Reviews from

in the past


Mafia 3 is easily one of the strongest games I've played when it comes to voice acting and scene direction, with character expression and emotions perfectly acted and visually displayed in the game's cutscenes. A good story with well fleshed out characters with some great moments and lines, you even get some side supporting characters that aren't seen much but that has such strong dialogue and acting that you get to know them well in their brief appearances. Even a few of the main supporting characters and villains you go after can have sympathetic moments despite being terrible people. Lincoln's back and forth with his associates almost always manages to perfectly convey what kind of relationship they have and nails humorous or emotional moments very well.

The game makes use of it's setting, location and time period, and is full of small world, conversation, and gameplay details that are used to tell a story focused on race relations, returning from war, the changing times of the era which also frequently echoes modern era, and, like the other Mafia games, that the American dream is often more like a nightmare. People complain about the fair housing act and affirmative action on the radio and during conversations the same way they did back then and the same way they do now, you can get shot at or have the police called on you for going into the wrong store or for loitering, characters talk about police abuse of protesters and the Black Panthers, a contact that hates communists and wants you to stop supplies to Cuba just happens to be former secret police for their previous US backed dictator, the police response is slower in poor or primarily black areas, and one of the side quests talks about how the only time guns were being restricted in America was when black people wanted them. Mafia 3 is a game where you hear on the radio about a black kid getting shot and killed for knocking on a white man's door to ask for directions in the 60s and then you see the same thing in the news when you minimize the game and look at social media. You get multiple subtle hints at the main character's PTSD from Vietnam as well as one of the main characters talking about trying to cope with his. They make great use of the soundtrack both during main mission gameplay segments and on the radio and there is some very strong lines and acting in the parts of the story that are filmed as a documentary telling the story of what happened during the game years after the fact.

The only problem I have with Mafia 3's story is the awful cliche of Father James constantly telling Lincoln he will become just like the men he goes after. Well, that's interesting Father as it ignores all facts, logic, the actions of both men, can you elaborate? And no, of course he can't, because characters in his position never can, because it's a hack writing trope frequently used by children's stories and bad anime that somehow gets forced into more interesting material at times. Lincoln literally frees captured black people and immigrants who were going to be sold as slaves to KKK members and this asshole James is crying about Lincoln becoming a monster because he got into the booze and prostitution (which isn't even a bad thing) when he takes over. James has great lines about society, America, coming home from war and trying to make sense of what you saw and did and this weird obsession that he never elaborates on and so much of this part of the story was a bad idea.

You can interpret those moments as him having a warped view of morality and judgement of others from him being a priest (whining about prostitution might make a good case for that), but almost nothing about him really focuses on his faith, and when he does talk about why he became a priest it seem more like his embracing of it was to get away from his violent actions during WWII. A time where he says his rage at the way society has treated his people came out and he felt nothing for the violence he inflicted on others, he could easily be projecting that kind of uncaring use of murder onto Lincoln (which Lincoln clearly isn't really like). Either of those would likely be a fitting and interesting thing to focus on and for a discussion, and it would have been great to see Lincoln finally be a character to call someone else out on their bullshit when it comes to this terrible story trope. Unfortunately, it's left at the usual character whining about you becoming just like the bad guy, and like always, the accused character can never just ask, "How?" Another issue is that some of his lines in the documentary, while great, can either be perfectly fitting or not make much sense at all depending on what you choose for an ending.

Shooting is improved from Mafia 2 and feels more impactful, you can die fairly quickly and be stunned and knocked back when hit, enemies typically react heavily to being shot and don't always die but lie bleeding out on the ground still moving and talking giving it a more real and deadly feel. The ability to activate slow motion while shooting or driving allows for some good gunfights and tight turns and near misses while driving. You can take a more stealth approach with stealth kills and melee attacks, which have a good variety of different animations depending on your angle, speed, use of cover, or weapon.

The gameplay loop of needing to take down each area by talking to two people, going after the two people that control the areas rackets, and then taking down their boss to control the district can get repetitive, but the areas do offer their own type of setting with some different objectives. Going after the main boss of each areas is often a strong point, offering a good set piece where you try to hunt them. These include an old flooded amusement park, a high rise hotel, and a sinking ship in the bayou. It is also helped that every time you take out one of the two lower guys you get a good scene from the documentary style footage filled with interviews talking about Lincoln, the people who helped him, and his war with the Mafia.

