Reviews from

in the past


Really neat concept for a 3D-Platformer. It's a brave move, leaving out a jump button. So the level design has to to be very presice, so the two buttons of moving forward and doing a dash can make up to it. But the movement works really well with even little mechanics like canceling the dash which results in kind of a backwords bump that can be used for platforming. Also the presentation is pretty good. The game has gorgeous N64-like visuals and a soundtrack that really pushes you forward. Later levels tend to be a bite to wide. I preffered the more compact and focused areas a bit more.

A completely unhinged 90s looking platformer with a smattering of Crazy Taxi thrown in for good measure. A delight.

Very fun and addictive 3D Platformer that is clearly a love letter to gaming as a whole.

This game is all about the game, and the game is fun. Movement is solid, there’s a simple but satisfying inertia system that is the core of the entire game.

The collectibles feel very unique. I don’t think I’ve played a collectathon that feels this rapid fire. Aside from getting some hidden collectibles, every level is 5-15 minutes long of back to back objectives. This fast paced gameplay sets itself apart from other 3D collectathons.

The challenge is decent, there’s some slightly tricky things at the end but I do feel as though I wanted more.

My biggest complaint with the game is how overly useful the double backflip is. I kinda wish you could front flip, just so I didn’t have to constantly be back flipping to get over obstacles.

The visuals, music, and characters/humor is all really great, and is simply there to add to the fun.

This game understands what it means to be a video game, great time overall.

I want this game and Balan Wonderworld to meet together in a bar. Balan would be glassing this game over the whole "no jump button" thing actually working in its favor.