This is the most minimalistic a game can get, but that's a style that usually fit puzzle games like this, and BOXBOY is no exception. It's fun how every world, no matter how late into the game, introduces a new mechanic to keep the game original until the very end, though a few extra harder worlds that made use of every mechanic would've been nice to see. I beat the game in 1-player mode, though I also beat around half of the 2-player campaign and it's also a good game to play locally with a friend.
A great puzzle game with an overwhelming amount of levels. It starts off ridiculously easy and gradually ramps up, some of the later levels being very challenging, especially if you're going for the minimum boxes objective and grabbing the collectible crowns.
As a fan of the series, this starts off feeling like more of the same, but there's lots of creative ideas, and the addition of Long Boi keeps things interesting. With three separate modes, each with their own unique levels, there's enough to keep you occupied here for a while. Well worth the money.
As a fan of the series, this starts off feeling like more of the same, but there's lots of creative ideas, and the addition of Long Boi keeps things interesting. With three separate modes, each with their own unique levels, there's enough to keep you occupied here for a while. Well worth the money.
I'm not super big on puzzle games that go for this kind of style however this one was surprisingly fun to me. I enjoy games that don't feel the need to be super long and know just when the right time to come to an end is. My main issue was that the entire game is VERY easy. I never needed any hints on the puzzles. I know difficulty is subjective but I usually have hard times with games like this so saying that I didn't need help is really saying something. If you're in the mood for a quaint little puzzle game then you can't really go wrong with this.