Most of the problems with the game seem to be from making a larger open world and trying to do things to copy other games in the genre rather than doing something interesting gameplay or story wise. Mechanically the most interesting thing about this game could have come from your three under-bosses, they all have great lines and scenes but you never really mechanically do anything interesting with any of them and needing to please all of them to keep them alive and keep their upgrades takes choice away from you. The city and areas surrounding it are good but so many of the side missions have you doing generic car stealing, races, driving around to pick things up and for a game that already lacks fast travel they really didn't need multiple versions of these kinds of activities. You can call in someone to bring you a fast car for free that makes getting around easy and someone else to pick up the collection money from your three under-bosses but a lot of things feel more like busywork rather than someone that was added because it was a good, story necessary, or thematic idea.

The worst part of the needless busy work comes from recruiting people to join you instead of killing. In order to do this, you need to wiretap areas of their territory, so you need to find junction boxes and do a lock picking game and then plant a bug on them, each bug requires you to find three pieces of scrap scatter all round the game's map. Bugging also allows you to see item pick ups and enemies in the area if you use a vision mode, which was previously said to be his training and senses from his time in Vietnam and training but the need to wiretapping messes with that narratively and wastes a lot of time if you want to do it, causing you to frequently run out of your way or stop that car to pick up some item to get more wiretaps. They also like to have you drive away from an area to go talk to someone who will tell you where to go in the area you just left, it doesn't take that long but it's just normal time wasting pointlessness you find in almost every open world game.

I recommend anyone who wants to play a game for its storytelling, those interested in seeing good use of world design to aid in the telling of its story and themes, those interested in the themes and time period this game covers, or someone just looking for a good open world third person shooter to try this game. The worst parts of the game can be pretty easily ignored with you only missing a few scenes with supporting characters (and probably some upgrades you don't need or will never use), I'd recommend looking these scenes up online if you do decide to skip the gameplay though because they are well done and give more insight into the characters.

I did have a large amount of stuttering when I started the game that would have made it unplayable, Steam forums said to fix it by changing process priority, shutting off my wireless, and doing a few other things. After none of that worked I fixed the problem by unplugging my Xbox One controller, the game ran perfectly after that with no bugs or glitches of any real consequence.

Screenshots: https://twitter.com/Legolas_Katarn/status/986992835504189440
https://twitter.com/Legolas_Katarn/status/986381977317031936
https://twitter.com/Legolas_Katarn/status/987077323152179201
https://twitter.com/Legolas_Katarn/status/986652404010516480
https://twitter.com/Legolas_Katarn/status/987065874535165953
https://twitter.com/Legolas_Katarn/status/986992886989254657

I love it when side missions are the only mission types, it's really fun just playing the same mission over and over and over and over and over and over and,....... you get the point.

Ci ho giocato tipo 3 ore sparse su più giorni e già non ne potevo più, droppato ad un certo punto perché mi sembrava di sprecare la mia vita. Oltre ad essere poco interessante è anche realizzato oggettivamente male.

A really enjoyable revenge plot and time appropriate open-world filled with repetitive content to reach those moments.

Abandoned this one after about 10 hours for a similar reason as Mankind Divided. Additionally, I didn't like the transition to a by-the-numbers open world. I'd have preferred focusing more on the story and making the game linear.


Olum sen geçen Türkiyeye gelmişsin lan dua et köpeğe tekme attım diye Kadıköy'e girişim yasaklandı allah şahidim olsun ki götüne bıçağı takıcam seni bi daha yakalarsam

Sorry it's better than mafia definitive edition idgaf this game isnt like the worst thing in the world it's repetitive as fuck and can get quite tedious but for the most part it's fine it's waaaaay overhated IMO i gues snot overhated but ir emember it coming out and people freaking out and it's like is this really worth throwing that big of a fuss about is Mafia really that brilliant of a series to throw a fit over we didnt lose anything by the game being mediocre a great series was not thrown to the wind and lost to time to settle into ashes it's Mafia. Like it's Mafia. Sorry

todos te odeiam, mas eu te amo 🙏

glitches aside i think it's a fun experience if you do not mind an insane amount of time grinding.

