Reviews from

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Fallout New Vegas, from the bounds of my thoughts to rating games, does something no else does. Because if you take away the PC buggy-ness due to age, you have one of the best games ever produced. A game filled with so much fun, life, and creativity, that even while playing in 2023, it still holds up. Beyond even that of games release in the past five years. A must play for everyone; and something that is more then earned its worth to sit on my best games of all time list.

Foi o primeiro Fallout que realmente JOGUEI, e foi muito bom. O jogo é bem nos moldes dos jogos da Bethesda, o que eu gosto, onde você vai fazer as secundárias que às vezes são mais legais que a história principal. Possuindo uma gunplay muito boa e o uso do sistema VATS, o jogo é muito divertido de se jogar. O sistema de reputação também é algo que faz o jogo ser diferente, onde você não pode agradar todo mundo e precisa escolher com cautela seus aliados. Porém possui problemas que são muito significativos para ser um jogo perfeito

História
Bem legal, fiz muitas sidequests e o universo é muito bem construído. A história é melhor que a do Skyrim (o único da Bethesda que joguei) por exemplo, dando muito mais escolhas para você fazer, que REALMENTE mudam como o jogo é. A conclusão dela é boa e adorei o epílogo que aparece após você terminar o jogo, onde mostra o que aconteceu com cada pessoa/facção que você ajudou, mostrando que você REALMENTE mudou algo na vida daquelas pessoas.
Achei que faltou um pouco mais na questão social, pois você cria diversos laços, mas aquilo não avança; se você conseguisse ter um romance com certos personagens seria incrível para você sentir aquele personagem mais real.
Senti também que faltava alguma coisa ao completar algumas missões, alguma progressão ou mudança de alguma cidade, as quests pareciam que terminavam no meio.

Gameplay
O jogo é bem divertido. Porém não envelheceu tão bem, tendo diversos problemas que hoje em dia foram resolvidos, principalmente o tracking de missões. Além disso, eu precisei baixar alguns mods para o jogo ficar mais confortável de jogar, pois as mecânicas usadas na época envelheceram extremamente mal. A gunplay é divertida e a construção de build é onde o jogo brilha, onde eu me sentia jogando um RPG de mesa, onde você precisa colocar ponto por ponto, e o que você escolhe te ajuda muito em alguns casos. A exploração do mapa é legal e o jogo no começo é bem difícil.

Trilha Sonora
Meu Deus, a trilha sonora desse jogo é fenomenal. Usar a rádio para escutar as músicas deixa elas um pouco mais especiais e te deixam mais imersos no universo do jogo.

Pontos positivos e negativos
+Trilha sonora fenomenal
+Historia boa
+Boas sidequests
+Gunplay muito divertida
+Sistema VATS
+Muito legal mostrar a conclusão de tudo após o final do jogo
-Precisa de mods para ser jogável no pc hoje em dia
-Não envelheceu muito bem
-Algumas quests pareciam incompletas

Conclusão
Fallout New Vegas é ótimo. Possuindo uma história bem escrita, trilha sonora fenomenal, boas sidequests e gunplay divertida, o jogo chega a ser quase perfeito, mas não tenho como negar que parecia que precisava de mais conteúdo em algumas sidequests e que o jogo envelheceu bem mal, necessitando de diversos mods para EU me sentir confortável jogando, além de precisar baixar um para conseguir abrir o jogo em Windows mais novos. Nota 8/10.

This game is god tier in role play games. It gives you freedom to be anything. I personally played as a sane scientific expert in Plasma that helped everyone in the Mojave. The second playthrough was an insane melee psychopath that joined the files of Caesar.

It isn't a FPS game, it's an FPS-RPG game. So it's not Call of Duty with numbers. And no, it's not Destiny either. But you may already have known that.

Factions are present. What the hell is a faction in this game? Well, it's a group with a certain ideology they follow. You can choose what to do with them. Ally with them, do some missions, gain their respect. Kill everyone, it's your choice.

Just play it, stop reading. Be the diplomatic Messiah the Mojave always needed or be the Boogeyman that puts the end to all conflicts, because they're all dead!

The DLC's are great too, some better than others but overall good. My favorites were Honest Hearts and Lonesome Road, both take two wild approaches to it's story and gameplay.


