Reviews from

in the past


Guys please, I'm no traitor, I'll kill everyone to make you understand I'm a good guy :D

after finishing this game i really felt like i've missed out on a lot, this was truly an unique experience and i really liked the atmosphere, the overall setting and the intricate gameplay design

Es un juegazo, no lo terminé porque en esa época no jugaba mucho a videojuegos, pero tengo pensado acabarlo.

Another game to finish! I got quite far in this one, but it was feeling like a chore. I reckon it's because I went the full pacifist route and was missing all the cool mechanics.


The morality system is horribly implemented but somehow it did manage to make me feel bad for the things I did. Weird how that works.
Other than that the game feels fantastic to play and the fact that every mission has so many different ways to complete it is cool. I'm a really big fan of how difficult it is to fight when you get caught - not because the gameplay sucks like a lot of other stealth games but because it is fundamentally created to be difficult but stylish, making it so that when you do get away with being caught, it feels great. You're still discouraged from getting caught, obviously, but if you're good enough the game becomes completely different. Not a lot of games can accomplish that.

Best stealth game ever. It's so good that yo can beat it without any stealth. You are that free in gameplay. Nice skills system. Good story. Good AI. Every quest has its own ways to accomplish, you can whether kill everyone in the play ground or turn into a rat and don't interact with anyone. GOAT.

Dishonored é a prova de como o mercado de games atualmente se resume a fazer jogos rasos e "mais do mesmo" disfarçando isso apenas com melhorias gráficas

Em Dishonored temos um protagonista que não aparece e que não fala, muitos pensariam que isso seria uma economia de gastos ou algo do tipo mas na verdade isso é a sacada perfeita pra criar um jogo em que o jogador de fato coloque sua moral a prova com suas decisões, uma vez que, com qualquer trejeito, tom de voz ou aparência já seria o suficiente pra determinar os traços de personalidade do protagonista, o que poderia influenciar nas escolhas do jogador. Cada missão tem diversas formas de serem feitas, seguindo vários caminhos, além do sistema de stealth impecável que mesmo sendo claramente o foco do jogo, ainda não deixa a desejar no combate.

Os personagens são carismáticos e até os menos relevantes tem sua devida importância e carinho dado pelos desenvolvedores, cada side quest imersiva sendo comparável com as missões principais (um ponto que me agrada muito porque na maioria dos jogos as side questa só servem pra enxertar conteúdo e são muito chatas)

Enfim, uma pena que dificilmente veremos algum jogo que chegue aos pés de títulos antigos e cheios de criatividade como dishonored

not a game that’s fond of women

I haven't played that many stealth games, but more importantly, I haven't played that many games that "punish" you for killing people, which is kind of a problem for me. I like virtually killing people, but I'd imagine Corvo doesn't.

It's somewhat of a shame too because for all of the benefits of not killing people in Dishonored, this game has some hilarious ways to kill people. Cutting off someones head and killing someone else by throwing it at them over and over again. Using a rewire tool on an Arc Pylon and purposefully drawing guards towards it to watch them get turned to dust. And I can't not mention using the wind blast to throw people off of a building. Dishonored is its own little sandbox of death.

But I decided that Corvo and even the cursed Daud didn't want to kill anymore, so I attempted to not kill people. Of course, there were accidents. A few unconscious people accidentally thrown off a roof. Some guards that got herded into a group of rats. Disgruntled thugs who missed their shot on me and instead hit their brothers. But even through all that I didn't want to kill!

And playing the game this way made it super engaging, I had a great time! I'm sure I'll play this again some day and go Ultrakill mode, making quick work of everyone that I come across and generally causing more chaos, but for now I'm proud of my work.