Bio
girl what
Personal Ratings
1★
5★

Badges


Busy Day

Journaled 5+ games in a single day

1 Years of Service

Being part of the Backloggd community for 1 year

Popular

Gained 15+ followers

Loved

Gained 100+ total review likes

Roadtrip

Voted for at least 3 features on the roadmap

Donor

Liked 50+ reviews / lists

Well Written

Gained 10+ likes on a single review

Best Friends

Become mutual friends with at least 3 others

N00b

Played 100+ games

Gone Gold

Received 5+ likes on a review while featured on the front page

Noticed

Gained 3+ followers

Liked

Gained 10+ total review likes

On Schedule

Journaled games once a day for a week straight

Favorite Games

Fire Emblem: Shadow Dragon
Fire Emblem: Shadow Dragon
Soul Blade
Soul Blade
Pokémon X
Pokémon X

221

Total Games Played

050

Played in 2024

537

Games Backloggd


Recently Played See More

Mario Bros.
Mario Bros.

Apr 22

Final Fantasy: 20th Anniversary Edition
Final Fantasy: 20th Anniversary Edition

Apr 18

Donkey Kong Jr. Math
Donkey Kong Jr. Math

Apr 18

Gomoku Narabe Renju
Gomoku Narabe Renju

Apr 17

Final Fantasy X-2 HD Remaster
Final Fantasy X-2 HD Remaster

Apr 16

Recently Reviewed See More

Might be more fun in multiplayer, but making someone willingly do math outside of a supermarket feels morally shitty. Jr. has this Bart Simpson wall-eyed quality to him I find endearing.

The first Breakout clone where the "you can't play this without a paddle" complaint actually felt justified, shit feels like playing a shooter with too high of a DPI. Shame too because the sound effects are really cracked and I'd like to hear them more :(

I used to consider this my favorite game when I first played it on the Wii U Virtual Console. idk what kid me really saw in this to think of it as such, it's likely they weren't the same reasons that made me appreciate it so much now because damn..

Everything in this game just oozes personality, from the different UI elements in all game modes, all the cute lil enemies,the ability portraits.. in particular, the prerendered CG backgrounds are the coolest fucking thing and seeing them around the time where I started to draw seriously inspired parts of my style even today.

The combat (?) is also a pretty big step up from the previous games since the abilities have multiple moves but I don't really fuck with how they chose to condense multiple ones from Kirby's Adventure into a single ability. e.g Fire and Fireball is now just Fire and ->+Y is the Fireball move but.. Fire is lame! Couldn't the whole moveset be Fireball with 8-way movement >_>? Some of them are pretty cool though. Blocking is interesting considering this is a "baby game" but they at least had the grace not to make you completely invincible against grabs and whatever so you can't be like, 100% safe at all times while your partner character fumbles around like a fucking idiot against the boss. Oh yeah, the partner mechanic is pretty meh when playing alone and also not really an adequate multiplayer mode since the second player is almost completely on a leash. It's fun when you need to do save a partner in a rush, not as fun when you press the A button and suddenly open this whole can of worms. It... really shouldn't be the A button, why is A the dedicated "partner" button??

I'm curious to also replay the DS version, but in my only playthrough of that, it didn't impress and looks way duller in comparison. It does have "more stuff" but Super Star is already almost the perfect length so. idk, we'll have to see. If you only played the DS version, I'd certainly recommend this. If you played neither one, I'd also certainly recommend this.