Esse jogo consertou absurdamente tudo de errado com Fallout 3, ele tem uma história espetacular, ótimo sistema de RP, os companions são incríveis, e há facçãoes novas pois os devs estavam com novas ideias, como a eterna luta entre NCR e Legião de Cesar. Além do mundo interessante os Personagens bem escritos e um mundo bem construído e com isso em menos de 1 ano e 6 meses a Obsidian que era um baita estúdio com os games de RPG como Knights of old Republic 2 e Icewind dale 2, fez o melhor jogo de todos os tempos nós termos objetivos isso não é um jogo é um doutorado de Game design bem feito e o Final é incrível tudo na verdade é.


Still the greatest Fallout game ever made.

this is my favourite video game of all time. since first completing the game in an extremely bare bones, A to B main questline speed-thru in 2020 (working for MR HOUSE? WHY?) i've 100ed% this bad boy at least five times using a myriad of different character quirks, builds and faction affinities. you'd think i'd be bored of it by now, but yet every few months i find myself coming back, unable to resist the escapism that comes with feeling like a political mastermind-rough around the edges gunslinger-deranged mailman hybrid revolutionising the political landscape of a recovering post-war 23rd century society and ushering in a new era, devoid of misguided nostalgia for the past.
also you can give yourself like really high luck and just rob every casino under the sun which is based and awesome

It’s taken a lot out of me to write a review of this game. Been a favourite game of mine for years, and every time something in my life happens — good and bad — I think back to this game. This is a long review, so bear with me. This is just me speaking from my heart, at 2am, after crying for a few hours. This won’t be an average review by any means.

It’s been a tough week for me. Tough year, even. It barely even started. I’ve had lots of losses and lots of personal realizations recently. And it’s been tough to deal with.

Is it stupid to think of a game like Fallout: New Vegas? Yeah. Maybe it is. But when I say this game changed my perspective on life, I mean it.

This whole game is about letting go which is something I have a hard time dealing with. Letting go of friends, of viewpoints, of habits… it’s never been easy. Especially when it’s something close to you.

But something that always comes back up is the theme of letting go to what you hold dear. Every single time I think it’s this foreign concept that I’ll never master, I remember playing FNV. I remember playing the dlc, I remember finishing the main story, and realizing that I let go of so much. By completing my main save, I let go of my character. By doing the dlc, I let go (in game) of old concepts and beliefs.

It’s poetic. To let go of a core part of yourself isn’t easy. It’s something I hate doing even though it’s inevitable. But this game — and the lessons it taught me — has almost guided me through this process, like a helping hand.

For months I wanted to write a review of this game. I never knew how, nor did I know what I could write about that hasn’t been said already. “Good game, great writing, bad graphics, famous mechanics,” etc. gets stale. I never saw someone talking about the core lesson that it taught me and has taught the biggest fans of this game.

Recently I’ve had to let go of a lot of timings I held dear. I won’t say specifics, obviously. This is a largely anonymous review. You don’t know my name, nor do I know yours. You’ll never think about me again. But one thing I hope people take away is that, if the theme didn’t sink in, play it again. If you’re having a hard time coping with grief, play this game. It’s a soothing hug, a guiding hand, a gentle voice — all reassuring you that it’s okay that the process hurts, it’s inevitable but it passes with time.

Nobody’s going to read this. But I’m finally ready to write this review of the game. It’s been sitting in the back of my mind for a while. I could never find the words to put how this game has helped me down on paper. But I finally did it. Everything clicked. I finally found out how to write it all down. I can move on from this, too, even if it’s minor. This will be a hard week but I’ll move on.

If anyone is reading this and is struggling too, time will pass and carry you with it. Everyone has the capacity to let go and move on. It just takes gentle guidance.

One of the best games ever made

The only good modern Fallout game.

Jogo foda, história foda, arma foda, personagens foda, em resumo, tudo foda!

This is the greatest video game of human civilization.

Fallout New Vegas: Ultimate Edition
I've played the vanilla version many times before on my PS3, most recently being a year or two this is my first time playing the DLC.
This will mostly be covering that while mentioning DLC at the very end
The game is a genuine masterpiece, a peak of story, characters and worldbuilding in the post apocalypse genre.
Saying that as a kid it never gripped me the same way Fallout 3 did, this was due to it being much more open and exploratory rather than 3s easier linear presentation.
But as I've gotten older and replayed the game more and more, the more I appreciate it and love it. No other game I've played explores the interactions between factions, the branching path, your choices truly having weight like this game does.
While people complain about the gunplay, while I get it, it's really not as much of an issue people say and I enjoy it.
Genuinely all the issues that arise with this game either come from the fact that it was rushed and crashes a shit ton, or the holdovers from Fallout 3.
And yeah while I didn't get a ton of crashes they were consistent enough to still be an issue and keep me on my toes
But yeah, other than technical issues the game really is a masterclass in this genre and I would have loved to see what Obsidian could have done with more time