I enjoyed this more than I thought. The story would make a great movie like a GREAT movie. However, the shooting, driving, quests and map were all fairly bland. Not to say I didnt enjoy it but I couldn't hold on for the platinum.

This game had a janky release which is why I didn't get it. Its gotten better with time but it's not as good as Mafia 2 and other games just overtook it. I will get back to this at some point.

This is a short game spaced out by a bunch of repetitive obligatory side missions. How do you fuck this up

One of the most disappointing games I have ever played. The art style, tone and presentation are flawless but the game is fundamentally broken at its core and is at times unplayable. The only thing that kept me to the end was the story but it made me mad how underused most of its elements were.

I hate this game.

I did not complete this as the repetitive missions, and dull narrative made it a chore to sit through.

shittiest mafia game, very dissapointing

I didn't finish it but this is one of my dads favorite games ever so I'll take his word.

Some of the best writing, performances, music, licensed songs and atmosphere in a game I've ever played. The gunplay and driving physics are really solid too, loses a half star for the repetitive nature of some of the minor missions though.

First and last DLC are really solid, 2nd is mediocre. All 3 are free now.

Me gusto la cinematica de Paint in Black, hasta ahi

Probably shouldn't of been my first Mafia game but I didn't exactly hate it.

NOTE: This is a review for base game, when i am done with DLCs, i will write another review for DE.

Mafia 3 is a disappointing game with great foundation.

Story is interesting, characters are well writen, cutscenes are great, story telling is really good, gameplay is solid, variety is good, graphics are fine for its age, New Bordeaux is a well designed city, and all of this leads to... MAFIA 3

They really put side missions as your main objectives and you have to complete them to finish the story... WHY? Why not make this game shorter but better? Why make your great content get burried under shitty mission design? I just can't find reason for this. You already have good missions and they take long to finish. Just make missions longer with more enemies and some level design tricks, WHY MAKE SIDE CONTENT YOUR ACTUAL IMPORTANT CONTENT.

Mafia 3 is just... sad. It has potential but devs gone lazy or 2K forced them to release the game early... Both scenario is just bad.

I liked the game but most of the people will just drop it after 6-7 hours and I honestly understand, It is not for everyone and not everyone can stand repetitive game design.

i wouldnt feel this one was such a disappointment if i hadnt played mafia 2 before


Good story, characters on point, driving mechanics are pretty good too, but the missions are too repetitive. I was in a point that I was tired of playing because of the repetitiveness of the missions. But overall it is a pretty good game!

A game with a good sense of style, that fails to capitalise on it. Ubisoft-style objectives litter the main campaign and the only solace is some very pretty, but ultimately dry revenge-plot cutscenes. Disappointing - it could've been so much more interesting, particularly with its setting, but the bland narrative fails to serve it.

Oque fizeram com mafia nesse terceiro jogo?

Joguei a Trilogia junta, o 1 e 2 são um dos melhores jogos que ja joguei, mesmo sendo curtos com duração de 10/12 horas, cada missão que você jogava era diferente
Esse jogo eles tentaram transformar em um mundo aberto ruim onde TODAS as missões são iguais, com a média de +-22h pra zerar, foram 4 missões das 21 horas que eu joguei que tiveram uma diferença, pois o jogo consiste em você dominar áreas pra subir na hierarquia dos mafiosos e todas as missões são: Chegar e matar alguém, chegar em outro lugar e roubar documentos ou botar fogo, é divertido nas primeiras 3 horas, mas ISSO SE REPETE O JOGO INTEIRO, SEM BRINCADEIRA.
A história é completamente clichê e ruim, você sente por alguns personagens porque qualquer ser humano decente tem ódio de racismo, mas é só isso, além de o começo da história eles copiarem a sinopse do segundo jogo.
Eles colocaram chefes mafiosos que você nem sabe de onde vieram e eles tratam como se o jogador soubesse quem é o cara pois eles dão um super foco e música tensa.
Único ponto que eu dou pra esse jogo são as músicas, por se passar na década de 60 quase 70 as músicas são FODAS. Mas só

Não recomendo esse jogo porque se fosse pra ficar rejogando a mesma coisa por horas você comprava Hades que pelo menos a mecânica é ser repetitivo, é mais barato e muito melhor.