Reviews from

in the past


This is the game adaptation of the Resident Evil 4 of Anime

The gameplay can be a bit wonky, and unless you understand Japanese, you will need to occasionally look up translated pages to understand how to play specific missions. But despite some jank, this game tries very hard to imitate the anime original, and in most cases, I believe it succeeds.

The models for the Eva Units and the Angels are all remarkable for a N64 title, and the small details within each mission and special scenes that can be triggered make the whole experience worthwhile. I wish the game were longer and the gameplay more consistent, but I imagine it might have grown stale if it was nothing but the 1v1 battles.

If you are a fan of Neon Genesis Evangelion, give this a shot. At worst, you'll be bored. At best, you'll have a fun time reliving key moments from the series.

super janky and not that fun but this made me re-watch the movies and anime

Is there a show whose imagery is better suited to the blotchy, jagged style of early 32-bit graphics or whose score is so appropriately composed for adaptation to plonky midi instruments than Neon Genesis Evangelion? This game is breathtaking, easily my favorite piece of extended Eva media right after the show itself, based almost entirely on the strength of its aesthetics. Everything here is an obvious result of hardware limitations – the things that LOOK at first like compressed show clips but then are clearly just jpegs with awkward lip flaps, the marriage of EXTREMELY chunky sprite work with excellently modeled and animated 3D figures; it all just sings together in a way that only could have happened in 1999 and I suspect only with a low budget and a strict deadline, but the result sings.

This extends to the gameplay too. Shit’s basic as hell, in a good way. Foregoing the route of most similar adaptations, NGE64 doesn’t expand on the show or add any fluff to give you more to do, but the opposite – it significantly trims down the experience to the most essential and cinematic action beats and acclimates the gameplay style of each mission to best suit the corresponding action from the show. This leads to what Wikipedia classifies as a fighting game having, generously, only half of its levels features what you might call fighting gameplay. One level is a 30-second-long targeting sequence; another is obviously a rhythm game. It’s all killer no filler here, and I appreciate that about it.

The whole thing is over and done within two hours, and that’s okay. It looks and sounds absolutely incredible, it’s a fun spin on some classic beats that you already know inside and out if you’re playing it, and if you’re like me and you’re an American who doesn’t speak Japanese and is for some reason accessing this game, then anything that might have dissuaded you prooooooobably isn’t really that big of a deal to begin with haha. Certainly wasn’t for me.


the games version of komm susser tod makes this worth existing its hilarious other than that its a weird game that isnt great but kinda neat i guess
https://youtu.be/b7T1SVnXYsk

you haven't lived til you've heard that N64 version of Kommit Susser Tod

Still more fun than watching End of Evangelion

This game is awful. Like the gameplay is literally mashing action figures toghether and weird mini games.

As a technical achievment through, I will admit it's not only quite impressive visually and audibly for the N64, and it's also incredibly faithful to the anime, which is respectable. Since you're most likely gonna try out this game on an emulator, I'd say it's harmless to check it out just to see a weird little piece of history, just don't expect anything good on the game side of things.

The old charm it has carries it hard, and you gotta appreciate for the time the many secrets in this, even if the gameplay is the goofiest shit you'll ever see in a game

Shinji is just a simplified version of Alex from Yiik

This masterpiece gave me carpal tunnel.

This is the best way to experience Eva.

RARNING: WRITTEN FOR AMIME. Not video Game Nindeno 64, But Good Simulator! senoblaqaed 3 wimulator at tis greatast application. shinchi is like a Pefect Nodah and rrobit like morbius btu aweomsme. many based kino blade moments liek Kawowuer (shulk!) Anf greatest morbivb end of evagelelio. Cooler xenoblade 3 simiator. Rei is better than morbius

I guess one good thing I can say about this game were the visuals and how close they wanted this to look like the anime. It looks very good but the gameplay itself isnt the best. Maybe if they put this on a PS1 it would have been better.

random dude on the street in japan in 1998: yeah.... i guess video games are cool..... but i just wish more of them asked you to mash C-Down + A constantly....

NGE64 developer on their way to work: holy sh...IT.......

A cruel angel's thesis with Super Mario 64 soundfont is the best thing that could happend to humanity

https://youtu.be/iXfpq7q67IA

Kum Sussy Todd Howard on the Super Mario 64 Soundfont made my life whole

原作再現が忠実でよいんだけど、全体的に連打がめっちゃ厳しい。


pior decisao da minha vida foi ter jogado esse jogo

This game is truly awful, but it is really cool to see scenes from the anime play out like this. The music in the Mario 64 soundfont is really funny. Done well this would be sick as hell. Right now though it makes me want to die.

Captures the anime's feeling almost perfectly, which is eva's best part tbh. The UI, the music, the sounds, the missions, everything regarding aesthetics is beautiful. Wish the "robot" combat was more involving or, well, made me think about which buttons i press, but i was so absorbed by the feeling i did not care

Worth it just for the Soundtrack on the same soundfont as Mario 64