Reviews from

in the past


An all-around expansion and improvement of an already great game. The world and characters are even more vibrant and expressive in this game, including the music. This game also established the PM series for being known for its humor. Adding 'Stylish' finishes to moves during combat was a nice touch, but the Superguard feature really added some depth to the game. This game has a bad case of repetitive backtracking though (Ch. 4 especially), and the main villains are played too straight.

best mario game, sorry not sorry

The best RPG to grace the lil purp' cube and the best writing ever found in a Nintendo game. Honestly funnier and more enjoyable than it has any right to be and it has an absolutely insane length without feeling too long. Crazy cool.

one of the cutest, most joyful things i can think of.

So glad I was finally able to play this. Overall, this is a fantastic game with world-class writing, but it's held back a bit by a patently absurd amount of backtracking and vague progression. Either way, this was my favorite Mario RPG to date


I know it's good, you know it's good. It's good.

The much improved sequel. While I think the original paper mario has more memorable individual areas, TTYD has a much more original setting, a pretty fun script, less peach segments, and a better partner system. Just 64 but more refined.

Un juego mágico y lleno de personajes tan graciosos como interesantes, un combate por turnos aunque sencillo, lo suficiente profundo, tiene algunos problemas con el backtracking pero no es nada que arruine la experiencia. Todos sus elementos se juntan para formar el Paper Mario definitivo.

Honestly in the big boy trilogy of SMRPG, Super Paper Mario and this game, this is behind the other two, however, this is still a fantastic game that did a good job of laying the weirdness and sense of humour super paper mario had

El sistema de combate podría mejorarse, la historia es simple pero da lugar a muchas situaciones interesantes y los personajes me gustan, aunque se olvidan de ellos una vez acaba su trama.
Un juego de hace 16 años con representación trans aunque a veces patinen un poco con los pronombres.

why is every paper mario game full of segments that are just absolute dogshit

An improvement on the first game on all fronts, but like I am still just super salty on the lack of side/extra boss battles. Was like one of my favorite things about the N64 one.

Good game tucks it in bed and gives it a gentle kiss on the forehead

This game made me a TTYD truther. Sorry, Nintendo!

I was a really dumb kid and would just constantly replay like the first chapter of this game over and over again because I couldn't get through Hooktail's castle

The Thousand-Year Door is one of the best combinations of childlike charmful aesthetic and super witty writing currently out there. It's an excellent rpg that seamlessly smacks on a solid combat system on top of its beautiful narrative structure.

Every single chapter is a delight, from characters mouthing off quotable and hilarious lines every few minutes to setpieces as bizarre and unique as they are fun to explore. Even at the lowest point in chapter 2 there was always a cohesion to The Thousand-Year Door's mystical and roguish aesthetic. From the great onslaught of the Glitz Pit to the spatial craziness of the X-Naut Fortress, there isn't a single point where I feel like the game dragged (well, I guess other than parts of the Boggly Tree).

There's also a good amount of soul, and while that is a big non-descriptive term, I can't think of another word to express the amount of heart and detail put into the writing here. There's crows mouthing off about politics alongside Mario getting his own taste of the Rocky stardom.

The combat is also worth praising, simply for awarding skilled timing while having distinct decision making to every turn, even if nothing on offer here is terribly complex or difficult. It certainly has its ups of enemy design but unfortunately it never makes complete utilization of its mechanics outside an optional pit of trials, but even that's a bit of a stretch. But even still, stylish presses and parries gives the combat some added replayability and opportunity to master well before the curtain call.

Even with that light shortcoming, I can't think of a better rpg to start out with in terms of the genre. The Thousand-Year Door is an excellent love letter to rpgs that has aged better than the rest of its peers.

Every chapter in TTYD is as good as the best chapter in Paper Mario 64. The battle system is expanded in excellent ways, and this is just flat out the best of all the Mario RPGs.

It's good, but this one didn't strike me as amazing like most people. I thought the original was better in most ways, I felt the dungeons and hub town were better-designed, and that game was more challenging too.

I'm physically incapable of saying anything bad about it, its just too important to me, I love it so much.

Nintendo please do more games like this.

After how much it was hyped up, I was surprised by how this game is... kinda just Paper Mario 64 again. And not just in that the battle system is the same with some new additions, but also in that a lot of the power-ups and world concepts are repeated from 64. The game does have a different tone than 64, and more original characters. But with how it's often talked about I expected something more. Having played it back-to-back with 64, I honestly think I enjoyed 64 more. And I think it's pretty understandable why they completely changed up the gameplay formula in the Paper Mario games after this when they didn't even seem to know how to iterate on it with TTYD.

That's not to say TTYD isn't a great game, but its fanbase really knows how to overhype it.

Nintendo really knows how to get me to cry over a cardboard cutout of Mario

The high-point of comedic writing in video games. Not just for the jokes themselves, but for maintaining a tone of charm and whimsy throughout that's all too rare in a medium that seems to struggle to find a balance between dour self-seriousness and self-effacing camp. The ever-expanding gameplay doesn't hurt, either. One of the very best games ever made.

Just incredibly fun and delightful, badges add so much replayability to this as well. Has it's problems, specifically when it comes to the amount of backtracking it asks you to do, but as someone who's played this 5 times through, I obviously don't mind too much.

Started August 10, 2020, first playthrough since 2008ish


I'd argue this is the best paper mario (probably obvious) while fulfilling my childhood need for that OG paper mario excitement.

never been able to beat the final boss of the game, but otherwise the best game ever