The final boss is basically Dark Souls for kids.
Overall a good game, first few levels are very, very fun.
I was surprised how entertaining it was, but then it came frustration. With every level the game becomes less and less enjoyable, I know it's a classic mechanic in video games that difficulty progresses, but mix it with clumsy controls and abilities that sometimes just don't cooperate with you.
The game gets really annoying at times but despite all of that it's a good Spongebob game, not great, good.
Overall a good game, first few levels are very, very fun.
I was surprised how entertaining it was, but then it came frustration. With every level the game becomes less and less enjoyable, I know it's a classic mechanic in video games that difficulty progresses, but mix it with clumsy controls and abilities that sometimes just don't cooperate with you.
The game gets really annoying at times but despite all of that it's a good Spongebob game, not great, good.
This game is built on the same gameplay model as Battle for Bikini Bottom, which holds up in this game, but where it differs is the presentation and game structure. Where BFBB was a pseudo-open world game, this one is a more linear, level driven experience. Despite this being a movie tie-in game, the quality of the levels here is actually kind of staggering. The care to recreate and expand on the locations from the film can be felt in each and every moment. The story is basically just the movie with extra gameplay scenarios thrown in-between, but it works well since the movie's story lends itself well to more sprawling adventure-style gameplay.
It's nothing too deep or challenging, but this game oozes charm for the franchise, just like BFBB did. The strength of the visual design, the accessibility of the gameplay, and the solid design of the levels, really make this a great comfort game to play, and an excellent licensed game that punches way above it's weight-class. A good time all around.
It's nothing too deep or challenging, but this game oozes charm for the franchise, just like BFBB did. The strength of the visual design, the accessibility of the gameplay, and the solid design of the levels, really make this a great comfort game to play, and an excellent licensed game that punches way above it's weight-class. A good time all around.
It still holds up, but has a lot of issues.
It is surprisingly difficult for a children's game. The checkpoints are forgiving but there is a lot of precise jumps and platforming in many areas. The controls can be stiff. The time challenges in particular are frustrating.
Content wise the game is pretty solid. You have tons of minigames and modes, like the ball rolling, Patrick platforming sections, etc, there is driving in the Patty Wagon and the slide levels. Theres lots of unlocks, costumes, artwork, you name it. It is somewhat similar to Metroid where you want to go back and revisit old areas with the new abilities you get to find more unlocks and tokens
The token system in general is annoying. Locking the main story behind grinding these out. But it was never that hard to get them, just took some time.
Presentation wise, it dosent feel like the movie all the time, but for the most part they got a lot of the locations down. Lots of new enemies designed for the game.
The soundtrack alone gives this game a bonus point. I don't know why they went so hard on the tunes, but they are still great listens even today.
It's a solid platformer with a lot to like despite it's flaws
It is surprisingly difficult for a children's game. The checkpoints are forgiving but there is a lot of precise jumps and platforming in many areas. The controls can be stiff. The time challenges in particular are frustrating.
Content wise the game is pretty solid. You have tons of minigames and modes, like the ball rolling, Patrick platforming sections, etc, there is driving in the Patty Wagon and the slide levels. Theres lots of unlocks, costumes, artwork, you name it. It is somewhat similar to Metroid where you want to go back and revisit old areas with the new abilities you get to find more unlocks and tokens
The token system in general is annoying. Locking the main story behind grinding these out. But it was never that hard to get them, just took some time.
Presentation wise, it dosent feel like the movie all the time, but for the most part they got a lot of the locations down. Lots of new enemies designed for the game.
The soundtrack alone gives this game a bonus point. I don't know why they went so hard on the tunes, but they are still great listens even today.
It's a solid platformer with a lot to like despite it's flaws
As a kid I had this instead of Battle for Bikini Bottom and while I definitely was envious of other kids (i wanted to play as Sandy) I think that this is still very strong and deserves a modern port. The progression system is fucked but I think the levels in this game end up being really focused as a trade-off.
Considering this game runs on the same engine as BFBB, and followed BFBB in release, you think it'd be of similar quality. Instead, you have a more mediocre version of BFBB that strangely runs at a lower FPS. This game is alright, but it is nowhere near as good as BFBB. If you ditch the weird driving and slide levels, and include more traditional and arena levels, then you'd have something good.