Now for the DLCs
Honest Hearts
This is the weakest of the DLC
Joshua was an absolute delight, loved his character before the DLC and love him even after playing it
Other than Joshua I really feel this DLC doesn't flesh out the native tribes enough so a lot of it just seems like you're fucking about until the DLC want's to be interesting at the very end and whenever you talk to Joshua
Wasn't expecting much from this tbh

Dead Money
Dead Money was an incredible DLC
The characters, story and setting were all absolutely perfect
The survival horror aspect was also amazing and a wonderful use of the mechanics given
The Sierra Madre itself feels over fairly quick in comparison to the surrounding town but...
I think it's still very well paced with an amazing cast of characters including the main antagonist Father Elijah
Definitely more of what I was expecting from a Fallout New Vegas DLC Honest Hearts didn't give
Also Christine is sooooo fucking good I love her let's go lesbians

Old World Blues
Here's my thought on Old World Blues
Funny as fuck
While a lot of FNV DLCs feel very grounded and trying to get a message across OWB just feels like they were able to just nerd out about old sci fi movies and just have fun with it
Idk why the game allows you to take your own gear into this it would work better without that since they were talking about seeing my foot penises with full covering Sierra Madre armour on, but that is such a small gripe
But yeah it's just good whacky fun
It's just a good solid DLC with so much charm slammed into it, it's really fun

Last but definitely not least
Lonesome Road
The final DLC of Fallout New Vegas
Every other DLC and even the base game makes reference to this one so much it's insane and has a lot to live up to
And...
It does, it's oppressive, a message from Ulysses to the Courier about the rise and fall of nations
The Divide is such an amazing setting, I loved seeing the marked men. They represent the Divides unification, no bear, no bull, a corruption of something new that was once blooming, destroyed by the Courier. Remnants and the dying are all that stay in The Divide.
It feels like a true conclusion that wraps up everything that base FNV laid down

Fallout: New Vegas is the buggiest piece of trash ever released, with quite possibly the worst gunplay in a first person shooter to date. Keeping those things in mind, I believe F:NV is the best RPG of all time and a top 3 video game ever made.

No other title comes close to the amount the player can do with their words. The dialogue is superb, and the quest design lends itself to using your speech to solve problems in any way you can imagine. The world-building is also the best in the medium, with a completely foreign yet believable southwestern United States. To top it all off, it has the best DLCs I’ve ever seen in a game, each telling its own story about putting the past behind oneself and not giving into nostalgia. If you can be patient with the crashes, lack of sprint button, and awkward gunplay, then you might just find a diamond of platinum-sheen in the Mojave desert rough.

Meu primeiro jogo da Bethesda, sendo esse aqui especial pois sua estética sempre me chamou muita atenção, tendo um grande hype em cima do jogo, mesmo ter ouvido falar que seu combate não era muito bom, mas mesmo assim resolvi jogar a versão vanila pois gosto de manter a experiência original do game, como é bom quando as expectativas são atendidas superando ainda elas, o combate que eu estava esperando ser algum horrível travado etc, foi muito pelo contrario para min eu gostei bastante do seu combate ele não chegou a ser nenhum momento frustante ou nada do tipo eu conseguir imergiu bem no seu combate etc, para min o que no inicio foi estranho foi o modo de andar dos seus personagens parecia bastante lento , parecia que ele não estava correndo, mas até isso com o passar de poucas horas já não me incomodava mais, andar por esse deserto não foi cansativo, apesar de ser um deserto o mundo parecia muito bem vivo, em diversos caminhos que ia sempre havia algum ali de especial, sendo algum que eu vejo muito falarem de skyrim apesar de eu está instigado a fazer a quest principal aqui a minha jornada tomava vários rumos diversos e diferentes antes de chegar próximo a linha principal. como é bom isso não sendo muito fã de fazer sidequest esse jogo conseguiu me fazer gostar bastante disso, tantas historias que a pelo mundo que tu fica horas e horas e as vezes com uma surpresa que te ajudava no caminho que tu tinha que tomar, mas que vc simplesmente poderia ter feito de outra forma. Sendo até que meu objetivo principal do jogo após um certo evento foi ser inimigo número um da legião( uma facção do jogo, todas minhas decisões foram tomadas para me levar a isso e finalmente conseguir e como foi agradável a conclusão) mas apesar disso não foi fácil decidir qual caminho final trilhar sendo esse jogo até hoje o mais difícil a escolha do que deveria fazer, é quando eu finalmente zerei ele só veio uma sensação só queria ter jogado mais ele. Explorar seu deserto, andar por horas ouvindo uma trilha sonora espetacular, escutar sons de tiros de fundo, se intrometer em batalhas aleatórias, encontra lugares aleatórios e querer explorar a fundo tudo que está ali. Isso que foi fallout new vegas para min, descanse em paz meu dog, uma pena que esqueci de fazer tua quest.

