I loved the clarity of the quests and artwork in this game. Photography games are extremely hit or miss for me, and I thought Toem did a good job at turning the camera into an intuitive and satisfying game mechanic.
One gripe is that there is very little incentive to refine your photos in the game's encyclopedia, since all subjects are always billboarding toward the player. Two different pictures of the same subject (a bug, a tree) will typically be largely similar. This is such a compelling ongoing activity in the recent Zelda games because of the dynamic lighting and animations in those worlds. In Toem, as appealing as the art style is, it never really compelled me to take a picture of the same thing twice. Apples and oranges of course, but for whatever it's worth, I think that particular sub-system isn't very well suited to the art style.
Still the game's strengths are in its personality and confidence in it's own aesthetics, and on that metric is wonderfully well-executed.
One gripe is that there is very little incentive to refine your photos in the game's encyclopedia, since all subjects are always billboarding toward the player. Two different pictures of the same subject (a bug, a tree) will typically be largely similar. This is such a compelling ongoing activity in the recent Zelda games because of the dynamic lighting and animations in those worlds. In Toem, as appealing as the art style is, it never really compelled me to take a picture of the same thing twice. Apples and oranges of course, but for whatever it's worth, I think that particular sub-system isn't very well suited to the art style.
Still the game's strengths are in its personality and confidence in it's own aesthetics, and on that metric is wonderfully well-executed.
Toem: Basto Region is a great addition to the base game, adding a new area to explore with a host of new missions to complete and new animals to photograph. New to the update is the day/night mechanic; when sleeping in a resting place, the time of day changes and affects the environment, specifically the water as there are certain roadblocks your character can't access either on day or night. It's a bit annoying when you have to go back and forth changing the time of day when completing some missions, but it’s a little something that spruces up the game just a bit, and that's all I can say about the Basto Region. It's a nice little addition to an already charming game.
will try to keep this review nice and simple because lately i end up doing fucking essays on these games that nobody cares about
basto is an update so unreal that it couldve been another game
it introduces new mechanics (balloons and day/night cicles which i find very interesting although sometimes frustrating to use im looking at you sun and moon alternation)
apart from this its the same toem we all know and love with a lot of new quests (most of them end up being just delivering ice creams but i dont really mind) and new animals to hunt for a good pic
definitely a highlight and a great addendum to the base game and a very welcome one at that
toem is cute
basto is an update so unreal that it couldve been another game
it introduces new mechanics (balloons and day/night cicles which i find very interesting although sometimes frustrating to use im looking at you sun and moon alternation)
apart from this its the same toem we all know and love with a lot of new quests (most of them end up being just delivering ice creams but i dont really mind) and new animals to hunt for a good pic
definitely a highlight and a great addendum to the base game and a very welcome one at that
toem is cute
Such a wonderful delight to learn about the new content. Toem is one of those games that I only grow fonder and more appreciative of over time, and this DLC is no exception.
The quirky humor is here, the layered puzzles are here, even if I found the puzzles a little easier than the base game. The music is fantastic, and I smiled the whole way through.
Thank you to the devs for the unexpected gift, and I can't wait to support them on whatever they make next!
The quirky humor is here, the layered puzzles are here, even if I found the puzzles a little easier than the base game. The music is fantastic, and I smiled the whole way through.
Thank you to the devs for the unexpected gift, and I can't wait to support them on whatever they make next!