Reviews from

in the past


This game had everything I was looking for in a multiplayer shooter. It wasn't all about getting kills and protecting your K/D, but rather working as a team to complete the objective. I really appreciated all the points and feedback I got from just healing and reviving, repairing vehicles, and spotting for other teammates. The destructible environments made such a huge impact on any given map, and it was a sick mechanic overall. I also grew attached to all the available class weapons and got sucked into earning the weapon stars for them all.

I miss this game.

Multiplayer still holds up in 2020. Stupid fun game.

Single player is okay. Multiplayer is where the game shines. Great maps and a rewarding progression system. I'm also a big fan of the art style.

Honestly I only played the campaign, and enjoyed it thoroughly.


Best game in the franchise for sure. Actually fun to play campaign with a multiplayer that never got old. No idea if theres a player base still but if there is then it's for sure worth it.

I liked playing it on pc until the game wouldnt ever open again

Meu primeiro jogo de xbox 360 quando criança, só tenho boas memórias.

um dos melhores FPS online ate hoje...

My journey into the Battlefield series started here and I'm glad I got into it here because this game is really good. The campaign isn't great but the rest of the game is solid

I'm normally not into shooters but I love this game. The maps are wide and open rather than the cramped corridors of other FPSs. The destructibility of most structures gives the game strategy outside of just shooting. Conquest has so much going on it's never boring with all the different vehicles. Rush allowed you to actually blow up the objective in a variety of ways. I used to attach C4 to a ATV and drive it into the enemy and that was a valid strategy, but only in this game.

i remember nothing about this game except killing people with a torch

I got into a fistfight with a friend over a pirated dvd of this game back when it came out (didn't have it legit because I didn't really understand the diference between buying it in the local video store and a legit store) and we beat the absolute shit out of each other at 14 years. I would give it a higher score but fucking Federico chipped me a tooth and had this fucked up fang for like 10 years until I removed it last year, which in turn cured my sinusitis that I didn't even know I had because the teeth had actually been punched inside by some milimiters and blocked a portion of my nose cavity. The fucker ended up being like 3-4 cms long and had to get local anesthesia to remove it and still have a scar inside my mouth for it. At least I got him in the face and he ended up needing stitches which later in his life made him get addicted to drugs because he had a terrible coping mechanism. I still see him from time to time in the local plaza trying to sell weed.

Anyways it's good I guess got it two years ago officially in steam and played it for a bit

it's been over 10 years so my memories are hazy, but i do remember this being good. this is the only battlefield i've ever really gotten into and spent a meaningful amount of time with.

If there was ever a better multiplayer First Person Shooter. I didn't play it.

great multiplayer shooter, but it's all downhill from here

would you believe the last time it was legal to get wild & tough and frag with intent to make merry was in a prestigious armyman shooter? ode to valdez

it's really glitchy, but it isn't awfull and some of the glitches and ragdolls are just so funny to watch

I finally played this after owning it and not touching it for...around 7 years, I think. I am a huge fan of the first game and I have no reason for waiting to play this as long as I did.

It maintains all the best parts of the last game. The tone is still fun, the characters are as good as ever, the dialogue is laugh-out-loud funny, the graphics are still really great, and the sound design remains some of the best in all of video games.

The plot isn't quite as memorable this time around, and it's a little rocky on the delivery sometimes, but it's serviceable. It's got some cool ideas to it!

Other notes...

Good friendly AI. Almost too good. They are very useful and can basically take out the enemies for you if you leave them to it. But they charge ahead too much and they get in your sights a lot. Enemy AI stands around exposed a lot, but they also do a good job of making you keep your head down.

Sound. Graphics. Amazing. Destructible environments are just as fun to play with as last time, and they still look awesome. For a ten year old game, it looks terrific, and that sound...however, there is a surprising amount of pop-in visually, from distances I wouldn't expect, including from enemies that are within shooting range and pop in and out depending on when you zoom in or out. And there were more than a few times where a sound effect simply didn't play because of a glitch or whatever.

Weapons: still not authentic with reload animations but now in the other direction. Before, he would needlessly reload every time as though he ran the gun to empty. This time, he never reloads it that way even if it was empty. (Some guns retain the original issue.)

Some magazine counts restored to normal. Shell casings eject into your vision instead of away from it. Bullet drop effects are awesome. Just about every single gun looks, sounds, and feels powerful. I'm happy using any of them.

