Reviews from

in the past


This is such an amazing game. I got everything in this game in terms of weapons, devils, and map completion. I had such a fun time going through this game, and the combat is so fun. Please play this, you're missing out if you don't.

el crafteo de armas y que puedas evolucionar los demonios estaba divertido ademas tiene algunos escenarios interesantes

Curse of Darkness pega a base de Lament of Innocence e mistura elementos experimentais aos moldes de uma iteração tradicional da franquia.

O resultado é muito satisfatório, e apesar de preferir Castlevania em 2D, a experiência não foi ruim.

Top 5 Castlevania game. The world-design leaves a bit to be desired, but when the OST and gameplay are as good as they are I could care less. Just as much variety in weapons as SOTN or Aria and it has one of my fave crafting systems of all time. Hector might not be as iconic as Alucard or Soma, but he's still a cool protag.

Curse of darkness é um bom jogo com problemas, o principal que aparece no jogo inteiro é a repetição de cenários, muitas salas são iguais e se resumem a vários corredores que se conectam, a exploração e a navegação acabam sendo prejudicadas por esse motivo, tornando o jogo menos interessante.
A história é boa pros padrões da série, com personagens legais e interessantes, já os gráficos são bons mas não são nada demais, ficando pra trás de vários jogos da mesma época.

Os pontos onde ele se destaca são na trilha sonora (muito boa como de costume na série) e na gameplay, que é responsiva e com um combate muito divertido, tendo uma boa variedade de armas e familiares que ajudam na dinâmica do jogo e que são postos a prova com as ótimas batalhas contra chefe, que são bem divertidas e tem uma boa dificuldade, fazendo esse jogo realmente valer a pena.


I wish I could have loved Hector like I did in the Castlevania Netflix series, but he's just so bland and boring in Curse of Darkness that I honestly felt nothing throughout the whole game. Honestly it's shocking how they get something akin to Aria of Sorrow, and just make it so boring too. I like the idea of collecting monsters and such, but Curse of Darkness just makes you do too much for such little pay off. If there was more interaction between Isaac and Hector I think this game could have been something, but it's just a bland 3D mess of a game that it's biggest offense is just not doing enough.

I assure you everything in this game is functional, there isn't anything outright bad with it, it's just a some of parts situation that makes it a daunting task. Capturing monsters is cool, till you have to get more of them to do certain tasks, the weapon system is cool till you have to actually level them all up different, exploring is cool till you have to backtrack. It's a constant cycle of finding out when the fun stops and there is very little at the end that I actually enjoyed.

A lot of the game's atmosphere felt so blank and boring with either it serving only narrative function and thus was empty, but with some neat things or bland and filled with a bunch of monsters and goodies. Any of the story points are fast and serve little purpose. And just honestly by the end of it all I just wanted to be done with this dreadful game. It was such a slog that I was just too tired to really care either way. Lament of Innocence just as more going for it in every way, and actually let's you use cool weapons and abilities. The bosses are actually cool to, unlike this mess. Please play that one instead!

Gets really hard by the end, a bit repetitive.

I made it through Lament and decided during this one that this not my kind of jank.

Shitty scenarios? Yes. A gameplay that may be considered bad? Strongly disagree. I love this game, I listen to the ost since I was seven Years old, and I play it all over again at least once a year. The summon system is really good and some bosses are decent.

No es como el Symphony of the Night

Reconheço que esse jogo basicamente não existe level design mas ainda continua sendo meu jogo favorito com musicas incríveis

este jogo(no modo crazy) é o melhor jogo que já joguei o único defeito dele para mim é poder levar copias do mesmo ID o que possibilita usar habilidades de invulnerabilidade e que causam muito dano quantas vezes quiser.

Mi castlevania favorito, muy divertido el sistema de demonios y el soundtrack es impensable lo bueno que es.

Corredor, bater, corredor, bater, corredor, bater...aff

Replaying and falling in love with Castlevania Curse of Darkness again. It's just so damn good and I love searching for weird chairs throughout the world. Wish we could have had a follow-up with more platforming and varied level design. The Innocent Devil idea should be revisited again too.

It's also got the best CV story imo and it's the best 3Dvania.
Need more of the vampire killer being used for magic attacks as well cus that shit is sick, just like everything about Trevor in this game. His theme SLAPS and should be used in a hypothetical Capcom vs Konami.

If we could get a followup to it one day somehow that gives us less corridor-styled levels and with added platforming (good platforming ofc) like in the 2D Metroidvanias.

The room where you can just appreciate all the chairs you've sat on is incredible.

A fun little game that suffers from one massive problem: massive rooms combined with a running speed that's just a bit too slow. This makes backtracking a pain which in a metroidvania, is kind of a problem.

Very underrated game. My favorite Castlevania title.
Environments are repetitive but the soundtrack, gameplay and the amount of weapons and Innocent Devil variations more than make up for it.

Después de varios Castlevanias en 3D mediocres llega Curse of Darkness, que no solo continua la historia de uno de los mejores Castlevanias como lo es el 3, si no que marca un camino para los metroidvania en 3d. Juegazo muy recomendado.

isaac in the anime >>> isaac in the game

bom mas maçante depois de um tempo

Jogando no modo Crazy e pretendo zerar msm sendo uma chatisse E morrendo like dark souls

Um dos jogos que eu mais joguei na minha infância e tinha como um dos melhores jogos do mundo, mas que eu fui rejogar recentemente e acabei percebendo o quão maçante e repetitivo é.

a castlevania wherein you get to see the dumbest man in romania befriend several kinds of funny little guys and sit in a wide variety of chairs

The combat seems fine if a bit repetitive, but my god what abysmal level design, who thought comprising a 3D game of vast empty, ugly halls with a slow ass character would be a good idea?

The best 3D-Vania there is.
Had a blast 100%ing this masterpiece on the Ps2.


Demônios inocentes soa como uma contradição.

It was fun at first, reminded me a bit of symphony of the night but in 3D, the music was fantastic, but the game was too long and the gameplay felt very repetitive, even the music in the final stages was less exciting.. recommended to play with small intervals!

This game surprised me with how incredible it was. I have only very minor complaints with it, loved everything about it.

Music was phenomenal, combat was satisfying and never got old, and the bosses were great.

One day we will all crazy mode.