Grandiose in terms of staging, the stories told in different ways and always with a different artistic style such as photography, comics or even a kite.
Some stories too ambiguous that's the only problemA story about grief, drug addiction, suicide and the monotony of life.
A rather relaxing atmosphere, particularly with the voice-over and the music out of sync with the themes of the stories
The most notable stagings are those of Lewis, Same and Gus
Some stories too ambiguous that's the only problemA story about grief, drug addiction, suicide and the monotony of life.
A rather relaxing atmosphere, particularly with the voice-over and the music out of sync with the themes of the stories
The most notable stagings are those of Lewis, Same and Gus
It's an easy to play walking simulator with an interesting story and some neat concepts that are implemented creatively through gameplay.
I applaud the developers on how well it can combine the story and game together so intuitively. However, I wasn't ever truly all that engaged even by the end.
It's a short game with some great ideas that is worth trying. I just don't think it resonated too much with me.
I applaud the developers on how well it can combine the story and game together so intuitively. However, I wasn't ever truly all that engaged even by the end.
It's a short game with some great ideas that is worth trying. I just don't think it resonated too much with me.
Uma historia delicada sobre pessoas que parecem reais e da sua propria familia.
A morte chega sempre, mas o sentimento de quando ela chega mais cedo é... esquisito.
Edith Finch explora a antiga casa da familia e percorre a historia de cada membro e da sua morte, cada uma sendo contada de uma forma diferente.
A narrativa é de outro mundo e te envolve na pele da Edith de uma forma sobrenatural, a ambientacao da casa reforça o sentimento de melancolia que te segue pelo jogo.
Conheca a sua historia, a historia da sua familia, porque isso liberta e te permite construir a historia daqueles que virao.
A morte chega sempre, mas o sentimento de quando ela chega mais cedo é... esquisito.
Edith Finch explora a antiga casa da familia e percorre a historia de cada membro e da sua morte, cada uma sendo contada de uma forma diferente.
A narrativa é de outro mundo e te envolve na pele da Edith de uma forma sobrenatural, a ambientacao da casa reforça o sentimento de melancolia que te segue pelo jogo.
Conheca a sua historia, a historia da sua familia, porque isso liberta e te permite construir a historia daqueles que virao.
A very interesting experience. Playing through each indvidual story, and learning the unique mechanics that came with each one was certainly very fun. The message of the game is also very beautiful, and the ending was quite shocking. It also definitely benefits from how good the artstyle and stylization is.
I really enjoyed this game! I had heard of it before but never got the chance to play it until now. I absolutely loved the way this game was set up; how everyone was portrayed , and how their rooms all had such significant detailing and all kinds of stories came from each room. It all was so in depth and I loved how eager the game made me feel to learn the rest of the backstories of the family tree. No one had a story I didn’t like. Everyone was unique in their own way and had all kinds of varying personalities. I really enjoyed it and hope to find similar concepts in other games!
I have never seen something like this story before, anywhere
One of the first things that dragged my attention was that feeling that "Unpacking" gave me. Discovering stuff about someone's past by their objects is amazing. Also, It's strange how the Finch's house itself looks so alive and so dead at the same time.
It starts in a fun way with molly, but suddenly you're involved and didn't see 2 hours passing away. Even the credits are well thought, going from upstairs to downstairs rooms.
Damn, Annapurna!
One of the first things that dragged my attention was that feeling that "Unpacking" gave me. Discovering stuff about someone's past by their objects is amazing. Also, It's strange how the Finch's house itself looks so alive and so dead at the same time.
It starts in a fun way with molly, but suddenly you're involved and didn't see 2 hours passing away. Even the credits are well thought, going from upstairs to downstairs rooms.
Damn, Annapurna!