Reviews from

in the past


Personally, I don't think we should trust Magolor to run Disneyland after that whole galactic takeover thing.

Felt this way with the original, it's a pretty middle of the road Kirby game. Not bad, but pretty unremarkable and repetitive even by Kirby standards. Hope you enjoy fighting Sphere Doomer and watching the same ultra ability animations over and over! The new content is pretty good though! New abilities are fun, the masks are a great dumb thing (hell YES Gooey representation), and the Magolor Epilogue mode is a great time with how stupidly broken Magolor can get to be. The main game feels far more enjoyable as a co-op game than as a solo one, definitely helps break the repetition a bit and I think is the ideal way to experience this.

I feel like this is the most "vanilla" Kirby experience available right now, and that is by no means a bad thing. All of the ingredients you would expect in a 2D Kirby game are here, with no caveats. All of the copy abilities serve a purpose and have unique play styles. the levels are simple but fun and mostly unique. the side content is sizeable and gives players plenty to do after the main game. Its all here and I really have no complaints. An easy, breezy little game that feels just right.

the original game, was a defining game in my childhood. it has always been my favorite kirby game, i loved all the characters, the amount of content, and the super abilities were so fun to use. i always wanted to replay the game, as i had really good memories of playing it, but never wanted to dig up a wii. so when THIS was announced i freaked out.

and it's literally everything i'd ever want. its the best kirby game. i have huge bias, i am aware, but its still the best kirby game.


Never played the wii version and was excited to finally play it, I dont get the hype

"Poyo~!" - The last words that a random enemy hears moments before meeting Sakurai's star child.

Kirby's adventure on the wii turned Switch title still tickles me maximum pink to this day! This game is always my bestest dream friend ever! Hal's paramount title always brings me a smile I'll gladly return with no cost. The ability selection is still tight, with newcomers Sand and Mecha being welcome surprises. And seeing how Magolor went about changing careers to a micro transaction manager was an pufftastic bonus. This game really set a good standard that it's successors have followed to T. And that's not even getting to the core lore of this series....

the original title means too much to me to be objective about its remake : what can I say ecept that this is one of my favourite games of all-time ?? I already love the original so much, this version just makes everything perfect :
- superb new artstyle and updated models
- great untouched level design and main campaign with a juicy amount of new content (the Magolor side-story is AWESOME)
- BANGIN' SOUNDTRACK
- loads of new minigames to enjoy, that are made even more easily accessible, it's like having a small party game inside your cool 2D platformer
<3 <3 <3 <3 <3
(if we ever get the same treatment for the 3DS titles i can die in peace)

pretty awesome remaster of a game that came out at least a decade ago now; if you've never played a kirby game, and want to play one, i'd recommend this one or super star ultra

Kinda like Kirby Super Star and Kirby's Adventure mixed together, with 4-player. Which led me to first think of the game as having no identity, but I retried it years later and ended up having a very different second opinion. Now I really like it.

I don't have much to say about this game, its a game and its very alright.

I've only played two Kirby games prior with them being Forgotten Land and Triple Deluxe so I'm not sure how good it is as a Kirby game. I can say that it felt similar to triple deluxe as it's a 2D game with a special gimmick the game focuses on. It is also probably the worst of the three I've played. It isn't bad at all it's just the kind of game I'll forget everything about in a month. Soundtrack, gameplay, graphics, story it was all alright. There wasn't anything special in this that stuck out to me, the gimmick with this game is the super abilities which give an OP version of the regular abilities, and were provided in very specific locations so you didn't really feel special as you play what is supposed to happen.

I kind of questioned life as I played this, and if I'm wasting my life playing these kind of games, why did I play this? It seemed designed only for children (which is completely fine) with how ridiculously easy it was. I don't think I've ever played a game where the collectibles were this easy to get. I didn't miss a single one and didn't spend much if not any time looking for them, they were always right in front of you. The game in general presented no challenge, not once did I struggle with anything and that's not only because I am a pro elite experienced giga gamer.

I think the main thing I got from this game is that I need to reconsider my gaming choices, life is too short to play everything, I should be more selective or just put it down if its not clicking

Holy shit I never thought a game made for toddlers was gonna get me as hype as this game did.
Woolie wasn’t lying, Kirby goes so fucking hard.
10/10 it made me Haiii

(I will say I did not really engage with the New Game+ at all, it felt like a little too much which kind of plays into my overall feelings about this game)

In terms of a remaster, I think this is a really good example of how to approach them in a general sense. A new look that doesn't ruin the original's aesthetic and differs slightly but not too much to be radically different, an expansion on the core game & some extras added in to spice things up. However, this might also be an example of a little too much of a good thing. While this is the pretty standard Kirby experience throughout with the central gimmick of Ultra Powers being...fine, I guess, it felt like there was a real content bloat here that felt like trying to finish a whole birthday cake by myself (which I guess also works as an analogy for the syrupy nature of the Kirby series).

Even just trying to finish the main game while taking time to get the minigame tickets & extra lives felt like a bit of a time slog on it's own, not to mention trying to get all the Dress-Up masks & achievements in the park. The minigames, the level design, all that was pretty standard issue Kirby stuff but it just felt like an obligation near the endpoint. I think this is broken up a little by the more interesting Magolor side game, which almost seems like a test run for the game engine to branch out into different game styles that still adhere to a general Kirby formula. The idea of an upgrade system & the different moveset was enough to keep me going for the short runtime, so I think that more than anything else was the biggest pull in this game for me. A fun enough traditional Kirby game but too bloated & familiar to be one of my favorites.

Maybe the best Kirby game outside of Forgotten Land

Return to Dream Land was already my favorite kirby game by a long shot on the Wii. This remaster did nothing to worsen it, in fact it did the impossible: make better what was already perfect! Top favorite games of all time both on Wii and now on Switch!

A beautifully well-crafted platformer that never-the-less has never really given me the "itch", so to speak. I tend to bounce off it. This remake is really impressive though, they stuffed this thing with new content.

Best Kirby game I played, very biased.

P.S. Magolor is the best.