Reviews from

in the past


The level design in this game isn't good. It's way too cheap at times I found, with stuff that can kill you so quickly. It's also way too short. When I finished this game, I was shocked that it was already over. I can't see myself every attempting to replay this.

This game represents part of my life. I don't know what else I can say. Its shadow looms over my deepest inside jokes.

The greatest FPS ever made. Not a single weak aspect. The closest humanity has ever come to achieving perfection.

Shoots with the primos and saltos temporales.

ninja monkey with sniper rifle on siberia


Probably the best shooter on the GameCube and one of the best shooters of the sixth gen. It was so good that I sat down and shotgunned it in one sitting.

Honestly, Really Fun, And I Own And Have Played All The Veriations

So fun! I don't remember it vividly, but it felt great and had a crazy campaign. Multiplayer was awesome.

Gameplay-wise more accessible than 2 (even if 2 is way more balanced in content).
The rightful heir to Goldeneye. The definitive classic shooter experience at its peak.
There is Half-Life 2 for adventure, and this for multiplayer-style content.
An absolute gem that could not be made today.

Played through the story on easy in widescreen 518 * 448i. It can run from 60 to 15 fps but on average, it is mostly 30 locked although you will see it go up and down. Now that the technical stuff is out of the way, I really liked this game a lot. I really like the new shooting mechanics which is basically, a regular old FPS and not the goldeneye style. I like the weapon variety. The game feels more AAA (it is published by EA). The time stuff is played like Tenet where a future version helps out a past version. One key moment is in a future version where there is 4 of you, two shooting, two hacking. The levels feel much more distinct. There are cutscenes connecting everything as well. You no longer inhibit someone's body like 1. Also weird thing to have the lab assistant flirting with this guy right after he comes after loving his love interest in 2. The story does pick up right after 2. The levels are much more linear and you do not need to return to spawn point, nor locate the time wormhole. The boss fights are better too. The general UI is intuitive as well. Set pieces are suitably set piece like. The story is fine and probably the best of the bunch. It can have a lot of 2000s misogynic humour but there are some actually funny dialogues as well. The levels separate themselves well. The train level, the horror themed one, the future ones with robots and tanks are all very fascinating. Just a joy to go through this campaign.

They don't make em like this anymore. This game has a weapon called monkey gun, like imagine trying to compete with this.

More characters Bigger Campaign and more Map maker options. What more could you want in a TS sequel.

um dos multiplayer locais do ps2

I have a lot to say about this game, but not a lot of time to do it.

I've likely spent literal years of time playing this game.

The story is an incredibly varied trip, the characters are all bonkers, the writing is funny, and it all comes together as a time travel story should.

Multiplayer AI is busted and amazing at the same time, sniping feels great, guns are fun and interesting and all unique.

This needs a 4k remaster pronto.

Improved on everything the 2nd one did imo

Perfect story mode, perfect multiplayer, perfect side-content. This game has LITERALLY got it all and it does so effortlessly. All the characters ooze with personality and time-travel is handled in a fun way that ties into game-play. It just feels like a bunch of guys got paid to make a game but were having fun the entire time with it. Play this anytime you can

The single-player is somewhat more substantial and offers and actual story, but it's not very interesting or funny, and the atmosphere and music isn't as good as TimeSplitters 2, nor does any mission reach the heights of TS2's Siberia.

There's some ambition and interesting attempts at gameplay additions, some cool new weapons and maps, but the slow-feeling movement and stiff modern control settings make me wish I was playing TimeSplitters 2 instead. (Granted, there is an option for more classic style aiming/control, so bonus points)

"It's time to shit" - Vince Diesel







a certified middle school sleepover classic, shit whips

One of the best fps at the time. Funny story and a great multiplayer. Endless fun with the map editor. This game made my childhood.

The most fun fast paced FPS on console with enough variation/customization for endless good times.

Little did I know, this would be when the franchise decided it was time to split

like ts2 but less goldeneye


The most soulful campaign in history.

You could definitely make the case that TimeSplitters 2 had a deeper, more ambitious, and overall better campaign. I might agree if I could ever get past the first fucking level of it.

Future Perfect is really just one of the most solid, feature-rich console multiplayer shooters of the era that didn't have "Halo" in the title. And the campaign, while definitely taking that hyper-linear, drag-you-by-the-nose approach that became so popular from CoD 4 onwards, is still a pretty solid and enjoyable experience.

Surprisingly fun FPS game on a console, who would've imagined.

Improves upon many issues from Timesplitters 2 such as the floaty aiming (they even have a sensitivity slider option), but campaign objectives can still be frustrating sometimes.This game is definetley remembered for it's co-op campaign & multiplayer, so if you can play this with friends do that vs single player.