Um jogo que surfa naquele tema extremamente nichado de "é um jogo fofo.. MAS NAO É."
É um jogo de puzzle e "terror", no qual você assiste fitas desse desenho que dá nome ao game, tentando desvendar os mistérios e a terrível verdade por trás da história da Amanda.
Os puzzles são até que bem legais, teve alguns extremamente simples, mas outros que eu realmente quebrei a cabeça pra fazer, mas o terror do jogo é quase nulo.
É um jogo de puzzle e "terror", no qual você assiste fitas desse desenho que dá nome ao game, tentando desvendar os mistérios e a terrível verdade por trás da história da Amanda.
Os puzzles são até que bem legais, teve alguns extremamente simples, mas outros que eu realmente quebrei a cabeça pra fazer, mas o terror do jogo é quase nulo.
this game is really good but i realize it doesn't appeal to me as much as I hoped? Great game and execution, I just feel like I'm a little too old for it maybe or maybe I'm just stuck in an emotional slump that forces me to feel like I don't enjoy media when I am requiring myself to take it seriously as a form of art.
Another viral mascot slog-fest. Puzzles are not intuitive, 90's mimicry is not convincing, and Amanda is not scary. Maybe the target audience is much more taken by this, but I can't see them figuring out these puzzles without a youtuber to play it for them first. Which is probably how they're experiencing the game, so whatever.
This was a fair bit less corny than I was expecting- still is though. It doesn't go above and beyond enough to feel like it escapes its roots as a short, free game jam game. Watching the tapes can get really tiresome when you have to do it so much, skip button or not. The most engaging part for me was actually the secret tapes which surprised me with their production value. It was a decent time, but I might feel differently had I not gotten the game for free. I'm not sure it earns its keep.
It's a short game that was developed after a game jam project and it's pretty well done. The game is certainly functional and isn't really lacking in any department: it looks okay, plays okay, the sound and animation qualities are there.
It could help if it had a few more improvements such as being able to get out from the zoom mode by using the left mouse click, making it less tedious to turn the clocks or having the cooking pan always land in the right direction instead of flying around but those are minute details in a game that's about two hours long.
Amanda is your typical horror game that tries to take advantage of childish things, here it’s obviously Dora. It doesn’t really hold any surprise but it’s fun enough to play. I do wish it went further with its themes or it focused better on one of them instead of multiple ones, I think there are a few good ideas such as a child being stuck in a TV world which turns into some kind of hellish place: it’s an interesting concept that doesn’t try to make the player scared for their lives, instead it’s just as scary as hearing about what a killer could have done to a kid. You’ve got a kid right in front of you, suffering, and you can’t do anything about it. There are vague hints of this but ultimately the game stays at a surface level with everything. It seems more like a mix of ideas and jump scares than something cohesive, which is a shame.
It’s a very good parody of Dora on the other hand. The presentation is really top notch.
The puzzles can also get really cryptic. One thing I didn’t understand personally is that at some points in the story where you hit a game over, I wasn’t experiencing a bug where the game didn’t save but it was intentional.
It could help if it had a few more improvements such as being able to get out from the zoom mode by using the left mouse click, making it less tedious to turn the clocks or having the cooking pan always land in the right direction instead of flying around but those are minute details in a game that's about two hours long.
Amanda is your typical horror game that tries to take advantage of childish things, here it’s obviously Dora. It doesn’t really hold any surprise but it’s fun enough to play. I do wish it went further with its themes or it focused better on one of them instead of multiple ones, I think there are a few good ideas such as a child being stuck in a TV world which turns into some kind of hellish place: it’s an interesting concept that doesn’t try to make the player scared for their lives, instead it’s just as scary as hearing about what a killer could have done to a kid. You’ve got a kid right in front of you, suffering, and you can’t do anything about it. There are vague hints of this but ultimately the game stays at a surface level with everything. It seems more like a mix of ideas and jump scares than something cohesive, which is a shame.
It’s a very good parody of Dora on the other hand. The presentation is really top notch.
The puzzles can also get really cryptic. One thing I didn’t understand personally is that at some points in the story where you hit a game over, I wasn’t experiencing a bug where the game didn’t save but it was intentional.