Reviews from

in the past


Not my favorite MGS game and highlighted my main gripes with the series. Too many long cutscenes and awkward controls. Really disliked how the second stretch of the game devolved into a number of escort missions. Bosses weren't as memorable or fun as MGS1 or 3. Didn't mind Raiden one way or the other. Wouldn't mind playing again, but not high on my to-do list.

Realmente consiguió hacerme sentir solo, como Raiden. Fueron realmente reconfortantes las pláticas con Rose.

O segundo jogo de MGS traz mais surpresas absurdas pra fórmula que tornou o primeiro um sucesso.

Além das melhorias de gameplay, uma nova trama explorando temáticas pós-modernas, com uso de quebra da quarta-parede e diálogos envolvendo assuntos políticos in voga na época e exercícios de futurologia.

Mais uma obra que se destaca dentro do mundo dos jogos por um conjunto que vai além do entretenimento puro e simples. Impossível tentar resumir as contribuições e as camadas presentes em MGS2.

My first time playing the HD remaster, 3rd or 4th time playing the game overall. Improved gameplay over the first, but still outdated and hard to go back to. The story is good, but there’s too much of it. There were many long stretches where I barely touched the controller. One platforming section is possibly the worst designed segment I’ve played in any otherwise good game.

But that finale, man. Amazingly prescient to what’s going on now. Kojima delivered a game that certainly has its flaws, but those flaws are largely not what people complained about when the game first came out. Metal Gear Solid 2: Sons of Liberty is a bold, but imperfect game that’s ultimately worth your time.

Keeping the past alive and building the future do be the same thing though


This might be the best game in the series

"Great. I think I got it, but just in case...tell me the whole thing again, I wasn't listening." -Emmet (The Lego Movie)

This review contains spoilers

I don't think even Kojima gets the plot but it's okay because the game (especially the ending) is epic all the same. Getting to see Snake in the third-person is brilliant. Amazing boss battles. Still looks pretty good even today.

This review contains spoilers

That ending and the boss battle is extremely good

Contrary to popular belief, the weird story isn't that bad part. It's actually the good part. The real drawback to this game is that it's a stealth game made in 2001 for the ps2. The fixed camera and weird controls are a huge pain and the node system is a huge detriment. Still, the story is really neat so I still think it's pretty alright.

Decide your future. This is your legacy

Kojima is maniac but he also makes good games

Can't say goodbye to yesterday, my friend

Kojima hizo esto en 2001 para que lo juguemos 20 años más tarde y nos demos cuenta de que tenía razón, y eso da miedito.

Peak of the franchise in terms of plot and story telling. When Metal Gear became Meta Gear, and got a whole lot better for it.

Better than MGS1 in almost every way and really really fun to play but holy sh*t the cutscenes in this game are long. It’s not so bad from the off but it turns out this game’s ending is infamous for a reason. It was a real turn off to approach the end of the game and have the two climactic boss sequences sandwiched with what felt like an hour of cutscenes and codec conversations. It’s a shame because otherwise the issues the story tackles are interesting and only more relevant today.

While Metal Gear Solid 2 expands on the first game's mechanics in a number of interesting ways and features an excellent story, it unfortunately features a number of frustrating segments which make it more of a chore to get through than it needs to be.

From what I’ve played of the series, the Metal Gear games can be a bitch and a half to play, but god are they wonderful experiences. It doesn't help that i was also using a partially broken PS3 controller to play it, but eh.

Once I get around to MGS3 I’ll have a properly working one. A big problem is the boss battles. They bring out real neat gimmicks and are fun for a couple of minutes, and then they go on for 15 minutes. Each one feels like the biggest bullet sponge in any game I’ve ever seen, It’s almost absurd. Besides that, I like how it continues the story of the first.

I really wish the Otacon ending of the first game was canon, since it would give him a moment of bonding, in the scene where it flashes back to Sniper Wolf, and when his Sister dies, but hey you win some you lose some. I really, really enjoy the relationship between Otacon and Snake in this game, (me being gay probably only slightly influences that), but man the scene where they just fuckin’ hug it out is fantastic, and easily the most emotional scene for me.

I wish you could play as Snake a bit more, cause Raiden is just kind of a limp noodle of a character. He never really feels like he develops much. Also holy shit was the romantic subplot with Rose just the most boring thing possible.

If you ever dare to save, you have to go through this whole soap opera, and fuckin lady i do not give a shit, the entire facility is about to blow up in literally 20 seconds if i do not do something about it, please for the love of god shut up. The ending is also a tad confusing as well. How does the real Rose kinda sorta know what the AI Rose said at the beginning of the mission? Was that the real Rose? I don't know.

Definitely on par with the first game, and the torture sequence is actually bearable this time. No spoon trick needed.

Metal Gear Solid 2 improves upon its predecessor in almost every single respect. From the cramped spaces that accentuate the stealth gameplay, to the atmosphere that adds further believability to the world and the controls, which, while still flawed, are massively better than in the previous title. Everything comes together to create a memorable experience that’s a joy to go back and have again.

I never had the chance to play this game or MGS1 on release and so many parts of both games were spoiled for me. I can’t imagine how I would have felt back in the day about playing as Raiden. However, from my first time playing this and my most recent playthrough, I think changing your overnight iconic protagonist for the sequel is an incredibly bold move and I commend the team for making this choice. Too often, games (and other media) pander to fans and I appreciate it when we can be challenged instead.

Overall, aside from a few tedious moments, I had such a blast with this game that I finished it in two sittings. A true classic that anybody who is interested in the genre should play.

I played a bit of 2, I think it's better than 1 by default. I need to finish it though before I make a complete statement.

This review contains spoilers

I beat this game on election day 2020 which is really fitting for the themes it develops. MGS2 perfectly subverts your expectations and people are now starting to realize its genius. The hidden messages in this game are downright scary in a modern context. To see how much this game predicted about censorship and media today is truly jarring.

Masterpiece
It has one of the coolest stories in all of video games with one of my favorite sci-fi stories ever. It also has some of my favorite MGS gameplay, it's such a tight, fast paced experience compared to later games, and I really wish there were more MGS games like this and 1.

Hideo Kojima’s Magnum Opus.

Hard to believe this was released in 2001 when it so perfectly predicts 2021.

Casuals remain filtered by it.

As more years go by, the more the ending scares me

beat it second time, absolute legendary game


port maravilhoso mais uma vez por favor venha pro ps4 essa versão

A huge improvement on its predecessor, to say the least. Just about everything is tighter here. For one thing, it's visually stunning. The simple addition of analog movement makes basic traversal a lot more manageable. Gameplay is mostly less frustrating, too, with more manageable bosses, and a generally better gameplay loop. However, shooting is a big issue here. The incentive to use first-person mode should theoretically make shooting easier, but it's so awkward and clunky that it's almost just as bad. I also have a few actual problems with the story, chief of which is that I think the ending honestly feels a bit rushed. I also think Solidus isn't quite as memorable of a villain as Liquid. Still, a tremendous achievement, and like I started with, a notable step up from its predecessor.

I CARVE MY OWN PATH
YOU FOLLOWED YOUR WRATH
BUT MAYBE WE'RE BOTH THE SAAAAAAAME