of depth, but it's not exactly something I would want to play for an extended period of time. I played through the arcade mode and felt like I got enough out of this game, seeing its relatively vast movesets and pseudo-3D graphics (outputting at a reasonable framerate). I'm not a fighting game afficionado, but the GBA doesn't seem to be the most ideal platform for this genre.

Tekken Advance é uma tentativa ambiciosa de trazer a experiência de Tekken para o Game Boy Advance, mas infelizmente não consegue alcançar todo o potencial da série. Lançado em 2002, este jogo portátil apresenta uma série de desafios e limitações que afetam sua qualidade geral.

Começando pelos aspectos positivos, Tekken Advance consegue manter em parte a essência da jogabilidade de Tekken. Ele oferece uma seleção decente de personagens da série, cada um com seus próprios movimentos e estilos de luta característicos. Além disso, os controles são relativamente responsivos, considerando as limitações do hardware do Game Boy Advance.

No entanto, o jogo sofre com várias limitações técnicas. Os gráficos são simplificados e os modelos dos personagens carecem do mesmo detalhamento encontrado nas versões de console. Isso resulta em uma experiência visual menos imersiva e empolgante. Além disso, a falta de um segundo conjunto de botões no Game Boy Advance dificulta a execução de combos e movimentos especiais, o que pode frustrar os jogadores mais experientes da série.

Outro ponto fraco de Tekken Advance é a falta de modos de jogo robustos. A ausência de um modo de história significativo ou de outras opções de jogo além do modo Arcade limita a longevidade e o interesse do jogador.

Embora Tekken Advance seja uma tentativa louvável de levar a franquia Tekken para um sistema portátil, suas limitações técnicas e falta de conteúdo acabam prejudicando sua qualidade geral. Por essas razões, eu daria a Tekken Advance uma nota de 6/10. É um jogo que pode entreter os fãs da série por um curto período de tempo, mas não oferece a mesma experiência satisfatória encontrada nas versões de console.

Bad but not completely unplayable somehow, impressive port

Funny for a game with a 3v3 tag mode to only have 10 characters, one of them not even selectable from the get-go.

Lo crean o no, Yoshimitsu es top tier en este juego.

Got me through a lot of church services

In what world does Tekken 3 gets a sequel for the GBA and that sequel isn’t even Tekken 4 it’s Tekken 3 and a half, this is insanity.

Tekken Advance is literally what you are currently imagining, a weird ass version of Tekken, Tekken 3 even, and it’s not as bad as you might be thinking. I honestly wouldn’t say it’s good but it’s not bad either, it’s the right amount of playability for a silly GBA port that we all love.
The game features all of the previous modes Tekken 3 had other than the extra Tekken Ball and Tekken Force, though for some ungodly reasons Tekken Advance have a tag mode 3 V 3, something that hasn’t been seen in any mainline Tekken game outside of obviously Tag Tournaments, Tekken Advance wasn’t kidding it’s actually more Advanced than the mainline title.
But unfortunately the only unlockable character in this game is obviously Heihachi once you finish the arcade mode with all characters, and just like Tag Tournaments, this game doesn’t have silly endings or story things which is unfortunate but expected for the hardware.

Overall a fine game for the game boy advance, it could’ve been far worse but I don’t really think it could’ve been any better.

Tekken is definitely not made to be played with two face buttons ... This not having any attempt at giving a reward for finishing Arcade mode also feels lame. I get not getting a cutscene, but at least write character specific texts instead of generic congratulations.

I don't really see any merit in this version. You really had to be VERY desperate for Tekken on the go to play this.

Se você curte Tekken no console, o Tekken Advance no Game Boy Advance até que é uma boa pedida.
Os combates são bem parecidos, os personagens clássicos estão lá e, mesmo nas limitações do GBA, os gráficos e controles não decepcionam tanto.
Dá pra se divertir ,e é uma boa opção pra quem quer levar o Tekken pra rua, literalmente!

that's some GOOD ass tekken


Honestly? For a first handheld Tekken and on the Game Boy Advance, this game is an absolute treat and I can't imagine how awesome it felt back in 2001 to play Tekken portably, until we got Dark Resurrection and 6 on the PSP later on.
There's quite a lot of inputs you can do including of course electrics for Mishimas and there's a lot of cute Game Boyified details here and there, like King's throws being slideshows, the little 8-bit crushed sprites used in the gameplay, the Tekken 3 soundtrack but also 8-bitified, and so much more. It's honestly absolutely impressive how the game is still 3D and has full sidesteps, it has more movement than the first console Tekken, and that's a fact. Doesn't take a lot to get the hang of either, give it a try :)

Good game or maybe I just like Tekken who knows

This was my first tekken game. Being a kid with no concept of combos etc. I would just pick Law and abuse his Dragon tail / somersault

Die GBA war keine passende Konsole für Fighting Games