Enemies have great death animations as well as wounding nicely. I enjoy when shooter enemies can take hits and stagger but still come back. It feels more realistic and adds a bit of challenge. And fun.

Characters say "fuck" a lot. I'm pretty sure the first game is T and the characters speak accordingly. This time around they really lean into the M rating, which wouldn't bother me except at times it's like every other line. It stuck out and distracted me.

It has a way of capturing amusing, offbeat, seemingly irrelevant military stuff that makes it so funny. Feels a little like it was influenced by Generation Kill. Seems like military consulted on it. Only someone who had served would have the grizzled infantry sergeant crack a joke about PowerPoint.

Some of the best minigun content ever. As games go on, they get more authentic with how miniguns work. When a gun shoots approximately 6,000 rounds a minute, or 100 rounds a second, it looks and sounds a certain way. And it has a certain effect. Most games don't really capture it, but hoo boy. BC2 brings it.

Final thoughts: gameplay-wise, first person shooters don't get much better. I never got bored shredding my way through enemies, and I actually found myself wanting more. Throw in the humor, characters, and excellent production values, and you got a stew going...

P.S. Oh! And that ending...awesome level and awesome final moment. Felt COD-esque but not as overblown.

It's really neat to play what's p much a simulacrum of the military shooter bonanza 10 years later. It also being the poster child for Battlefield "when it was good" also makes it cool to see where people were coming from back then, not that I'd say I agree fully.

It definitely has the sound and visual design of Dice's crazy engine with the smoke and building destruction that people and honestly including me soy out for. The banter between the main cast is pretty charming too, which considering the hoorah paint-by-numbers aesthetic this shit usually goes for (and my experience with Battlefield 3 is any truth of) is real refreshing. While the environments are kind of so-so now, there's spots of genuine awe with where the lighting hits.

It's just too bad and unsurprising that it's not any fun to play. Gunplay meets the job required of it but it's not real fun to shoot, and the mission design is really scattershot leaning p awful. There's a lot of moments where you'll have to walk forward without your squad and then get forced into an enemy ambush that can down you quickly if you're unlucky. Game's quite buggy too even with all the patches, and hit detection is very weird and inconsistent for whatever reason. That part might just be a PC-only thing cuz I couldn't find anything for the console versions about that. The level and enemy design is of course, nothing remotely to write home about, because there isn't much to talk about. It's a military shooter you have to be prepared to fight the same slice of enemies for 4+ hours that's kind of what you sign up for.

I can't speak for the multiplayer at all, one because it's kind of dead, and secondly because the online pass thing is so finicky now. Really dated itself fast with that huh?

Don't feel like I wasted my time, but I don't recommend coming back to it.

I remember getting stuck on this as a kid. I saw that I had it on steam last year and I went back to play it. The game is pretty good, and I don't play many shooters

The best Battlefield multiplayer has ever been

Review Battlefield Bad Company 2:
5.9 A sequencia do spinoff da franquia principal. Não precisa jogar o primeiro pra entender esse.

Me impressionou o numero de cutscenes, tem um foco quase descente na história. A história é melhor que todos os Call of Duty que eu já joguei(o que não é muita coisa). Ocorre um twist leve que muda om rumo da história. Os personagens são clichês mas simpáticos.

O gameplay tem algumas coisas descentes, como o sistema de desbloqueio de armas, sua quantidade e os mapas. O resto é abaixo da média.

Os gráficos achei okayzinho e o das cutscenes é okay.

Trilha sonora basicamente inexistente.

I played an unhealthy amount of this game when I was in college and absolutely loved it. I had never played a Battlefield before it and haven't played another since. Absolute banger of a shooter, both the campaign and multiplayer. I still have some of those MP maps committed to memory.


It's fine. Campaign is pretty generic and boring. I can see how the destructability was next level stuff at the time. The multi-player is still alive and holds up surprisingly well. I can see how far ahead of it's time it was when it was first released. Of course they've since refined it and expanded upon it so it's been done better by now. But BF:BC2 is still pretty fun on multi-player and I can see how addicting this would have been on initial release.

Battlefield used to be so good

Well it's a noticeable improvement from whatever the first game's campaign was, though that's not saying much. For sure feels like they were trying to design more memorable setpieces and thoughtful level design akin to the Call of Duty games. But the story and characters are still weak; the opening mission set in the flashback was actually really effective tho once you realize the plot is just another "macguffin super weapon", you've already seen this before and it's over way too fast.