Reviews from

in the past


I have two stories to tell about Destiny 2. This one happened second.

When the Prophecy dungeon released, I talked myself into miserably grinding up to the level to enter the dungeon. "Surely I will have a great time with these combat encounters. They're very good at those." All four of my drops in my first run were boots. None of them were upgrades. Three of them were visually identical. I uninstalled the game that evening and will never return.

the seasonal model is booty butt cheeks but the raid was fun

The campaign is the most okay thing ever. Stasis carries the entire plot.

Stasis was a unique addition to D2 and the story was just alright, the content and post launch additions surrounding this expac were pretty solid though.


Some great high points are held back by widespread mediocrity. I had more fun playing through this than Shadowkeep. I think the lore-ish parts of this story are quite good, and the villain has some excellent moments accompanying what should be a good angle for a story. Level design is sublime, gameplay is fantastic per the usual and the stasis subclass is a fun twist. Still, it’s a travesty that the story is primarily told through the terribly unappealing Variks, and Europa feels more than a bit barren compared to other locations. It gets most of the endgame elements right, but the campaign itself comes off as a bit lackluster for the most part.

Better than Shadowkeep in terms of delivering story.

I've played through this campaign before and I have to say that it was boring, no big surprise there. All the excitement for seeing what the Exo Stranger, Eris Morn, and the Drifter lead to being blue-balled as they were barely in the story. Europa was an awesome addition to the list of locations, and stasis is... yeah.

pretty fun expansion, losing half the game sucked though. stasis rocked on launch even if it was a bit too strong. sunsetting was one of the worst ideas bungie ever came up with at the time but the rest of the year starting with season of the chosen is/was peak destiny season.

Stasis was an absolute joy at release and set an immesurable amount of things into motion for the rest of the franchise. Story was a bit lacking, however

although the story was more cohesive than Lightfall it wasnt any more interesting for me.

Pretty good start to my Destiny experience and the missions were good enough to keep me invested. Stasis mechanic was a really good addition as well.

Muito melhor que o anterior, outro nível praticamente, tem uma conclusão da história, ganha uma nova classe e tals. Tudo de bom, além de diversas coisas ainda para liberar após a campanha.

sunsetting hit hard but all the weapons were shit anyway... stasis is fun but its kinda shit as of 2024. bring back scourge!!

Formulaic. Nothing we've not seen a hundred times before from these guys.

Beyond Lght teve momentos brilhantes, mas são pequenos e curtos.
Felizmente, são o suficiente para eu ter um carinho muito forte com momentos do ano 4.
Foi um ano mais experimental uma nova classe, muitas novas mecânicas e o desenvolvimento mais a fundo da quebra da dicotomia no destiny.
Essa temporada tem a solidão como um tema recorrente, uma pena que senti isso em poucos momentos da jornada.
Mas devo dizer viver o primeiro dia de raid foi espetacular. Lidar com as setpieces gigantescas e ousadas em que a Incursão dessa dlc traz é simplesmente mágico e espacial (humor).
Aqui, a fantasia deu mais espaço ao sci-fi e, francamente, eu gostei disso.
Apesar de adorar os mistérios do lado mais místico de Destiny, uma expansão que trata de linhas tênues conseguiu fazer o mesmo entre essa dicotomia e esquisofrenia de construção de mundo desse jogo quebrado, confuso e fragmentado.

mis amigos y yo nos hicimos a eramis sin disparar una sola bala

Killing my ps plus backlog. Did not enjoy this.

Yeah this was super mediocre. The gameplay is good of course but the campaign of this DLC is actually a joke: horrendously bad story and dialogue, re-used levels ad absurdum and just a lackluster feeling to it all.

Hey at least the Stasis subclass is fantastic, super fun abilities.

As usual I don't understand any single thing happening in the plot but Stasis is a fabulous subclass and the amount of incredible vistas this game creates per mission is astounding.

Beyond Light isn't anything special. The campaign is fairly mediocre but it is at least better than Shadowkeep. The community reception of this expansion's raid is fairly positive but a bit on the easy side. Exotics are decent and the legendary gear isn't bad per say but not great either bar a few exceptions from the raid. Now for the main selling point, the stasis subclass is a must have. It is no longer blatantly overpowered but it still very strong and very fun to use.

Underwhelming and fully upgrading stasis was the most grueling Destiny 2 has been

Was excited to get the stasis power, turns out its locked behind an entire story and sidequests. Extremely disappointed by that, but what's worse is that most bosses end up loosing their difficulty halfway though the fight. At key points during the fight, you become infused with stasis and becoming so OP that they just crumble. Story was okay, maybe a bit better than shadowkeep, but the gameplay was really disappointing.

Find it a bit funny that you still need to do all the extra sidequests to fully unlock stasis, but yknow still pretty great. Love snowy icy settings, love bug dudes throwing dark magic and also some really nice environments and details.


Stasis was broken on release but my fav part of the game now. Smaller on content but added a lot of great systems and loot.

It’s peak. This expansion locked me in for Destinys future and I’m still here enjoying it

Stasis was kinda cool, but I also hate it for what it did to the pvp, the actual story was a forgettable fart, just random side quest with cinematics that explain the story time to time.