Second playthrough.
The first time I played New Vegas back in 2016, I thought it was a janky, uninteresting piece of trash so I uninstalled it. I was pretty young and dumb back then. This game is indeed, very janky when it comes to gameplay. But mods fix that just fine.
When the word "role-playing game" comes to my mind, Fallout New Vegas is the most prominent title that I remember. In every sense of the word, this game is an RPG and an absolute masterclass at that. The character writing, the main narrative, side stories, environmental storytelling and many more aspects of this absolute gem of a game are executed perfectly.

I really need to replay this, because I just didn't really enjoy this game.
I liked it less than Fallout 3 and even 4, even though I was so excited AND I'm trans so I should automatically have a +5 enjoyment buff when playing New Vegas :o

Obsidian did the impossible and turned out one the best rpgs of all time in less than a year. Unlike Bethesdas retcon butchery, that goes on till this day, New Vegas respects its source in both narative and gameplay intention. Yes, it takes a bit of work to get this running on PC, cause its about as polished as a white BMW in a muddy landslide but its more than worth it

Replayed the game and finally played the DLC. One of the greatest of all time. If you're reading this cut off all contact with the outside world and play this forever. It's worth it.

The first play through of this game is amazing, with an unmatched sense if discovery for this incredible world. Actions truly have consequences, and in this game your actions can be whatever you want.

Fallout New Vegas es mi Fallout favorito.

Fallout New Vegas es el que juego con mejor inmersión de toda la saga (la saga 3D al menos), con una capacidad para tomar cualquier decisión, una ambientación increíble, un lore y personajes super buenos y bien desarrollados y una historia brutal.

La jugabilidad sigue siendo algo tosca ya que es prácticamente lo mismo que Fallout 3 (en temas jugables) con lo que sigue estando algo limitado, pero con la grandísima variedad de opciones para personalizar el personaje y mejorarle se puede cubrir bastante.

Las misiones tanto secundarias como principales, tienen todas muy buen nivel, no me he encontrado ni una sola que me haya aburrido, gracias a su estética tan oscura y tétrica que tiene todo en este titulo.

La variedad de armas/compañeros/lugares/armaduras y enemigos hace que te cueste encontrar repetidos alguno de estos, aparte de tener un diseño brutal y un desarrollo en el caso de los compañeros y enemigos buenísimo.

Lo único malo que podría destacar seria su pequeño mapa en comparación a los actuales, no es algo justo, pero a día de hoy si que se hace algo pequeño o vacío en algunos sitios (es un desierto, si, pero se nota demasiado vacío la gran parte del tiempo), aparte de un final que dependiendo de cual hagas puede ser mejor o peor, pero que no te dejen continuar después del final es un golpe durísimo, siendo aparte algo rápido y un poco agridulce.

SPOILER

La historia es una locura, somos un mensajero que tiene que entregar una ficha de platino en el Strip de New vegas, en mitad de la entrega Benny nos retiene y nos da dos tiros en la cabeza para quitarse problema, pero por milagro nos salva Víctor, un securitrón a cargo del Sr. House, lider de New Vegas, a partir de aqui tendremos libertad para hacer lo que queramos, pero a niveles muy locos, podremos matar a quien nos de la gana sin restricciones e ir y seguir el ritmo que nos de la gana, con una variedad en el dialogo asombrosa la cual nos dejara hacer/decir lo que nos de la gana, el desarrollo ira según con quien nos aliemos pero el objetivo final será una batalla por la presa Hoover en la mayoría de casos, al final del juego tendremos una "cinemática" en la que veremos lo que pasara en el futuro de New Vegas en consecuencia de lo que hayamos hecho durante nuestra partida.

