After 25 hours I can certainly say this is one of the best games ever made.
I finished it on both Normal and Hard mode with Dante and I'm currently playing as Vergil (which is fucking cool as shit to play as) and finishing as Dante on Very Hard.
The combat is surprisingly deep, and if you master Royalguard while playing you can feel like a literal god, Swordmaster is probably the most fun style to play with, Gunslinger is the most useless, but I still liked it. And Trickster is the best for newcomers.
My complaints: For as much as I like the campaign, playing it over and over can be kinda tiring. I wish Vergil's campaign wasn't just Dante's campaign again.
A potential remake could tweek alot of stuff in the story to make Vergil a more active player in the story, giving him unique missions and bosses to fight.
Another thing is that Vergil's combos feel kinda lacking, you don't have different combos for the same weapon depending on the timing you press the buttons. You just have one combo (which sucks).
Footnote: I love the little detail they added in the memory card for the ps2 edition where there's a little Jester plushie as the placeholder for your save files.
I finished it on both Normal and Hard mode with Dante and I'm currently playing as Vergil (which is fucking cool as shit to play as) and finishing as Dante on Very Hard.
The combat is surprisingly deep, and if you master Royalguard while playing you can feel like a literal god, Swordmaster is probably the most fun style to play with, Gunslinger is the most useless, but I still liked it. And Trickster is the best for newcomers.
My complaints: For as much as I like the campaign, playing it over and over can be kinda tiring. I wish Vergil's campaign wasn't just Dante's campaign again.
A potential remake could tweek alot of stuff in the story to make Vergil a more active player in the story, giving him unique missions and bosses to fight.
Another thing is that Vergil's combos feel kinda lacking, you don't have different combos for the same weapon depending on the timing you press the buttons. You just have one combo (which sucks).
Footnote: I love the little detail they added in the memory card for the ps2 edition where there's a little Jester plushie as the placeholder for your save files.
The absolute peak of the character action genre when it came out, and it still holds up insanely well today. Great soundtrack, fucking incredible cutscenes, and just all around satisfying combat.
Navigating Temen-ni-gru can kinda suck ass at times, especially given the camera. Also has some weird difficulty spikes at times. The hardest part about going back to it is the lack of real-time style switching, but that's not a dealbreaker.
Navigating Temen-ni-gru can kinda suck ass at times, especially given the camera. Also has some weird difficulty spikes at times. The hardest part about going back to it is the lack of real-time style switching, but that's not a dealbreaker.
Devil May Cry 3 is just amazing. After the serious disappointment of 2, 3 swoops in like a phoenix from the ashes to present one of the best action games man has ever witnessed. Sadly, it isn't all perfect, mainly because of the rather annoying boss rush level towards the end of the game, and some generally cryptic level design choices. Nevertheless, this is a required game to play for fans of Spectacle Fighters or just action game fans as a whole.
"Easy mode is now selectable."
"Easy mode is now selectable."
An amazing improvement over the second one. I selected the yellow playthrough without knowing, so I made the game much more harder than it needed to be.
Okay, so.
The badassery of the characters is very amusing at first and has some really cool scenes, but I got a bit tired of it. Not very fond of the camera and locking system. Also, some missions felt bland or like filler.
Buuuuuuuuut...
Delicious. Finally some good fucking combat. So many options, positioning is key and pretty good level design and enemies, specially near the end (THE CHESS BOARD!!!)
Okay, so.
The badassery of the characters is very amusing at first and has some really cool scenes, but I got a bit tired of it. Not very fond of the camera and locking system. Also, some missions felt bland or like filler.
Buuuuuuuuut...
Delicious. Finally some good fucking combat. So many options, positioning is key and pretty good level design and enemies, specially near the end (THE CHESS BOARD!!!)
Mientras que todos copiaban la esencia de aventura de DMC1, este equipo influenciado por sus raíces arcade la convirtió en uno de los sistemas más de combate de un jugador más flexibles que existen, complementado por unos enemigos diseñados sorprendentemente bien hacia él.
https://youtu.be/xhIAGsVZZX4
https://youtu.be/xhIAGsVZZX4
Un gameplay que evoca a la expresión del jugador a través de los desafíos que plantea, incitándolo en todo momento a cumplir el papel del personaje que manejamos; contando también con la mejor narrativa de la franquicia hasta la fecha, que en ningún momento entorpece el ritmo de juego, todo esto acompañado de una cohesión perfecta entre todos sus elementos. Una obra maestra.
This game is still as amazing as I remember it, definitely a classic among classics and one of the highlights of the original PS2 trilogy of DMC games. My recent playthrough of the game on Nintendo Switch has reminded me why I sunk so much time into this game when I originally played it on the HD collection for PS3 back in 2012. I'd suggest if you're looking to play the game nowadays, it'd be best to pick it up for Switch as the addition of free-range weapon switching (a feature that was added to the Switch port) elevates this game's combat and allows it to shine even more than it already did.
One of the best DMC games and the one that saved the franchise. It introduced the style system the series is known for while also improving on the gameplay from the first game. With all it's arsenal of demon arms is really fun and satisfying to play and link some CRUAZY combos. It also has Vergil, who's fights make me bust a big judgment nut every time I play this masterpiece. Now, I recommend the hd version on pc and the switch version, why? Style switching. There are some styles that will get no use if you play it without the mod.
Devil May Cry 3 is fucking amazing. It's hard as balls, and there's so much to learn that it's almost daunting, but it's so, so tense - and even more satisfying. I was shaking with adrenaline after beating it. An amazing story is the bow on top of this phenomenal, genre defining legend.
And I haven't even beat Vergil's campaign!
And I haven't even beat Vergil's campaign!
You've got nothing and nothing's got you! I see your fear it surrounds you!
What a wonderful classic game, but when you get used to some of the quality of life improvements of the later games it'll make revisiting this one a challenge. It's still a fun experience and I love the depth it gave to Dante as a character
What a wonderful classic game, but when you get used to some of the quality of life improvements of the later games it'll make revisiting this one a challenge. It's still a fun experience and I love the depth it gave to Dante as a character