Professor Layton and the Curious Village is, first and foremost, a point and click visual novel. Despite the gameplay not suggesting it, it also happens to have some of the best atmosphere in any game, ever. It's a focused, melancholic story of a town first and foremost, and that village is one of the best parts of the entire game. It's not so much "quirky" as it is, well, curious, or strange. Everything is carefully tuned to just be a little off beat, just a little eccentric. You could nitpick a lot about the game -- the slow pace, the lack of relevant puzzles, and the occasional groan-worthy "logic" puzzle -- but does that really matter when it's presented as well as this?
I truly love this game and it serves as a fantastic introduction to the world of Professor Layton. The gameplay, consisting of solving numerous puzzles, is well thought out and challenging but simultaneously being incredibly approachable to anyone. The characters, while not at all deep, are charming and fun which pave the way for a surprisingly emotional story with moments that have stuck with me for a long time. The music is fantastic with a notable French influence and an incredibly memorable accordion that accompanies you throughout the game.
I have a lot of fond memories playing this with my parents as a child and that’s something I’ll always appreciate this game for, but by its own merit, it’s a wonderful, charming experience and something I’d wholeheartedly recommend.
I have a lot of fond memories playing this with my parents as a child and that’s something I’ll always appreciate this game for, but by its own merit, it’s a wonderful, charming experience and something I’d wholeheartedly recommend.
It's a game that's part of a nostalgia so I cannot say I despise it. But I wouldn't return to this again.
This is more on personal level, since as a game itself don't worry: it's objectively quite a great graphic adventure with gameplay mostly based on investigation and resolving puzzles (that most of the times don't have anything to do with the actual story).
This is more on personal level, since as a game itself don't worry: it's objectively quite a great graphic adventure with gameplay mostly based on investigation and resolving puzzles (that most of the times don't have anything to do with the actual story).
El mejor juego de puzles que existe. Los personajes tienen carisma solo con ver si diseño (hechos por el creador de Inazuma eleven si no me equivoco) y la localización del pueblo me resulta nostálgica y confortable. Los puzles son ingeniosos y los hay más fáciles y más difíciles pero siempre cumplen
Very charming, with a low-stakes, elegantly introduced setting. These games are very relaxing, although this particular title seemed to have a larger number of puzzles which fell into the categories of "stupidly hard" and "brain-dead easy." I seem to remember the followup (Diabolical Box) having a better balance of puzzle difficulty. Overall an excellent, if somewhat flawed introduction to the series.
It's a cute little game with some sweet riddles but overall nothing super exciting. I enjoyed the story, it has a few nice twists and was the main reason for me to keep on playing. The riddles should have been implemented better into the world instead of just being random Sunday magazine riddles. Maybe future titles fixed these issues. Overall I had a fun time.
The Curious Village is a wonderfully fun little puzzle romp.
It's difficult to rate it fairly I think, because I played it many years ago and had a vague rememberance of how the mystery ended that kind of ruins a lot of the stories pacing for me. Granted, it allowed me an appreciation for how the game planted seeds throughout, but I still feel it'll be a little unfair to judge considering the story is the main attraction here.
Obviously it's a puzzle game, but the puzzles are 90% of the time unrelated to the story, often being random minigames thrown at you by the villagers (which is given a fun narrative reason toward the end that I don't suppose will be given in sequels). That's not to say the puzzles aren't fun per se, but the driving force for completing them is to unravel the story.
It's a fun mystery, with great characters, and some truly gorgeous cutscenes when the game decides to utilise them.
It's difficult to rate it fairly I think, because I played it many years ago and had a vague rememberance of how the mystery ended that kind of ruins a lot of the stories pacing for me. Granted, it allowed me an appreciation for how the game planted seeds throughout, but I still feel it'll be a little unfair to judge considering the story is the main attraction here.
Obviously it's a puzzle game, but the puzzles are 90% of the time unrelated to the story, often being random minigames thrown at you by the villagers (which is given a fun narrative reason toward the end that I don't suppose will be given in sequels). That's not to say the puzzles aren't fun per se, but the driving force for completing them is to unravel the story.
It's a fun mystery, with great characters, and some truly gorgeous cutscenes when the game decides to utilise them.