FIN SPOILER

Los DLCs en esta ocasión no los he jugado porque he acabado bastante quemado al tener un final tan rápido y sin la posibilidad de avanzar a partir de ese punto, cosa que no recordaba sinceramente, pero ya me los volveré a pasar en un futuro 100%.

En resumen, Fallout New Vegas es el juego de la saga 3D, con mejor lore, mayor importancia en el universo y la hora de jugar el mas libre y divertido, gracias a esa libertad que nos dan, de toda la saga, al menos para mi, los DLCs son una locura al menos como los recuerdo, pero esto ultimo no puedo decirlo con certeza.

Took me several retries but game finally clicked after I finished Fallout 3 first. Coming from that game, you'll slide right in as there are only slight changes/improvements to gameplay. Desert and cowboys setting isn't really my jam, but glad that there's more variety in the environment as you progress with main game and in the DLCs. There are also multiple endings in base game and DLCs that encourage multiple playthrough (or reload your save game if you're hurrying). Got the "bad" ending trying to please all factions. Will definitely play again someday to try the other faction endings and shoot for other achievements. My biggest complaints so far is that it crashed a lot - even in the middle of combat.

meu notebook foi de base nn deu tempo de zerar

Joaozinnnn, toca aquela
joaozinho da guitarra, toca, toca aquela

Truly feels like a story you weave your own way through, with more variables than almost any of its peers. I've been frustrated with many games of this ilk in the past because the range of options ends up being relatively limited the more you play.

I really felt like I went my own way through this, met (and killed!) a bevy of weird and wonderful characters - finally appreciating the splendor of a Bethesda RPG... that wasn't even made by Bethesda.


"Uhhhh actually, Caesars Legion made some good points. Life under them really wouldn't be that bad bro"

Used to prefer 3 over this, the desert environment didn't do it for me. But after careful consideration I changed my mind. Haven't played the DLC.

This review contains spoilers

Fallout: New Vegas is a post apocalyptic roleplaying game developed by Obsidian Entertainment as a spin-off for the Fallout series. While Bethesda was creating Elder Scrolls: Skyrim, they negotiated with Obsidian to develop a sort of “expansion” to Fallout 3, which later turned into this game. What followed was a 10-18 month dev period at Obsidian that took ideas from previous canceled titles in the series, like Van Buren (the old CRPG version of Fallout 3). I’m surprised that the game is as great as it is considering the low dev time with crunch, Bethesda’s buggy Creation Engine, and cut content ranging from post-game to playable ghouls and super mutants. While I’m never okay with crunch in game development, what came about is not only a much better game then most Bethesda titles, but one of the best RPGs of all time. I don’t remember how I got into this game, but I remember playing this all through my Xbox 360 days and having a blast as one of the games I would come back to often just to chill out. Unlike Fallout 3, I didn’t complete every achievement but I came damn close and I’ve always marveled at the improvements made between 3 and New Vegas. For PC, I bought this game long ago but I never really sat down to play it until my boy BFD Survivor went out of his way to mod the entire game because I suck at that, so without him this playthrough wouldn’t be possible.

The plot is going to be small because it’s intricate and based on player choices: You play as Courier Six, a courier who was ambushed and shot by a guy in a checkered suit (with a checkered past) along with a couple of Great Khans. However, you’re not dead and you’re saved by Goodsprings doctor Doc Mitchell, who heals you and sends you out on your way. The whole goal from here is to find Benny, and on the way you’ll run into various factions and quests, ranging from the New California Republic (from Fallout 1 and 2) who run a tight military with its own U.S. style political system to the barbaric slaver group Caesar’s Legion. You’ll find more groups, but those two and a mysterious billionaire named Mr. House are all fighting over New Vegas, a conflict which you’ll get wrapped up into fairly quickly. You can also choose a fourth route for Independence, and to do that you’ll need to look into Benny and his motivations. That’s about it for the explicit plot, but I just want to say that the writing here is fantastic in every way, cohesive and philosophical in its design as well as reactive depending on your choices.

