Reviews from

in the past


This review contains spoilers

In the year I came back to my home town, my sister was born.

Most of the friends that I had forgot about me, and what seemed so familiar as a child was now alien. The bus route changed. A new McDonald's opened near my house, and a giant condominium blocked my childhood home's view of the ocean.

The sky was more grey than I remember.

This year I turn 20.

I'm every bit as directionless, confused and angry as I was seven years ago.

I think night in the woods struck a chord with me because of this. When I visit possum springs, it reminds me of when I was 12, in a place that was familiar and different. For me, it's hauntingly nostalgic, and reminded me of a time that I miss dearly.

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Stuff I liked
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The pit-a-pat of a pretty bad matte black cat's paws on the roof approaching a rat clad in a snug shrug is interrupted with intermittent grunts of effort.

The sound of everything, from the crunch of autumn leaves, the rubber-like twang of power lines, and sizzling of fresh pierogis.

The echoes of delinquent chatter reverberate throughout an abandoned subway. The scuttling of pets and other small rats (children) overlap with the sound of a sputtering engine of an ancient vehicle in desperate need of repair, a car and driver in no hurry to reach their destination. It's a small town after all.

The soundtrack is soft, the humming of the theramin and synth mimicking the whistle of a chilly autumn breeze. It feels like a lullaby. It's calm. Eerily so. But it feels comforting in its own silly, off-kilter way.

These noises go a long way to making you feel like you're there. It does wonders for the atmosphere of this unknown small town in the middle of nowhere. Historical possum springs. It feels cozy. It feels familiar.

Mae's dynamic demeanors are expressed in the smooth animations of actions and reactions to scenarios and inputs. Each character's body language tells you just enough about each person to know at least a little of what they're like.

The paper cutout feel of the art style makes the game feel homely. Like a children's book. The (smooth?) feeling of it's presentation matches it's wiggly and slick character animations.

It's easy on the eyes.

There's also something about the writing in Night in the woods that makes the world feel lived in. Dialogue feels like something me and my friends would say. An awkward slip of the tongue might inadvertently make another panic. Infuriating passive aggressive back and forths eventually explode into a heartbreaking argument. Poems by selmers. It feels real.

There's attention to detail in every offhanded comment. Fragments of stories of the town's inhabitants and escapades are drip fed to you via Mae's recollections and interactions with random objects in town, big events in the past alluded to throughout the game for you to figure out. Where everybody knows everyone. In possum springs, word gets around.

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Mild Spoilers
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Night in the woods is a game about mourning. It's about mourning a loved one, a childhood that left a long time ago, a town that used to thrive, now a shambling corpse of what it once was, a toxic cesspool of broken dreams. A black hole, sucking up all the ambitions its inhabitants had,and spitting them out the other side, listless. Hopeless. Tired. But in this town of nothing, empty town of no renown, people find solace and comfort with each other. There is love to be found, there are friends to be had, in a hopeless town where few can escape, where everything stays stagnant, frozen in time, while everything else changes. There's something about this game and it's themes that I find hopeful.

At the end of everything, hold on to anything.

There's one aspect of the story that really stuck with me, the feeling of needing to escape. Mae couldn't find her place in university. She felt so out of place, that she sacrificed everything her parents worked for to return home. Bea couldn't leave her borderline abusive household because how could she abandon her family? She couldn't go to college because she was poor, because she was dealt a horrible hand in life. Gregg and Angus are actively trying to escape possum springs to find a better life. It's everywhere, and it feels messy. In the transitory period of entering adulthood, I constantly feel like I need to get away from everything, that the weight of my responsibility as an adult is crushing me. Living is messy.

I'm the same age as Mae now. It's scary. But playing this game, feeling lost and confused, was comforting in a way. Maybe if you feel the same you'll like it too.

ANGUS SWEEP!!!
This quote changed my life btw "This won't stop until I die. But when die, I want it to hurt. When my friends leave, when I have to let go when this entire town is wiped off the map, I want it to hurt. Bad. I want to lose. I want to get beaten up. I want to hold on until I'm thrown off and everything ends. And you know what? Until that happens, I want to hope again. And I want it to hurt. Because that means it meant something. It means I am something, at least... pretty amazing to be something... at least..."

I'm sorry but this art style will never get a sincere emotional reaction out of it, it totally undermines what they were trying to do. I'd be more forgiving if this game out in 2007, but in 2017 this "alternative-twee" aesthetic was already supremely tiresome and annoying.

game has a special place in my heart. 'Die Anywhere Else' has become something i write on bathroom stalls. i've written a six thousand word, unpublished Medium post about my trauma where i name my friends after the characters to keep them anonymous.

it's a game about eroding in a familiar place.


this shit is poptropica for gay furries

mas que un juego es una experiencia, muy recomendable

I tried playing this game multiple times but it can never stick with me. It seems cute and fun but I can't help getting bored every time I play. Maybe one day

This review contains spoilers

Acho q acima de tudo Night in the Woods é sobre enxergar os problemas do mundo real e não fugir deles, pra mim isso fica claro quando é revelado que a Mae nn está mais na faculdade pq ela nn consegue mais distinguir o real do irreal e ela aprendendo com a Bea que as coisas reais estão lá mesmo que você não as veja.

Que chill y que buena historia. Es de esos juegos que al acabarlo te apetece ver el típico video de "100 cosas que no sabias"

It’s why my name is Mae this game has such a strong grip on me I hold it very dear

the universe will forget you

this game will give you an existential crisis, but the message is actually quite nice

A quality title, but not for me personally. Not a lot of meat on the bone in terms of gameplay, and the story is a little unclear in what it's trying to tell me. Seems like a veiled story about the disintegration of a bygone American mostly populated by factory towns and the workers there.

I loved the autumnal atmosphere in this game so much
The art style is very unique and charming and although the story is a little confusing, especially toward the end, all other aspects of the game make up for it

Black Panther for midwesterners who will never be able to afford a house.

I got bored so quickly it is like walking sumilation

Damn, being a 20ish year old with no job or hope in life is quite relatable

I love this game to every direction of my heart, its beautiful. Rest in Peace, Alec Holowka.

i liked it! i feel like some of it isn't for me though, and i don't see myself coming back to this game to do gregg's side of things. i do, however, appreciate the messages and themes, and the atmosphere and design are top notch

Amazing story and fantastic characters

this hit hard for no reason cause i was the irght age to understand this feeling

Unforgettable game that really tugs on the heartstrings. You grow to love these characters.

I first bought this game back in 2022, played like 15 minutes of it, then dropped it without a second thought. I really like the artstyle of this game, it's themes and soundtrack, and i really want to finish this game, i just need to stop putting it off for no good reason.

Also, i'm well aware of the controversial background and history this game has with it's creators, and i WILL NOT BE TOUCHING THAT SUBJECT WITH A KILOMETER LONG POLE, SO DON'T EVEN BOTHER ASKING ME ABOUT IT.

This review contains spoilers

It's for the girlies that understand what Marx meant by "religion is the opium of the masses"


Amo demais a historia deste jogo, e ate a maiara gostou muito dele tbm, personagens muito marcantes e carismaticos, graficos lindos, diversas mecanicas, um dia ainda vou fazer um video sobre ele

It's technically well-made, but I hated every single thing about it. Definitely not my kind of game.

It’s pretty good and cozy. While also being terrifying suddenly.

if this game has no haters i am dead why do ppl like this sm felt like i just wasted my time