Run 2 is the sequel to run which greatly improves on the aspect of it being faster and having 2 playable alien characters: The Skater and the Runner. Both have their advantages where the Runner starts of slow but is more precise with their jumps. While Skater goes really fast but has the issue of being too fast that riskier jumps are made due to the velocity. It's a great sequel to an already fun game,
So easily the best one. It takes the relatively novel stylings of the first game and beefs them up into a legitimately unique and surprisingly challenging hour plus of 3D platforming goodness. These delightfully curated little stages are a blast to maneuver, and the bonuses showcase a surprisingly canny developer who expertly disguises the complexity of his level design. This is quietly one of the better Flash games ever released, so it frustrates me to no end that almost none of its strengths return in the final entry in this trilogy. Be warned, my long-gestating and inexplicably passionate rant about my disappointment in Run 3 is imminent.