The reactivity of these choices are amazing in how far they span, based on what skills/perks you have in what conversations as well. I don’t know how to explain it because of scale, but I’ll include a link here below as an example. Keep in mind the route that most take, you end up in Nipton first and you’ll witness Vulpes crucify the entire town in a lottery. If you skip this and confront Benny, then go back to Nipton you’ll get an acknowledgement from Vulpes that this is your second encounter. Otherwise, gameplay is solid and casual; combat is pretty simple and improved as well, with an aim down sights added as well as the ability to add weapon mods. Everything is a breeze with VATS, a lock on system and aim at certain spots on a character and for the most part it's overpowered as hell. Only thing I can really bring up as a criticism is you can recruit companions, which are awesome for the most part. However, I feel like in the quest to be casual, the game sacrifices actual faction balance to prefer an NCR playthrough. I hate the Legion, but I would’ve preferred at least one more pro-Legion guy to make it well rounded. The ideal playthrough pivots towards NCR to me, mainly because Boone is former NCR and Arcade hates the Legion, and while the others are kind of hit or miss there’s nobody really on the Legion’s side. There was Ulysses, a cut companion retrofitted into the DLCs but story wise sometimes it feels like there are certain sides you’re encouraged to join more than others. That’s my hot take though, and it doesn’t stop you from joining Mr. House or Yes Man and backstabbing the NCR later like I did. I hope I explained that well enough.

The graphics for New Vegas are the same as Fallout 3, maybe touched up a bit but for the most part it’s the same. What made me is atmosphere: whether you’re out in the desert dodging radscorpions, or murdering squads of Legion, one thing that you’ll have to get used to is the color brown. It’ll never NOT feel comfortable to me because of the warm vibe, and this mixed in with the ease of the combat I’ve never felt stressed or tense other than bugs. I’m okay with this, though I miss the gray and oppressive feeling I got from Fallout 3. The environments are for the most part mixed up enough to make it unique but cohesively blended. The factions are unique and interesting, with Caesar’s Legion sticking out like a sore thumb due to their Roman-like attire. Everything else in the game feels appropriate with a fifties/Mad Max aesthetic. One of the most unique and endearing factions for me have to be The Kings, which basically impersonate Elvis after a gang raided a school for Elvis Impersonators and I adore them heavily with their slickback hair.

The voice acting for the most part is probably voiced by the same couple of actors though there’ll be a couple of familiar faces: Ron Perlman is back as the narrator, Matthew Perry does pretty well with the obnoxious mafioso Benny, and I recognized Danny Trejo as companion Raul. There are others as well, Zachary Levi of Shazam plays Arcade Gannon and Kris Kristofferson plays Chief Hanlon but if I didn’t look that up on IMDB then I wouldn’t have noticed. Overall, the voice acting is solid, I didn’t really notice anything bad though I question if my standards are low because I hear people rip into Matthew Perry even though I didn’t think he did bad at all. Now the SOUNDTRACK! The main menu theme will always be recognizable but the credits that plays during the finale is just sad, the epitome of “You won, but at what cost?” and I wouldn’t be surprised if people have cried over this at some point. Most of it is new stuff by a guy named Inon Zur, but you’ll hear old tracks from Fallout 1 & 2 by Mark Morgan played as well. The licensed tracks are memorable with tracks like Johnny Guitar by Peggy Lee, Big Iron by Marty Robbins, and Ain’t That a Kick in the Head by Dean Martin. It all fits the atmosphere as a dangerous yet comfortable joyride into the apocalypse.

To wrap up the plainly obvious: buy/play New Vegas and DLC. Play it on Vanilla first then delve into modding. I won’t play this often due to my backlog, but if there's an endgame for me on gaming, modding New Vegas is it. I had forgotten my love for Fallout, and had chalked up its personality to “Post Apocalyptic Family Guy” with the constant references. I was dumb, and this game helped me rediscover my love again. For those who wonder if it’s accessible for casuals? Yes, even as a child while I didn’t understand all the nuance, I understood the content/subject matter while also feeling effective with combat. The only thing I can say is with modding New Vegas: prepare to have a lot of time on your hands as the Engine isn’t exactly stable. I used Nexus Mod Manager and had help from my buddy and I still had issues. What happened to everyone right after the release? Bethesda released Skyrim (another personal classic) and Fallout 4, Obsidian would go on to create Pillars of Eternity and The Outer Worlds before both were bought by Microsoft later.

Links:
https://www.youtube.com/watch?v=wVoSHcscGo8&t=404s&ab_channel=Mr.RichieRich
https://fallout.fandom.com/wiki/Fallout:_New_Vegas_soundtrack
https://fallout.fandom.com/wiki/Fallout:_New_Vegas
https://www.imdb.com/title/tt1706601/
https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/FalloutNewVegas

From Steam Reviews: https://steamcommunity.com/id/gamemast15r/recommended/

genuinamente el mejor y peor juego de fallout